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authorJacob McDonnell <jacob@jacobmcdonnell.com>2026-04-26 16:38:00 -0400
committerJacob McDonnell <jacob@jacobmcdonnell.com>2026-04-26 16:38:00 -0400
commit97d5c458cfa039d857301e1ca7d5af3beb37131d (patch)
treeb460cd850d0537eb71806ba30358840377b27688 /static/unix-v10/man6/snake.6
parentb89dc2331a50c63f8b33272a5c4c61ab98abdaa3 (diff)
build: Better Build System
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+.TH SNAKE 6
+.CT 1 games
+.SH NAME
+snake, worm \- display chase games
+.SH SYNOPSIS
+.B /usr/games/snake
+.PP
+.B /usr/games/worm
+.SH DESCRIPTION
+.I Snake
+must be played on
+a HP2621 terminal or equivalent.
+The object of the game is to make as much money as possible without
+getting eaten by the snake.
+.PP
+You are represented on the screen by
+.BR I .
+The snake is 6 squares long, each marked
+.BR S .
+The money is
+.BR $
+and an exit is
+.BR # .
+Your score is posted in the upper left hand corner.
+.PP
+You can move around using keys
+.L h j k l
+for left, up, down, right.
+To earn money, move to the same square the money is on.
+A new
+.B $
+will appear when you earn the current one.
+As you get richer, the snake gets hungrier.
+To leave the game, move to the exit.
+.PP
+.I Worm
+also requires a 2621-compatible terminal.
+Once started, with
+.L h j k l
+keys as for
+.I snake,
+the worm moves forward unless directed otherwise.
+The object is to collect points displayed on the screen
+without running into the wall or any part of the worm itself.
+The points are added to the worm's length.