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| author | Jacob McDonnell <jacob@jacobmcdonnell.com> | 2026-04-26 16:38:00 -0400 |
|---|---|---|
| committer | Jacob McDonnell <jacob@jacobmcdonnell.com> | 2026-04-26 16:38:00 -0400 |
| commit | 97d5c458cfa039d857301e1ca7d5af3beb37131d (patch) | |
| tree | b460cd850d0537eb71806ba30358840377b27688 /static/v10/man6/monop.6 | |
| parent | b89dc2331a50c63f8b33272a5c4c61ab98abdaa3 (diff) | |
build: Better Build System
Diffstat (limited to 'static/v10/man6/monop.6')
| -rw-r--r-- | static/v10/man6/monop.6 | 181 |
1 files changed, 0 insertions, 181 deletions
diff --git a/static/v10/man6/monop.6 b/static/v10/man6/monop.6 deleted file mode 100644 index 53860d16..00000000 --- a/static/v10/man6/monop.6 +++ /dev/null @@ -1,181 +0,0 @@ -.de Sc \" start command list macro -.ie n .PD 0 -.el .PD 0.5 -.sp -.. -.de Cm \" define command macro -.TP 10 -.ie t .BR "\\$1" -.el .IR "\\$1" -.. -.de Ec \" end command macro -.PD 1 -.. -.TH MONOP 6 -.SH NAME -monop \- monopoly game -.SH SYNOPSIS -.B /usr/games/monop -[ file ] -.SH DESCRIPTION -.I Monop -is reminiscent of the Parker Brother's game Monopoly, -and -monitors a game among 1 to 9 users. -It is assumed that the rules of Monopoly are known. -The game follows the standard rules, -with the exception that, -if a property would go up for auction -and there are only two solvent players, -no auction is held and the property remains unowned. -.PP -The game, in effect, -lends the player money, -so it is possible to buy something which you cannot afford. -However, as soon as a person goes into debt, -he must fix the problem, -.IR i.e. , -make himself solvent, -before play can continue. -If this is not possible, -the player's property reverts to his debtee, -either a player or the bank. -A player can resign at any time to any person -or the bank, -which puts the property back on the board, unowned. -.PP -Any time that the response to a question is a -.IR string , -e.g., a name, place or person, -you can type `?' -to get a list of valid answers. -It is not possible to input a negative number, -nor is it ever necessary. -.Sc -.IR "A Summary of Commands" : -.Cm quit -quit game: -This allows you to quit the game. -It asks you if you're sure. -.Cm print -print board: -This prints out the current board. -The columns have the following meanings -(column headings are the same for the -.BR where , -.BR "own holdings" , -and -.B holdings -commands): -.PP -.RS 10 -.TP "\w'Name\ \ 'u" -Name -The first ten characters of the name of the square -.TP -Own -The \fInumber\fR of the owner of the property. -.TP -Price -The cost of the property (if any) -.TP -Mg -This field has a `*' in it if the property is mortgaged -.TP -# -If the property is a Utility or Railroad, this is the number -of such owned by the owner. -If the property is land, this is the number of houses on it. -.TP -Rent -Current rent on the property. -If it is not owned, there is no rent. -.RE -.Cm where -where players are: -Tells you where all the players are. -A `*' indicates the current player. -.Cm "own\ holdings" -List your own holdings, -.IR i.e. , -money, get-out-of-jail-free cards, and property. -.Cm holdings -holdings list: -Look at anyone's holdings. -It will ask you whose holdings you wish to look at. -When you are finished, type `done'. -.Cm shell -shell escape: -Escape to a shell. -When the shell dies, -the program continues where you left off. -.Cm mortgage -mortgage property: -Sets up a list of mortgageable property, -and asks which you wish to mortgage. -.Cm unmortgage -unmortgage property: -Unmortgage mortgaged property. -.Cm buy -buy houses: -Sets up a list of monopolies on which you can buy houses. -If there is more than one, it asks you which you want to buy for. -It then asks you how many for each piece of property, -giving the current amount in parentheses after the property name. -If you build in an unbalanced manner -(a disparity of more than one house within the same monopoly), -it asks you to re-input things. -.Cm sell -sell houses: -Sets up a list of monopolies from which you can sell houses. -it operates in an analogous manner to -.I buy -.Cm card -card for jail: -Use a get-out-of-jail-free card to get out of jail. -If you're not in jail, -or you don't have one, -it tells you so. -.Cm pay -pay for jail: -Pay $50 to get out of jail, -from whence you are put on Just Visiting. -Difficult to do if you're not there. -.Cm trade -This allows you to trade with another player. -It asks you whom you wish to trade with, -and then asks you what each wishes to give up. -You can get a summary at the end, -and, in all cases, -it asks for confirmation of the trade before doing it. -.Cm resign -Resign to another player or the bank. -If you resign to the bank, -all property reverts to its virgin state, -and get-out-of-jail free cards revert to the deck. -.Cm save -save game: -Save the current game in a file for later play. -You can continue play after saving, -either by adding the file in which you saved the game after the -.I monop -command, -or by using the -.I restore -command (see below). -It will ask you which file you wish to save it in, -and, if the file exists, confirm that you wish to overwrite it. -.Cm restore -restore game: -Read in a previously saved game from a file. -It leaves the file intact. -.Cm roll -Roll the dice and move forward to your new location. -If you simply hit the <RETURN> key instead of a command, -it is the same as typing -.IR roll . -.Ec -.SH FILES -/usr/games/lib/cards.pck Chance and Community Chest cards -.SH BUGS -No command can be given an argument instead of a response to a query. |
