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| -rw-r--r-- | README.rst | 86 | ||||
| -rwxr-xr-x | menuconfig.py | 1733 |
2 files changed, 1803 insertions, 16 deletions
@@ -8,24 +8,18 @@ Overview Kconfiglib 1. For a summary of changes between Kconfiglib 1 and Kconfiglib 2, see* |changes|_. +*Kconfiglib 2 now has two interactive configuration interfaces available. See +the Configuration Interfaces section below.* + .. _changes: https://github.com/ulfalizer/Kconfiglib/blob/master/kconfiglib-2-changes.txt .. |changes| replace:: *kconfiglib-2-changes.txt* -|RomaVis|_ *has built a portable* |TkInter|_ *menuconfig implementation on top of Kconfiglib. It is still a work-in-progress, but is already functional. See the* |pymenuconfig|_ *project.* - -.. _RomaVis: https://github.com/RomaVis -.. |RomaVis| replace:: *RomaVis* - -.. _TkInter: https://wiki.python.org/moin/TkInter -.. |TkInter| replace:: *TkInter* - -.. _pymenuconfig: https://github.com/RomaVis/pymenuconfig -.. |pymenuconfig| replace:: *pymenuconfig* - -Kconfiglib is a Python 2/3 library for scripting and extracting information -from `Kconfig +Kconfiglib is a Python 2/3 library for working with `Kconfig <https://www.kernel.org/doc/Documentation/kbuild/kconfig-language.txt>`_ -configuration systems. It can do the following, among other things: +configuration systems. It also functions well as a standalone Kconfig +implementation, and has ``menuconfig`` implementations available. + +Kconfiglib can do the following, among other things: - **Programmatically get and set symbol values** @@ -145,6 +139,11 @@ Here are some other features: the current Kconfig file, and a globbing ``source`` (``gsource``) that doubles as an include-if-exists function. +- **Unicode support** + + Unicode characters in string literals in `Kconfig` and `.config` files are + correctly handled. This support mostly comes for free from Python. + - **Windows support** Nothing Linux-specific is used. Universal newlines mode is used for both @@ -152,12 +151,11 @@ Here are some other features: The `Zephyr <https://www.zephyrproject.org/>`_ project uses Kconfiglib to generate ``.config`` files and C headers on Linux as well as Windows. - - **Internals that (mostly) mirror the C implementation** While being simpler to understand and tweak. - + Documentation ------------- @@ -218,6 +216,62 @@ The entire library is contained in `kconfiglib.py <https://github.com/ulfalizer/Kconfiglib/blob/master/kconfiglib.py>`_. Just drop it somewhere. +Configuration interfaces +~~~~~~~~~~~~~~~~~~~~~~~~ + +Two configuration interfaces are currently available: + + - `menuconfig.py <https://github.com/ulfalizer/Kconfiglib/blob/master/menuconfig.py>`_ + is a terminal-based configuration interface implemented using the standard + Python ``curses`` module. + + Some screenshots below: + + .. image:: https://raw.githubusercontent.com/ulfalizer/Kconfiglib/screenshots/screenshots/ss3.png + + .. image:: https://raw.githubusercontent.com/ulfalizer/Kconfiglib/screenshots/screenshots/ss5.png + + .. image:: https://raw.githubusercontent.com/ulfalizer/Kconfiglib/screenshots/screenshots/ss7.png + + .. image:: https://raw.githubusercontent.com/ulfalizer/Kconfiglib/screenshots/screenshots/ss8.png + + .. image:: https://raw.githubusercontent.com/ulfalizer/Kconfiglib/screenshots/screenshots/ss6.png + + (Sorry about that yellow color. See the styling code at the top of + ``menuconfig.py`` if you want to try to make it prettier. :)) + + ``menuconfig.py`` only supports Python 3, mostly due to + ``curses.get_wch()`` being used, which is needed for Unicode support. + ``curses.get_wch()`` isn't available in the Python 2 version of the + ``curses`` module. + + ``menuconfig.py`` has no third-party dependencies on \*nix. + + On Windows, the ``curses`` modules is not available by default, but support + can be added by installing the ``windows-curses`` package: + + pip install windows-curses + + This uses wheels built from `this repository + <https://github.com/zephyrproject-rtos/windows-curses>`_, which is in turn + based on Christoph Gohlke's `Python Extension Packages for Windows + <https://www.lfd.uci.edu/~gohlke/pythonlibs/#curses>`_. + + See the docstring at the top of `menuconfig.py + <https://github.com/ulfalizer/Kconfiglib/blob/master/menuconfig.py>`_ for + more information about the terminal menuconfig implementation. + + - `RomaVis <https://github.com/RomaVis>`_ has built a fully portable Python + 2/3 `TkInter <https://wiki.python.org/moin/TkInter>`_ menuconfig + implementation. It is still a work-in-progress, but is already functional. + + See the `pymenuconfig <https://github.com/RomaVis/pymenuconfig>`_ project + for more information. + + Screenshot below: + + .. image:: https://raw.githubusercontent.com/RomaVis/pymenuconfig/master/screenshot.PNG + Examples -------- diff --git a/menuconfig.py b/menuconfig.py new file mode 100755 index 0000000..3f639fb --- /dev/null +++ b/menuconfig.py @@ -0,0 +1,1733 @@ +#!/usr/bin/env python3 + +""" +Overview +======== + +A curses-based menuconfig implementation. The interface should feel familiar to +people used to mconf ('make menuconfig'). + +Supports the same keys as mconf, and also supports a set of keybindings +inspired by Vi: + + J/K : Down/Up + L : Enter menu/Toggle item + H : Leave menu + Ctrl-D/U: Page Down/Page Down + G/End : Jump to end of list + g/Home : Jump to beginning of list + +The mconf feature where pressing a key jumps to a menu entry with that +character in it in the current menu isn't supported. A search feature with a +"jump to" function for jumping directly to a particular symbol regardless of +where it is defined will be added later instead. + +Space and Enter are "smart" and try to do what you'd expect for the given +menu entry. + + +Running +======= + +menuconfig.py can be run either as a standalone executable or