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+.TH GAMES 1
+.CT 1 misc inst_info
+.SH NAME
+games, demo \- some playthings
+.SH SYNOPSIS
+.2C
+.fi
+.BI /usr/jerq/bin/demo
+[
+.I game
+]
+.de xx
+.ti -3n
+\fB\\$1 \\$2 \\$3\fP
+.br
+..
+.PP
+.xx Labyrinth games
+.B adventure
+.br
+.B zork
+.br
+.B rogue
+.br
+.B wump
+.PP
+.xx Card games
+.B fish
+.br
+.B canfield
+.br
+.B bridge
+[
+.I arg ...
+]
+.br
+.B mille
+.PP
+.xx Board games
+.B back
+.PP
+.xx Word games
+.B hangman
+[
+.B -a
+]
+.br
+.B word_clout
+.br
+.B ana
+[
+.I n
+]
+.br
+.B festoon
+.I length percent
+.PP
+.xx System games
+.B imp
+.br
+.B tso
+.PP
+.xx War games
+.B mars
+[
+.B -dfhmp
+]
+[
+.BI -cqs value
+]
+.I file ...
+.br
+.B ogre
+[
+.I type
+]
+.br
+.B warp
+.PP
+.xx Games of speed and dexterity
+.B atc
+.br
+.B snake
+.br
+.B worm
+.br
+.PP
+.xx Educational games
+.B quiz
+[
+.B \-i
+.I file
+]
+[
+.B \-t
+]
+[
+.I question answer
+]
+.br
+.B arithmetic
+[
+.B +-x/
+]
+[
+.I range
+]
+.br
+.PP
+.xx Creative games
+.B /usr/jerq/bin/twid
+.br
+.B banner
+.PP
+.xx Sayings
+.B fortune
+[
+.I file
+]
+.br
+.B doctor
+.br
+.B say
+[
+.I N
+]
+.PP
+.xx Coding games
+.br
+.B bcd
+.IR text
+.br
+.B ppt
+.br
+.B morse
+.br
+.B /usr/bin/number
+.PP
+.xx Out-of-layer games
+.B /usr/jerq/bin/pen
+.br
+.B /usr/jerq/bin/crabs
+[
+.B -i
+]
+.B \e
+.br
+ [
+.B -s
+.I gracetime
+]
+[
+.B -v
+.I speed
+]
+[
+.I n
+]
+.sp
+.1C
+.PD
+.SH DESCRIPTION
+Game programs exist sporadically on various machines.
+Manuals for many of them may be obtained by using
+.IR man (1).
+For example, to see manual pages for
+.I atc
+and
+.I twid,
+type
+.BR "man atc twid" .
+Unless shown otherwise, games live in
+.FR /usr/games ,
+which may be put in your shell
+.B PATH
+to reach them more conveniently.
+Some need a cursor-addressed terminal; see the appropriate
+manual pages and
+.IR term (9.1).
+.PP
+.I Demo
+and other games found in
+.FR /usr/jerq/bin
+need a Teletype 5620 terminal running under
+.IR mux (9.1).
+.I Demo
+comprises many games, which are listed when it
+is invoked without an argument.
+Experiment with the mouse to find out they work.
+Some unobvious interactions are these:
+.IP
+.I Swar
+is for two players, one using
+.L asdwx
+on the keyboard, the other
+.LR 12350
+on the keypad.
+.br
+.I Pacman
+is controlled by
+.L hjkl
+keys as in
+.IR vi (1).
+.PP
+Here is a list of some
+.I demo
+games.
+.LP
+.2C
+.xx Watch the time
+.B clock
+.PP
+.xx War games
+.B swar
+.br
+.PP
+.xx Games of speed and dexterity
+.B gebam
+.br
+.B pengo
+.br
+.B centipede
+.br
+.B asteroids
+.br
+.B pacman
+.PP
+.xx Educational games
+.B maxwell
+.PP
+.xx Out-of-layer games
+.B tracks
+.br
+.B pogo
+.br
+.B magnet
+.PP
+.xx Animation
+.B EWD
+.br
+.B road
+.br
+.B juggle
+.br
+.B ball
+.br
+.B fence
+.PP
+.xx Movies
+.B horse
+.br
+.B dodec
+.br
+.B explode
+.br
+.B arno
+.PP
+.xx Patterns
+.B bounce
+.br
+.B moire
+.br
+.B fireworks
+.br
+.B rose
+.br
+.B disc
+.br
+.B lunch
+.1C
+.SH " "
+