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<table class="head">
<tr>
<td class="head-ltitle">sizeof(7)</td>
<td class="head-vol">Miscellaneous Information Manual</td>
<td class="head-rtitle">sizeof(7)</td>
</tr>
</table>
<div class="manual-text">
<section class="Sh">
<h1 class="Sh" id="NAME"><a class="permalink" href="#NAME">NAME</a></h1>
<p class="Pp"><code class="Nm">sizeof</code> operator —
<span class="Nd">yield the storage size of the given operand</span></p>
</section>
<section class="Sh">
<h1 class="Sh" id="SYNTAX"><a class="permalink" href="#SYNTAX">SYNTAX</a></h1>
<p class="Pp"><code class="Nm">sizeof</code> (<var class="Vt">type</var>)
<br/>
<code class="Nm">sizeof</code> <var class="Vt">expression</var></p>
</section>
<section class="Sh">
<h1 class="Sh" id="DESCRIPTION"><a class="permalink" href="#DESCRIPTION">DESCRIPTION</a></h1>
<p class="Pp">The <code class="Nm">sizeof</code> operator yields the size of its
operand. The <code class="Nm">sizeof</code> operator cannot be applied to
incomplete types and expressions with incomplete types (e.g.
<var class="Vt">void</var>, or forward-defined <var class="Vt">struct foo
),</var> and function types.</p>
<p class="Pp">The size of primitive (non-derived) data types in C may differ
across hardware platforms and implementations. They are defined by
corresponding Application Binary Interface (ABI) specifications, see
<a class="Xr">arch(7)</a> for details about ABI used by
<span class="Ux">FreeBSD</span>. It may be necessary or useful for a program
to be able to determine the storage size of a data type or object to account
for the platform specifics.</p>
<p class="Pp" id="char">The unary <code class="Nm">sizeof</code> operator yields
the storage size of an expression or data type in
<a class="permalink" href="#char"><i class="Em">char sized units</i></a> (C
language bytes). As a result,
‘<code class="Li">sizeof(char)</code>’ is always guaranteed to
be 1. (The number of bits per <var class="Vt">char</var> is given by the
<code class="Dv">CHAR_BIT</code> definition in the
<code class="In"><<a class="In">limits.h</a>></code> header; many
systems also provide the "number of bits per byte" definition as
<code class="Dv">NBBY</code> in the
<code class="In"><<a class="In">sys/param.h</a>></code> header.)</p>
</section>
<section class="Sh">
<h1 class="Sh" id="EXAMPLES"><a class="permalink" href="#EXAMPLES">EXAMPLES</a></h1>
<p class="Pp">Different platforms may use different data models. For example,
systems on which integers, longs, and pointers are using 32 bits (e.g.,
i386) are referred to as using the "ILP32" data model, systems
using 64 bit longs and pointers (e.g., amd64 / x86_64) as the
"LP64" data model.</p>
<p class="Pp">The following examples illustrate the possible results of calling
<code class="Nm">sizeof</code> on an ILP32 vs. an LP64 system:</p>
<p class="Pp">When applied to a simple variable or data type,
<code class="Nm">sizeof</code> returns the storage size of the data type of
the object:</p>
<table class="Bl-column Bd-indent">
<tr id="Object">
<td><a class="permalink" href="#Object"><b class="Sy">Object or
type</b></a></td>
<td><b class="Sy">Result (ILP32)</b></td>
<td><b class="Sy">Result (LP64)</b></td>
</tr>
<tr id="sizeof(char)">
<td><a class="permalink" href="#sizeof(char)"><code class="Li">sizeof(char)</code></a></td>
<td>1</td>
<td>1</td>
</tr>
<tr id="sizeof(int)">
<td><a class="permalink" href="#sizeof(int)"><code class="Li">sizeof(int)</code></a></td>
<td>4</td>
<td>4</td>
</tr>
<tr id="sizeof(long)">
<td><a class="permalink" href="#sizeof(long)"><code class="Li">sizeof(long)</code></a></td>