by calling the +menu.menuconfig() function with an existing Kconfig instance. The second option +is a bit inflexible in that it will still load and save .config, etc. + +When run in standalone mode, the top-level Kconfig file to load can be passed +as a command-line argument. With no argument, it defaults to "Kconfig". + +The KCONFIG_CONFIG environment variable specifies the .config file to load (if +it exists) and save. If KCONFIG_CONFIG is unset, ".config" is used. + +$srctree is supported through Kconfiglib. + + +Other features +============== + + - Seamless terminal resizing + + - No dependencies on *nix, as the 'curses' module is in the Python standard + library + + - Unicode text entry + + - Improved information screen compared to mconf: + + * Expressions are split up by their top-level &&/|| operands to improve + readability + + * Undefined symbols in expressions are pointed out + + * Menus and comments have information displays + + * Kconfig definitions are printed + + +Limitations +=========== + + - Python 3 only + + This is mostly due to Python 2 not having curses.get_wch(), which is needed + for Unicode support. + + - Doesn't work out of the box on Windows + + Has been tested to work with the wheels provided at + https://www.lfd.uci.edu/~gohlke/pythonlibs/#curses though. +""" + + +# +# Configuration variables +# + +# Number of steps for Page Up/Down to jump +_PG_JUMP = 6 + +# How far the cursor needs to be from the edge of the window before it starts +# to scroll +_SCROLL_OFFSET = 5 + +# Minimum width of dialogs that ask for text input +_INPUT_DIALOG_MIN_WIDTH = 30 + +# Number of arrows pointing up/down to draw when a window is scrolled +_N_SCROLL_ARROWS = 14 + +# Lines of help text shown at the bottom of the "main" display +_MAIN_HELP_LINES = """ +[Space/Enter] Toggle/enter [ESC] Leave menu [S] Save +[M] Save minimal config [?] Symbol info [Q] Quit (prompts for save) +"""[1:-1].split("\n") + +# Lines of help text shown at the bottom of the information display +_INFO_HELP_LINES = """ +[ESC/q] Return to menu +"""[1:-1].split("\n") + +def _init_styles(): + global _PATH_STYLE + global _TOP_SEP_STYLE + global _MENU_LIST_STYLE + global _MENU_LIST_SEL_STYLE + global _BOT_SEP_STYLE + global _HELP_STYLE + + global _DIALOG_FRAME_STYLE + global _DIALOG_BODY_STYLE + global _INPUT_FIELD_STYLE + + global _INFO_TOP_LINE_STYLE + global _INFO_TEXT_STYLE + global _INFO_BOT_SEP_STYLE + global _INFO_HELP_STYLE + + # Initialize styles for different parts of the application. The arguments + # are ordered as follows: + # + # 1. Text color + # 2. Background color + # 3. Attributes + # 4. Extra attributes if colors aren't available. The colors will be + # ignored in this case, and the attributes from (3.) and (4.) will be + # ORed together. + + # A_BOLD tends to produce faint and hard-to-read text on the Windows + # console, especially with the old color scheme, before the introduction of + # https://blogs.msdn.microsoft.com/commandline/2017/08/02/updating-the-windows-console-colors/ + BOLD = curses.A_NORMAL if platform.system() == "Windows" else curses.A_BOLD + + + # Top row, with menu path + _PATH_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_WHITE, BOLD ) + + # Separator below menu path, with title and arrows pointing up + _TOP_SEP_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_YELLOW, BOLD, curses.A_STANDOUT) + + # The "main" menu display with the list of symbols, etc. + _MENU_LIST_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_WHITE, curses.A_NORMAL ) + + # Selected menu entry + _MENU_LIST_SEL_STYLE = _style(curses.COLOR_WHITE, curses.COLOR_BLUE, curses.A_NORMAL, curses.A_STANDOUT) + + # Row below menu list, with arrows pointing down + _BOT_SEP_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_YELLOW, BOLD, curses.A_STANDOUT) + + # Help window with keys at the bottom + _HELP_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_WHITE, BOLD ) + + + # Frame around dialog boxes + _DIALOG_FRAME_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_YELLOW, BOLD, curses.A_STANDOUT) + + # Body of dialog boxes + _DIALOG_BODY_STYLE = _style(curses.COLOR_WHITE, curses.COLOR_BLACK, curses.A_NORMAL ) + + # Text input field in dialog boxes + _INPUT_FIELD_STYLE = _style(curses.COLOR_WHITE, curses.COLOR_BLUE, curses.A_NORMAL, curses.A_STANDOUT) + + + # Top line of information display, with title and arrows pointing up + _INFO_TOP_LINE_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_YELLOW, BOLD, curses.A_STANDOUT) + + # Main information display window + _INFO_TEXT_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_WHITE, curses.A_NORMAL ) + + # Separator below information display, with arrows pointing down + _INFO_BOT_SEP_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_YELLOW, BOLD, curses.A_STANDOUT) + + # Help window with keys at the bottom of the information display + _INFO_HELP_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_WHITE, BOLD ) + + +# +# Main application +# + +from kconfiglib import Kconfig, \ + Symbol, Choice, MENU, COMMENT, \ + BOOL, TRISTATE, STRING, INT, HEX, UNKNOWN, \ + AND, OR, NOT, \ + expr_value, split_expr, \ + TRI_TO_STR, TYPE_TO_STR + +# We need this double import for the _expr_str() override below +import kconfiglib + +import curses +import errno +import locale +import os +import platform +import sys +import textwrap + + +# Color pairs we've already created, indexed by a +# (<foreground color>, <background color>) tuple +_color_attribs = {} + +def _style(fg_color, bg_color, attribs, no_color_extra_attribs=0): + # Returns an attribute with the specified foreground and background color + # and the attributes in 'attribs'. Reuses color pairs already created if + # possible, and creates a new color pair otherwise. + # + # Returns 'attribs | no_color_extra_attribs' if colors aren't supported. + + global _color_attribs + + if not curses.has_colors(): + return attribs | no_color_extra_attribs + + if (fg_color, bg_color) not in _color_attribs: + # Create new color pair. Color pair number 0 is hardcoded and cannot be + # changed, hence the +1s. + curses.init_pair(len(_color_attribs) + 1, fg_color, bg_color) + _color_attribs[(fg_color, bg_color)] = \ + curses.color_pair(len(_color_attribs) + 1) + + return _color_attribs[(fg_color, bg_color)] | attribs + +# "Extend" the standard kconfiglib.expr_str() to show values for symbols +# appearing in expressions, for the information display. +# +# This is a bit hacky, but officially supported. It beats having to reimplement +# expression printing just to tweak it a bit. + +def _expr_str_val(expr): + if isinstance(expr, Symbol) and not expr.is_constant and \ + not _is_num(expr.name): + # Show the values of non-constant (non-quoted) symbols that don't look + # like numbers. Things like 123 are actually a symbol references, and + # only work as expected due to undefined symbols getting their name as + # their value. Showing the symbol value there isn't helpful though. + + if not expr.nodes: + # Undefined symbol reference + return "{}(undefined/n)".format(expr.name) + + return '{}(="{}")'.format(expr.name, expr.str_value) + + if isinstance(expr, tuple) and expr[0] == NOT and \ + isinstance(expr[1], Symbol): + + # Put a space after "!" before a symbol, since '! FOO(="y")' makes it + # clearer than '!FOO(="y")' that "y" is the value of FOO itself + return "! " + _expr_str(expr[1]) + + # We'll end up back in _expr_str_val() when _expr_str_orig() does recursive + # calls for subexpressions + return _expr_str_orig(expr) + +# Do hacky expr_str() extension. The rest of the code will just call +# _expr_str(). +_expr_str_orig = kconfiglib.expr_str +kconfiglib.expr_str = _expr_str_val +_expr_str = _expr_str_val + +def menuconfig(kconf): + """ + Launches the configuration interface, returning after the user exits. + + kconf: + Kconfig instance to be configured + """ + + globals()["_kconf"] = kconf + global _config_filename + + + _config_filename = os.environ.get("KCONFIG_CONFIG") + if _config_filename is None: + _config_filename = ".config" + + if os.path.exists(_config_filename): + print("Using existing configuration '{}' as base" + .format(_config_filename)) + _kconf.load_config(_config_filename) + elif kconf.defconfig_filename is not None: + print("Using default configuration found in '{}' as base" + .format(kconf.defconfig_filename)) + _kconf.load_config(kconf.defconfig_filename) + else: + print("Using default symbol values as base") + + + # We rely on having a selected node + if not _visible_nodes(_kconf.top_node): + print("No visible symbols in the top menu -- nothing to configure.\n" + "Check that environment variables are set properly.") + return + + # Disable warnings. They get mangled in curses mode, and we deal with + # errors ourselves. + _kconf.disable_warnings() + + # Make sure curses uses the encoding specified in the environment + locale.setlocale(locale.LC_ALL, "") + + # Get rid of the delay between pressing ESC and jumping to the parent menu + os.environ.setdefault("ESCDELAY", "0") + + # Enter curses mode. _menuconfig() returns a string to print on exit, after + # curses has been de-initialized. + print(curses.wrapper(_menuconfig)) + +# Global variables used below: +# +# _cur_menu: +# Menu node of the menu (or menuconfig symbol, or choice) currently being +# shown +# +# _visible: +# List of visible symbols in _cur_menu +# +# _sel_node_i: +# Index in _visible of the currently selected node +# +# _menu_scroll: +# Index in _visible of the top row of the menu display +# +# _parent_screen_rows: +# List/stack of the row numbers that the selections in the parent menus +# appeared on. This is used to prevent the scrolling from jumping around +# when going in and out of menus. + +def _menuconfig(stdscr): + # Logic for the "main" display, with the list of symbols, etc. + + globals()["stdscr"] = stdscr + + _init() + + while True: + _draw_main() + curses.doupdate() + + + c = _get_wch_compat(_menu_win) + + if c == curses.KEY_RESIZE: + _resize_main() + + if c in (curses.KEY_DOWN, "j", "J"): + _select_next_menu_entry() + + elif c in (curses.KEY_UP, "k", "K"): + _select_prev_menu_entry() + + elif c in (curses.KEY_NPAGE, "\x04"): # Page Down/Ctrl-D + # Keep it simple. This way we get sane behavior for small windows, + # etc., for free. + for _ in range(_PG_JUMP): + _select_next_menu_entry() + + elif c in (curses.KEY_PPAGE, "\x15"): # Page Up/Ctrl-U + for _ in range(_PG_JUMP): + _select_prev_menu_entry() + + elif c in (curses.KEY_END, "G"): + _select_last_menu_entry() + + elif c in (curses.KEY_HOME, "g"): + _select_first_menu_entry() + + elif c in (curses.KEY_RIGHT, " ", "\n", "l", "L"): + # Do appropriate node action. Only Space is treated specially, + # preferring to toggle nodes rather than enter menus. + + sel_node = _visible[_sel_node_i] + + if sel_node.is_menuconfig and not \ + (c == " " and _prefer_toggle(sel_node.item)): + + _enter_menu(sel_node) + + else: + _change_node(sel_node) + if _is_y_mode_choice_sym(sel_node.item): + # Immediately jump to the parent menu after making a choice + # selection, like 'make menuconfig' does + _leave_menu() + + elif c in (curses.KEY_LEFT, curses.KEY_BACKSPACE, _ERASE_CHAR, + "\x1B", # \x1B = ESC + "h", "H"): + + _leave_menu() + + elif c in ("s", "S"): + _save_dialog(_kconf.write_config, _config_filename, + "configuration") + + elif c in ("m", "M"): + _save_dialog(_kconf.write_min_config, "defconfig", + "minimal configuration") + + elif c == "?": + _display_info(_visible[_sel_node_i]) + + elif c in ("q", "Q"): + while True: + c = _key_dialog( + "Quit", + " Save configuration?