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Diffstat (limited to 'static/unix-v10/man6/snake.6')
| -rw-r--r-- | static/unix-v10/man6/snake.6 | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/static/unix-v10/man6/snake.6 b/static/unix-v10/man6/snake.6 new file mode 100644 index 00000000..9578871b --- /dev/null +++ b/static/unix-v10/man6/snake.6 @@ -0,0 +1,45 @@ +.TH SNAKE 6 +.CT 1 games +.SH NAME +snake, worm \- display chase games +.SH SYNOPSIS +.B /usr/games/snake +.PP +.B /usr/games/worm +.SH DESCRIPTION +.I Snake +must be played on +a HP2621 terminal or equivalent. +The object of the game is to make as much money as possible without +getting eaten by the snake. +.PP +You are represented on the screen by +.BR I . +The snake is 6 squares long, each marked +.BR S . +The money is +.BR $ +and an exit is +.BR # . +Your score is posted in the upper left hand corner. +.PP +You can move around using keys +.L h j k l +for left, up, down, right. +To earn money, move to the same square the money is on. +A new +.B $ +will appear when you earn the current one. +As you get richer, the snake gets hungrier. +To leave the game, move to the exit. +.PP +.I Worm +also requires a 2621-compatible terminal. +Once started, with +.L h j k l +keys as for +.I snake, +the worm moves forward unless directed otherwise. +The object is to collect points displayed on the screen +without running into the wall or any part of the worm itself. +The points are added to the worm's length. |