<td>4</td>
<td>8</td>
</tr>
<tr id="sizeof(float)">
<td><a class="permalink" href="#sizeof(float)"><code class="Li">sizeof(float)</code></a></td>
<td>4</td>
<td>4</td>
</tr>
<tr id="sizeof(double)">
<td><a class="permalink" href="#sizeof(double)"><code class="Li">sizeof(double)</code></a></td>
<td>8</td>
<td>8</td>
</tr>
<tr id="sizeof(char">
<td><a class="permalink" href="#sizeof(char"><code class="Li">sizeof(char
*)</code></a></td>
<td>4</td>
<td>8</td>
</tr>
</table>
<p class="Pp">For initialized data or uninitialized arrays of a fixed size known
at compile time, <code class="Nm">sizeof</code> will return the correct
storage size:</p>
<div class="Bd Pp Bd-indent Li">
<pre>#define DATA "1234567890"
char buf1[] = "abc";
char buf2[1024];
char buf3[1024] = { 'a', 'b', 'c' };</pre>
</div>
<table class="Bl-column Bd-indent">
<tr id="Object~2">
<td><a class="permalink" href="#Object~2"><b class="Sy">Object or
type</b></a></td>
<td><a class="permalink" href="#Result"><b class="Sy" id="Result">Result</b></a></td>
</tr>
<tr id="sizeof(DATA)">
<td><a class="permalink" href="#sizeof(DATA)"><code class="Li">sizeof(DATA)</code></a></td>
<td>11</td>
</tr>
<tr id="sizeof(buf1)">
<td><a class="permalink" href="#sizeof(buf1)"><code class="Li">sizeof(buf1)</code></a></td>
<td>4</td>
</tr>
<tr id="sizeof(buf2)">
<td><a class="permalink" href="#sizeof(buf2)"><code class="Li">sizeof(buf2)</code></a></td>
<td>1024</td>
</tr>
<tr id="sizeof(buf3)">
<td><a class="permalink" href="#sizeof(buf3)"><code class="Li">sizeof(buf3)</code></a></td>
<td>1024</td>
</tr>
</table>
<p class="Pp">The examples above are the same for ILP32 and LP64 platforms, as
they are based on character units.</p>
<p class="Pp">When applied to a struct or union, <code class="Nm">sizeof</code>
returns the total number of bytes in the object, including any internal or
trailing padding used to align the object in memory. This result may thus be
larger than if the storage size of each individual member had been
added:</p>
<div class="Bd Pp Bd-indent Li">
<pre>struct s1 {
char c;
};
struct s2 {
char *s;
int i;
};
struct s3 {
char *s;
int i;
int j;
};
struct s4 {
int i;
uint64_t i64;
};
struct s5 {
struct s1 a;
struct s2 b;
struct s3 c;
struct s4 d;
};</pre>
</div>
<table class="Bl-column Bd-indent">
<tr id="Object~3">
<td><a class="permalink" href="#Object~3"><b class="Sy">Object or
type</b></a></td>
<td><b class="Sy">Result (ILP32)</b></td>
<td><b class="Sy">Result (LP64)</b></td>
</tr>
<tr id="sizeof(struct">
<td><a class="permalink" href="#sizeof(struct"><code class="Li">sizeof(struct
s1)</code></a></td>
<td>1</td>
<td>1</td>
</tr>
<tr id="sizeof(struct~2">
<td><a class="permalink" href="#sizeof(struct~2"><code class="Li">sizeof(struct
s2)</code></a></td>
<td>8</td>
<td>16</td>
</tr>
<tr id="sizeof(struct~3">
<td><a class="permalink" href="#sizeof(struct~3"><code class="Li">sizeof(struct
s3)</code></a></td>
<td>12</td>
<td>16</td>
</tr>
<tr id="sizeof(struct~4">
<td><a class="permalink" href="#sizeof(struct~4"><code class="Li">sizeof(struct
s4)</code></a></td>
<td>12</td>
<td>16</td>
</tr>
<tr id="sizeof(struct~5">
<td><a class="permalink" href="#sizeof(struct~5"><code class="Li">sizeof(struct
s5)</code></a></td>
<td>36</td>
<td>56</td>
</tr>
</table>
<p class="Pp" id="without">When applied to a struct containing a flexible array
member, <code class="Nm">sizeof</code> returns the size of the struct
<a class="permalink" href="#without"><i class="Em">without</i></a> the
array, although again possibly including any padding the compiler deemed
appropriate:</p>
<div class="Bd Pp Bd-indent Li">