\n" + "\n" + "(Y)es (N)o (C)ancel", + "ync") + + if c is None or c == "c": + break + + if c == "y": + if _try_save(_kconf.write_config, _config_filename, + "configuration"): + + return "Configuration saved to '{}'" \ + .format(_config_filename) + + elif c == "n": + return "Configuration was not saved" + +def _init(): + # Initializes the main display with the list of symbols, etc. Also does + # misc. global initialization that needs to happen after initializing + # curses. + + global _ERASE_CHAR + + global _path_win + global _top_sep_win + global _menu_win + global _bot_sep_win + global _help_win + + global _parent_screen_rows + global _cur_menu + global _visible + global _sel_node_i + global _menu_scroll + + # Looking for this in addition to KEY_BACKSPACE (which is unreliable) makes + # backspace work with TERM=vt100. That makes it likely to work in sane + # environments. + # + # erasechar() returns a 'bytes' object. Since we use get_wch(), we need to + # decode it. Just give up and avoid crashing if it can't be decoded. + _ERASE_CHAR = curses.erasechar().decode("utf-8", "ignore") + + _init_styles() + + # Hide the cursor + _safe_curs_set(0) + + # Initialize windows + + # Top row, with menu path + _path_win = _styled_win(_PATH_STYLE) + + # Separator below menu path, with title and arrows pointing up + _top_sep_win = _styled_win(_TOP_SEP_STYLE) + + # List of menu entries with symbols, etc. + _menu_win = _styled_win(_MENU_LIST_STYLE) + _menu_win.keypad(True) + + # Row below menu list, with arrows pointing down + _bot_sep_win = _styled_win(_BOT_SEP_STYLE) + + # Help window with keys at the bottom + _help_win = _styled_win(_HELP_STYLE) + + # The rows we'd like the nodes in the parent menus to appear on. This + # prevents the scroll from jumping around when going in and out of menus. + _parent_screen_rows = [] + + # Initial state + _cur_menu = _kconf.top_node + _visible = _visible_nodes(_cur_menu) + _sel_node_i = 0 + _menu_scroll = 0 + + # Give windows their initial size + _resize_main() + +def _resize_main(): + # Resizes the "main" display, with the list of menu entries, etc., to a + # size appropriate for the terminal size + + global _menu_scroll + + screen_height, screen_width = stdscr.getmaxyx() + + _path_win.resize(1, screen_width) + _top_sep_win.resize(1, screen_width) + _bot_sep_win.resize(1, screen_width) + + help_win_height = len(_MAIN_HELP_LINES) + menu_win_height = screen_height - help_win_height - 3 + + if menu_win_height >= 1: + _menu_win.resize(menu_win_height, screen_width) + _help_win.resize(help_win_height, screen_width) + + _top_sep_win.mvwin(1, 0) + _menu_win.mvwin(2, 0) + _bot_sep_win.mvwin(2 + menu_win_height, 0) + _help_win.mvwin(2 + menu_win_height + 1, 0) + else: + # Degenerate case. Give up on nice rendering and just prevent errors. + + menu_win_height = 1 + + _menu_win.resize(1, screen_width) + _help_win.resize(1, screen_width) + + for win in _top_sep_win, _menu_win, _bot_sep_win, _help_win: + win.mvwin(0, 0) + + # Adjust the scroll so that the selected node is still within the + # window, if needed + if _sel_node_i - _menu_scroll >= menu_win_height: + _menu_scroll = _sel_node_i - menu_win_height + 1 + +def _menu_win_height(): + # Returns the height of the menu display + + return _menu_win.getmaxyx()[0] + +def _max_menu_scroll(): + # Returns the maximum amount the menu display can be scrolled down. We stop + # scrolling when the bottom node is visible. + + return max(0, len(_visible) - _menu_win_height()) + +def _prefer_toggle(item): + # For nodes with menus, determines whether Space should change the value of + # the node's item or enter its menu. We toggle symbols (which have menus + # when they're defined with 'menuconfig') and choices that can be in more + # than one mode (e.g. optional choices). In other cases, we enter the menu. + + return isinstance(item, Symbol) or \ + (isinstance(item, Choice) and len(item.assignable) > 1) + +def _enter_menu(menu): + # Makes 'menu' the currently displayed menu + + global _cur_menu + global _visible + global _sel_node_i + global _menu_scroll + + visible_sub = _visible_nodes(menu) + # Never enter empty menus. We depend on having a current node. + if visible_sub: + # Remember where the current node appears on the screen, so we can try + # to get it to appear in the same place when we leave the menu + _parent_screen_rows.append(_sel_node_i - _menu_scroll) + + # Jump into menu + _cur_menu = menu + _visible = visible_sub + _sel_node_i = 0 + _menu_scroll = 0 + +def _leave_menu(): + # Jumps to the parent menu of the current menu. Does nothing if we're in + # the top menu. + + global _cur_menu + global _visible + global _sel_node_i + global _menu_scroll + + if _cur_menu is _kconf.top_node: + return + + # Jump to parent menu + parent = _parent_menu(_cur_menu) + _visible = _visible_nodes(parent) + _sel_node_i = _visible.index(_cur_menu) + _cur_menu = parent + + # Try to make the menu entry appear on the same row on the screen as it did + # before we entered the menu + _menu_scroll = max(_sel_node_i - _parent_screen_rows.pop(), 0) + +def _select_next_menu_entry(): + # Selects the menu entry after the current one, adjusting the scroll if + # necessary. Does nothing if we're already at the last menu entry. + + global _sel_node_i + global _menu_scroll + + if _sel_node_i < len(_visible) - 1: + # Jump to the next node + _sel_node_i += 1 + + # If the new node is sufficiently close to the edge of the menu window + # (as determined by _SCROLL_OFFSET), increase the scroll by one. This + # gives nice and non-jumpy behavior even when + # _SCROLL_OFFSET >= _menu_win_height(). + if _sel_node_i >= _menu_scroll + _menu_win_height() - _SCROLL_OFFSET: + _menu_scroll = min(_menu_scroll + 1, _max_menu_scroll()) + +def _select_prev_menu_entry(): + # Selects the menu entry before the current one, adjusting the scroll if + # necessary. Does nothing if we're already at the first menu entry. + + global _sel_node_i + global _menu_scroll + + if _sel_node_i > 0: + # Jump to the previous node + _sel_node_i -= 1 + + # See _select_next_menu_entry() + if _sel_node_i <= _menu_scroll + _SCROLL_OFFSET: + _menu_scroll = max(_menu_scroll - 1, 0) + +def _select_last_menu_entry(): + # Selects the last menu entry in the current menu + + global _sel_node_i + global _menu_scroll + + _sel_node_i = len(_visible) - 1 + _menu_scroll = _max_menu_scroll() + +def _select_first_menu_entry(): + # Selects the first menu entry in the current menu + + global _sel_node_i + global _menu_scroll + + _sel_node_i = _menu_scroll = 0 + +def _draw_main(): + # Draws the "main" display, with the list of symbols, the header, and the + # footer. + # + # This could be optimized to only update the windows that have actually + # changed, but keep it simple for now and let curses sort it out. + + + # + # Update the top row with the menu path + # + + _path_win.erase() + + # Draw the menu path ("(top menu) -> menu -> submenu -> ...") + + menu_prompts = [] + + menu = _cur_menu + while menu is not _kconf.top_node: + menu_prompts.insert(0, menu.prompt[0]) + menu = menu.parent + + _safe_addstr(_path_win, 0, 0, "(top menu)") + for prompt in menu_prompts: + _safe_addch(_path_win, " ") + _safe_addch(_path_win, curses.ACS_RARROW) + _safe_addstr(_path_win, " " + prompt) + + _path_win.noutrefresh() + + + # + # Update the separator row below the menu path + # + + _top_sep_win.erase() + + # Draw arrows pointing up if the symbol window is scrolled down. Draw them + # before drawing the title, so the title ends up on top for small windows. + if _menu_scroll > 0: + _safe_hline(_top_sep_win, 0, 4, curses.ACS_UARROW, _N_SCROLL_ARROWS) + + # Add the 'mainmenu' text as the title, centered at the top + _safe_addstr(_top_sep_win, + 0, (stdscr.getmaxyx()[1] - len(_kconf.mainmenu_text))//2, + _kconf.mainmenu_text) + + _top_sep_win.noutrefresh() + + + # + # Update the symbol window + # + + _menu_win.erase() + + # Draw the _visible nodes starting from index _menu_scroll up to either as + # many as fit in the window, or to the end of _visible + for i in range(_menu_scroll, + min(_menu_scroll + _menu_win_height(), len(_visible))): + + _safe_addstr(_menu_win, i - _menu_scroll, 0, + _node_str(_visible[i]), + # Highlight the selected entry + _MENU_LIST_SEL_STYLE + if i == _sel_node_i else curses.A_NORMAL) + + _menu_win.noutrefresh() + + + # + # Update the bottom separator window + # + + _bot_sep_win.erase() + + # Draw arrows pointing down if the symbol window is scrolled up + if _menu_scroll < _max_menu_scroll(): + _safe_hline(_bot_sep_win, 0, 4, curses.ACS_DARROW, _N_SCROLL_ARROWS) + + _bot_sep_win.noutrefresh() + + + # + # Update the help window + # + + _help_win.erase() + + for i, line in enumerate(_MAIN_HELP_LINES): + _safe_addstr(_help_win, i, 0, line) + + _help_win.noutrefresh() + +def _parent_menu(node): + # Returns the menu node of the menu that contains 'node'. In addition to + # proper 'menu's, this might also be a 'menuconfig' symbol or a 'choice'. + # "Menu" here means a menu in the interface (a list of menu entries). + + menu = node.parent + while not menu.is_menuconfig: + menu = menu.parent + return menu + +def _visible_nodes(menu): + # Returns a list of the nodes in 'menu' (see _parent_menu()) that should be + # visible in the menu window + + def rec(node): + res = [] + + while node: + # Show the node if its prompt is visible. For menus, also check + # 'visible if'. + if node.prompt and expr_value(node.prompt[1]) and not \ + (node.item == MENU and not expr_value(node.visibility)): + res.append(node) + + # If a node has children but doesn't have the is_menuconfig + # flag set, the children come from a submenu created implicitly + # from dependencies. Show those in this menu too. + if node.list and not node.is_menuconfig: + res.extend(rec(node.list)) + + node = node.next + + return res + + return rec(menu.list) + +def _change_node(node): + # Changes the value of the menu node 'node' if it is a symbol. Bools and + # tristates are toggled, while other symbol types pop up a text entry + # dialog. + + global _cur_menu + global _visible + global _sel_node_i + global _menu_scroll + + if not isinstance(node.item, (Symbol, Choice)): + return + + # sc = symbol/choice + sc = node.item + + if sc.type in (INT, HEX, STRING): + s = sc.str_value + + while True: + s = _input_dialog("Value for '{}' ({})".format( + node.prompt[0], TYPE_TO_STR[sc.type]), + s, _range_info(sc)) + + if s is None: + break + + if sc.type in (INT, HEX): + s = s.strip() + + # 'make menuconfig' does this too. Hex values not starting with + # '0x' are accepted when loading .config files though. + if sc.type == HEX and not s.startswith(("0x", "0X")): + s = "0x" + s + + if _check_validity(sc, s): + sc.set_value(s) + break + + elif len(sc.assignable) == 1: + # Handles choice symbols for choices in y mode, which are a special + # case: .assignable can be (2,) while .tri_value is 0. + sc.set_value(sc.assignable[0]) + + else: + # Set the symbol to the value after the current value in + # sc.assignable, with wrapping + val_index = sc.assignable.index(sc.tri_value) + sc.set_value( + sc.assignable[(val_index + 1) % len(sc.assignable)]) + + # Changing the value of the symbol might have changed what items in the + # current menu are visible. Recalculate the state. + + # Row on the screen the cursor was on + old_row = _sel_node_i - _menu_scroll + + sel_node = _visible[_sel_node_i] + + # New visible nodes + _visible = _visible_nodes(_cur_menu) + + # New index of selected node + _sel_node_i = _visible.index(sel_node) + + # Try to make the cursor stay on the same row in the menu window. This + # might be impossible if too many nodes have disappeared above the node. + _menu_scroll = max(_sel_node_i - old_row, 0) + +def _input_dialog(title, initial_text, info_text=None): + # Pops up a dialog that prompts the user for a string + # + # title: + # Title to display at the top of the dialog window's border + # + # initial_text: + # Initial text to prefill the input field with + # + # info_text: + # String to show next to the input field. If None, just the input field + # is shown. + + win = _styled_win(_DIALOG_BODY_STYLE) + win.keypad(True) + + # Give the input dialog its initial size + _resize_input_dialog(win, title, info_text) + + _safe_curs_set(2) + + # Input field text + s = initial_text + + # Cursor position + i = len(initial_text) + + # Horizontal scroll offset + hscroll = 0 + + while True: + # Width of input field + edit_width = win.getmaxyx()[1] - 4 + + # Adjust horizontal scroll if the cursor would be outside the input + # field + if i < hscroll: + hscroll = i + elif i >= hscroll + edit_width: + hscroll = i - edit_width + 1 + + # Draw the "main" display with the menu, etc., so that resizing still + # works properly. This is like a stack of windows, only hardcoded for + # now. + _draw_main() + + _draw_input_dialog(win, title, info_text, s, i, hscroll) + curses.doupdate() + + + c = _get_wch_compat(win) + + if c == "\n": + _safe_curs_set(0) + return s + + if c == "\x1B": # \x1B = ESC + _safe_curs_set(0) + return None + + + if c == curses.KEY_RESIZE: + # Resize the main display too. The dialog floats above it. + _resize_main() + + _resize_input_dialog(win, title, info_text) + + elif c == curses.KEY_LEFT: + if i > 0: + i -= 1 + + elif c == curses.KEY_RIGHT: + if i < len(s): + i += 1 + + elif c in (curses.KEY_HOME, "\x01"): # \x01 = CTRL-A + i = 0 + + elif c in (curses.KEY_END, "\x05"): # \x05 = CTRL-E + i = len(s) + + elif c in (curses.KEY_BACKSPACE, _ERASE_CHAR): + if i > 0: + s = s[:i-1] + s[i:] + i -= 1 + + elif c == curses.KEY_DC: + s = s[:i] + s[i+1:] + + elif c == "\x0B": # \x0B = CTRL-K + s = s[:i] + + elif c == "\x15": # \x15 = CTRL-U + s = s[i:] + i = 0 + + elif isinstance(c, str): + # Insert character + + s = s[:i] + c + s[i:] + i += 1 + +def _resize_input_dialog(win, title, info_text): + # Resizes the input dialog to a size appropriate for the terminal size + + screen_height, screen_width = stdscr.getmaxyx() + + win_height = min(5 if info_text is None else 7, screen_height) + + win_width = max(_INPUT_DIALOG_MIN_WIDTH, len(title) + 4) + if info_text is not None: + win_width = max(win_width, len(info_text) + 4) + win_width = min(win_width, screen_width) + + win.resize(win_height, win_width) + win.mvwin((screen_height - win_height)//2, + (screen_width - win_width)//2) + +def _draw_input_dialog(win, title, info_text, s, i, hscroll): + edit_width = win.getmaxyx()[1] - 4 + + win.erase() + + _draw_frame(win, title) + + # Note: Perhaps having a separate window for the input field would be nicer + visible_s = s[hscroll:hscroll + edit_width] + _safe_addstr(win, 2, 2, visible_s + " "*(edit_width - len(visible_s)), + _INPUT_FIELD_STYLE) + + if info_text is not None: + _safe_addstr(win, 4, 2, info_text) + + _safe_move(win, 2, 2 + i - hscroll) + + win.noutrefresh() + +def _save_dialog(save_fn, default_filename, description): + # Pops up a dialog that prompts the user for where to save a file + # + # save_fn: + # Function to call with 'filename' to save the file + # + # default_filename: + # Prefilled filename in the input field + # + # description: + # String describing the thing being saved + + filename = default_filename + while True: + filename = _input_dialog( + "Filename to save {} to".format(description), + filename) + + if filename is None or \ + _try_save(save_fn, filename, description): + + return + +def _try_save(save_fn, filename, description): + # Tries to save a file. Pops up an error and returns False on failure. + # + # save_fn: + # Function to call with 'filename' to save the file + # + # description: + # String describing the thing being saved + + try: + save_fn(filename) + return True + except OSError as e: + _error("Error saving {} to '{}'\n\n{} (errno: {})" + .format(description, e.filename, e.strerror, + errno.errorcode[e.errno])) + return False + +def _key_dialog(title, text, keys): + # Pops up a dialog that can be closed by pressing a key + # + # title: + # Title to display at the top of the dialog window's border + # + # text: + # Text to show in the dialog + # + # keys: + # List of keys that will close the dialog. Other keys (besides ESC) are + # ignored. The caller is responsible for providing a hint about which + # keys can be pressed in 'text'. + # + # Return value: + # The key that was pressed to close the dialog. Uppercase characters are + # converted to lowercase. ESC will always close the dialog, and returns + # None. + + win = _styled_win(_DIALOG_BODY_STYLE) + win.keypad(True) + + _resize_key_dialog(win, text) + + while True: + # See _input_dialog() + _draw_main() + + _draw_key_dialog(win, title, text) + curses.doupdate() + + + c = _get_wch_compat(win) + + if c == "\x1B": # \x1B = ESC + return None + + + if c == curses.KEY_RESIZE: + # Resize the main display too. The dialog floats above it. + _resize_main() + + _resize_key_dialog(win, text) + + elif isinstance(c, str): + c = c.lower() + if c in keys: + return c + +def _resize_key_dialog(win, text): + # Resizes the key dialog to a size appropriate for the terminal size + + screen_height, screen_width = stdscr.getmaxyx() + + lines = text.split("\n") + + win_height = min(len(lines) + 4, screen_height) + win_width = min(max(len(line) for line in lines) + 4, screen_width) + + win.resize(win_height, win_width) + win.mvwin((screen_height - win_height)//2, + (screen_width - win_width)//2) + +def _draw_key_dialog(win, title, text): + win.erase() + _draw_frame(win, title) + + for i, line in enumerate(text.split("\n")): + _safe_addstr(win, 2 + i, 2, line) + + win.noutrefresh() + +def _error(text): + # Pops up an error dialog that can be dismissed with Space/Enter/ESC + + _key_dialog("Error", text, " \n") + +def _draw_frame(win, title): + # Draw a frame around the inner edges of 'win', with 'title' at the top + + win_height, win_width = win.getmaxyx() + + win.attron(_DIALOG_FRAME_STYLE) + + # Draw top/bottom edge + _safe_hline(win, 0, 0, " ", win_width) + _safe_hline(win, win_height - 1, 0, " ", win_width) + + # Draw left/right edge + _safe_vline(win, 0, 0, " ", win_height) + _safe_vline(win, 0, win_width - 1, " ", win_height) + + # Draw title + _safe_addstr(win, 0, (win_width - len(title))//2, title) + + win.attroff(_DIALOG_FRAME_STYLE) + +def _display_info(node): + # Shows a fullscreen window with information about 'node' + + # Top row, with title and arrows point up + top_line_win = _styled_win(_INFO_TOP_LINE_STYLE) + + # Text display + text_win = _styled_win(_INFO_TEXT_STYLE) + text_win.keypad(True) + + # Bottom separator, with arrows pointing down + bot_sep_win = _styled_win(_INFO_BOT_SEP_STYLE) + + # Help window with keys at the bottom + help_win = _styled_win(_INFO_HELP_STYLE) + + # Give windows their initial size + _resize_info_display(top_line_win, text_win, bot_sep_win, help_win) + + + # Get lines of help text + lines = _info(node).split("\n") + + # Index of first row in 'lines' to show + scroll = 0 + + while True: + _draw_info_display(node, lines, scroll, top_line_win, text_win, + bot_sep_win, help_win) + curses.doupdate() + + + c = _get_wch_compat(text_win) + + if c == curses.KEY_RESIZE: + # No need to call _resize_main(), because the help window is + # fullscreen + _resize_info_display(top_line_win, text_win, bot_sep_win, help_win) + + elif c in (curses.KEY_DOWN, "j", "J"): + if scroll < _max_info_scroll(text_win, lines): + scroll += 1 + + elif c in (curses.KEY_NPAGE, "\x04"): # Page Down/Ctrl-D + scroll = min(scroll + _PG_JUMP, _max_info_scroll(text_win, lines)) + + elif c in (curses.KEY_PPAGE, "\x15"): # Page Up/Ctrl-U + scroll = max(scroll - _PG_JUMP, 0) + + elif c in (curses.KEY_END, "G"): + scroll = _max_info_scroll(text_win, lines) + + elif c in (curses.KEY_HOME, "g"): + scroll = 0 + + elif c in (curses.KEY_UP, "k", "K"): + if scroll > 0: + scroll -= 1 + + elif c in (curses.KEY_LEFT, curses.KEY_BACKSPACE, _ERASE_CHAR, + "\x1B", # \x1B = ESC + "q", "Q", "h", "H"): + + # Resize the main display before returning so that it gets the + # right size in case the terminal was resized while the help + # display was open + _resize_main() + + return + +def _resize_info_display(top_line_win, text_win, bot_sep_win, help_win): + # Resizes the help display to a size appropriate for the terminal size + + screen_height, screen_width = stdscr.getmaxyx() + + top_line_win.resize(1, screen_width) + bot_sep_win.resize(1, screen_width) + + help_win_height = len(_INFO_HELP_LINES) + text_win_height = screen_height - help_win_height - 2 + + if text_win_height >= 1: + text_win.resize(text_win_height, screen_width) + help_win.resize(help_win_height, screen_width) + + text_win.mvwin(1, 0) + bot_sep_win.mvwin(1 + text_win_height, 0) + help_win.mvwin(1 + text_win_height + 1, 0) + else: + # Degenerate case. Give up on nice rendering and just prevent errors. + + text_win.resize(1, screen_width) + help_win.resize(1, screen_width) + + for win in text_win, bot_sep_win, help_win: + win.mvwin(0, 0) + +def _draw_info_display(node, lines, scroll, top_line_win, text_win, + bot_sep_win, help_win): + + text_win_height, text_win_width = text_win.getmaxyx() + + + # + # Update top row + # + + top_line_win.erase() + + # Draw arrows pointing up if the information window is scrolled down. Draw + # them before drawing the title, so the title ends up on top for small + # windows. + if scroll > 0: + _safe_hline(top_line_win, 0, 4, curses.ACS_UARROW, _N_SCROLL_ARROWS) + + + if isinstance(node.item, Symbol): + title = "{}{}".format(_kconf.config_prefix, node.item.name) + + elif isinstance(node.item, Choice): + title = node.item.name or "Choice" + + elif node.item == MENU: + title = 'menu "{}"'.format(node.prompt[0]) + + else: # node.item == COMMENT + title = 'comment "{}"'.format(node.prompt[0]) + + + _safe_addstr(top_line_win, 0, (text_win_width - len(title))//2, title) + + top_line_win.noutrefresh() + + + # + # Update text display + # + + text_win.erase() + + for i, line in enumerate(lines[scroll:scroll + text_win_height]): + _safe_addstr(text_win, i, 0, line) + + text_win.noutrefresh() + + + # + # Update bottom separator line + # + + bot_sep_win.erase() + + # Draw arrows pointing down if the symbol window is scrolled up + if scroll < _max_info_scroll(text_win, lines): + _safe_hline(bot_sep_win, 0, 4, curses.ACS_DARROW, _N_SCROLL_ARROWS) + + bot_sep_win.noutrefresh() + + + # + # Update help window at bottom + # + + help_win.erase() + + for i, line in enumerate(_INFO_HELP_LINES): + _safe_addstr(help_win, i, 0, line) + + help_win.noutrefresh() + +def _max_info_scroll(text_win, lines): + # Returns the maximum amount the information display can be scrolled down. + # We stop scrolling when the last line of the help text is visible. + + return max(0, len(lines) - text_win.getmaxyx()[0]) + +def _info(node): + # Returns information about the menu node 'node' as a string. + # + # The helper functions are responsible for adding newlines. This allows + # them to return "" if they don't want to add any output. + + if isinstance(node.item, Symbol): + sym = node.item + + return ( + _prompt_info(sym) + + "Type: {}\n".format(TYPE_TO_STR[sym.type]) + + 'Value: "{}"\n\n'.format(sym.str_value) + + _help_info(sym) + + _direct_dep_info(sym) + + _defaults_info(sym) + + _select_imply_info(sym) + + _loc_info(sym) + + _kconfig_def_info(sym) + ) + + if isinstance(node.item, Choice): + choice = node.item + + return ( + _prompt_info(choice) + + "Type: {}\n".format(TYPE_TO_STR[choice.type]) + + 'Mode: "{}"\n\n'.format(choice.str_value) + + _help_info(choice) + + _choice_syms_info(choice) + + _direct_dep_info(choice) + + _defaults_info(choice) + + _loc_info(choice) + + _kconfig_def_info(choice) + ) + + # node.item