<pre>struct flex {
char c;
long b;
char array[];
}</pre>
</div>
<table class="Bl-column Bd-indent">
<tr id="Object~4">
<td><a class="permalink" href="#Object~4"><b class="Sy">Object or
type</b></a></td>
<td><b class="Sy">Result (ILP32)</b></td>
<td><b class="Sy">Result (LP64)</b></td>
</tr>
<tr id="sizeof(struct~6">
<td><a class="permalink" href="#sizeof(struct~6"><code class="Li">sizeof(struct
flex)</code></a></td>
<td>8</td>
<td>16</td>
</tr>
</table>
<p class="Pp">One of the more common uses of the <code class="Nm">sizeof</code>
operator is to determine the correct amount of memory to allocate:</p>
<div class="Bd Pp Bd-indent Li">
<pre>int *nums = calloc(512, sizeof(int));</pre>
</div>
<p class="Pp">The <code class="Nm">sizeof</code> operator can be used to
calculate the number of elements in an array by dividing the size of the
array by the size of one of its elements:</p>
<div class="Bd Pp Bd-indent Li">
<pre>int nums[] = { 1, 2, 3, 4, 5 };
const int howmany = sizeof(nums) / sizeof(nums[0]);</pre>
</div>
<p class="Pp">Many systems provide this shortcut as the macro
<code class="Dv">ntimes()</code> via the
<code class="In"><<a class="In">sys/param.h</a>></code> header
file.</p>
</section>
<section class="Sh">
<h1 class="Sh" id="RESULT"><a class="permalink" href="#RESULT">RESULT</a></h1>
<p class="Pp">The result of the <code class="Nm">sizeof</code> operator is an
unsigned integer type, defined in the <code class="Dv">stddef.h</code>
header as a <var class="Vt">size_t</var>.</p>
</section>
<section class="Sh">
<h1 class="Sh" id="NOTES"><a class="permalink" href="#NOTES">NOTES</a></h1>
<p class="Pp">It is a common mistake to apply <code class="Nm">sizeof</code> to
a dynamically allocated array:</p>
<div class="Bd Pp Bd-indent Li">
<pre>char *buf;
if ((buf = malloc(BUFSIZ)) == NULL) {
perror("malloc");
}
/* Warning: wrong! */
(void)strncat(buf, input, sizeof(buf) - 1);</pre>
</div>
<p class="Pp">In that case, the operator will return the storage size of the
pointer ( ‘<code class="Li">sizeof(char *)</code>’ ), not the
allocated memory.</p>
<p class="Pp" id="does"><code class="Nm">sizeof</code> determines the
<code class="Ev">size</code> of the result of the expression given, but
<a class="permalink" href="#does"><i class="Em">does not</i></a> evaluate
the expression:</p>
<div class="Bd Pp Bd-indent Li">
<pre>int a = 42;
printf("%ld - %d\n", sizeof(a = 10), a); /* Result: "4 - 42" */</pre>
</div>
<p class="Pp">Since it is evaluated by the compiler and not the preprocessor,
the <code class="Nm">sizeof</code> operator cannot be used in a preprocessor
expression.</p>
</section>
<section class="Sh">
<h1 class="Sh" id="SEE_ALSO"><a class="permalink" href="#SEE_ALSO">SEE
ALSO</a></h1>
<p class="Pp"><a class="Xr">arch(7)</a>, <a class="Xr">operator(7)</a></p>
</section>
<section class="Sh">
<h1 class="Sh" id="STANDARDS"><a class="permalink" href="#STANDARDS">STANDARDS</a></h1>
<p class="Pp">The <code class="Nm">sizeof</code> operator conforms to
<span class="St">ANSI X3.159-1989
(“ANSI C89”)</span>.</p>
<p class="Pp">Handling of flexible array members in structures conforms to
<span class="St">ISO/IEC 9899:1999
(“ISO C99”)</span>.</p>
</section>
<section class="Sh">
<h1 class="Sh" id="AUTHORS"><a class="permalink" href="#AUTHORS">AUTHORS</a></h1>
<p class="Pp">This manual page was written by <span class="An">Jan
Schaumann</span>
<<a class="Mt" href="mailto:jschauma@netmeister.org">jschauma@netmeister.org</a>>.</p>
</section>
</div>
<table class="foot">
<tr>
<td class="foot-date">December 12, 2022</td>
<td class="foot-os">FreeBSD 15.0</td>
</tr>
</table>
|