in (MENU, COMMENT) + return "Defined at {}:{}\nMenu: {}\n\n{}" \ + .format(node.filename, node.linenr, _menu_path_info(node), + _kconfig_def_info(node)) + +def _prompt_info(sc): + # Returns a string listing the prompts of 'sc' (Symbol or Choice) + + s = "" + + for node in sc.nodes: + if node.prompt: + s += "Prompt: {}\n".format(node.prompt[0]) + + return s + +def _choice_syms_info(choice): + # Returns a string listing the choice symbols in 'choice'. Adds + # "(selected)" next to the selected one. + + s = "Choice symbols:\n" + + for sym in choice.syms: + s += " - " + sym.name + if sym is choice.selection: + s += " (selected)" + s += "\n" + + return s + "\n" + +def _help_info(sc): + # Returns a string with the help text(s) of 'sc' (Symbol or Choice). + # Symbols and choices defined in multiple locations can have multiple help + # texts. + + s = "" + + for node in sc.nodes: + if node.help is not None: + s += "Help:\n\n{}\n\n" \ + .format(textwrap.indent(node.help, " ")) + + return s + +def _direct_dep_info(sc): + # Returns a string describing the direct dependencies of 'sc' (Symbol or + # Choice). The direct dependencies are the OR of the dependencies from each + # definition location. The dependencies at each definition location come + # from 'depends on' and dependencies inherited from parent items. + + if sc.direct_dep is _kconf.y: + return "" + + return 'Direct dependencies (value: "{}"):\n{}\n' \ + .format(TRI_TO_STR[expr_value(sc.direct_dep)], + _split_expr_info(sc.direct_dep, 2)) + +def _defaults_info(sc): + # Returns a string describing the defaults of 'sc' (Symbol or Choice) + + if not sc.defaults: + return "" + + s = "Defaults:\n" + + for value, cond in sc.defaults: + s += " - " + if isinstance(sc, Symbol): + s += _expr_str(value) + else: + # Don't print the value next to the symbol name for choice + # defaults, as it looks a bit confusing + s += value.name + s += "\n" + + if cond is not _kconf.y: + s += ' Condition (value: "{}"):\n{}' \ + .format(TRI_TO_STR[expr_value(cond)], + _split_expr_info(cond, 7)) + + return s + "\n" + +def _split_expr_info(expr, indent): + # Returns a string with 'expr' split into its top-level && or || operands, + # with one operand per line, together with the operand's value. This is + # usually enough to get something readable for long expressions. A fancier + # recursive thingy would be possible too. + # + # indent: + # Number of leading spaces to add before the split expression. + + if len(split_expr(expr, AND)) > 1: + split_op = AND + op_str = "&&" + else: + split_op = OR + op_str = "||" + + s = "" + for i, term in enumerate(split_expr(expr, split_op)): + s += '{}{} {} (value: "{}")\n' \ + .format(" "*indent, + " " if i == 0 else op_str, + _expr_str(term), + TRI_TO_STR[expr_value(term)]) + return s + +def _select_imply_info(sym): + # Returns a string with information about which symbols 'select' or 'imply' + # 'sym'. The selecting/implying symbols are grouped according to which + # value they select/imply 'sym' to (n/m/y). + + s = "" + + def add_sis(expr, val, title): + nonlocal s + + # sis = selects/implies + sis = [si for si in split_expr(expr, OR) if expr_value(si) == val] + + if sis: + s += title + for si in sis: + s += " - {}\n".format(split_expr(si, AND)[0].name) + s += "\n" + + if sym.rev_dep is not _kconf.n: + add_sis(sym.rev_dep, 2, "Symbols currently y-selecting this symbol:\n") + add_sis(sym.rev_dep, 1, "Symbols currently m-selecting this symbol:\n") + add_sis(sym.rev_dep, 0, "Symbols currently n-selecting this symbol (no effect):\n") + + if sym.weak_rev_dep is not _kconf.n: + add_sis(sym.weak_rev_dep, 2, "Symbols currently y-implying this symbol:\n") + add_sis(sym.weak_rev_dep, 1, "Symbols currently m-implying this symbol:\n") + add_sis(sym.weak_rev_dep, 0, "Symbols currently n-implying this symbol (no effect):\n") + + return s + +def _loc_info(sc): + # Returns a string with information about where 'sc' (Symbol or Choice) is + # defined in the Kconfig files. Also includes the menu path leading up to + # it. + + s = "Definition location{}:\n".format("s" if len(sc.nodes) > 1 else "") + + for node in sc.nodes: + s += " - {}:{}\n Menu: {}\n" \ + .format(node.filename, node.linenr, _menu_path_info(node)) + + return s + "\n" + +def _kconfig_def_info(item): + # Returns a string with the definition of 'item' in Kconfig syntax + + return "Kconfig definition (with propagated dependencies):\n\n" + \ + textwrap.indent(str(item).expandtabs(), " ") + +def _menu_path_info(node): + # Returns a string describing the menu path leading up to 'node' + + path = "" + + menu = node.parent + while menu is not _kconf.top_node: + path = " -> " + menu.prompt[0] + path + menu = menu.parent + + return "(top menu)" + path + +def _styled_win(style): + # Returns a new curses window with background 'style' and space as the fill + # character. The initial dimensions are (1, 1), so the window needs to be + # sized and positioned separately. + + win = curses.newwin(1, 1) + win.bkgdset(" ", style) + return win + +def _node_str(node): + # Returns the complete menu entry text for a menu node. + # + # Example return value: "[*] Support for X" + + # Calculate the indent to print the item with by checking how many levels + # above it the closest 'menuconfig' item is (this includes menus and + # choices as well as menuconfig symbols) + indent = 0 + parent = node.parent + while not parent.is_menuconfig: + indent += 2 + parent = parent.parent + + # This approach gives nice alignment for empty string symbols ("() Foo") + s = "{:{}} ".format(_value_str(node), 3 + indent) + + if node.prompt: + if node.item == COMMENT: + s += "*** {} ***".format(node.prompt[0]) + else: + s += node.prompt[0] + + if isinstance(node.item, Symbol): + sym = node.item + + # Print "(NEW)" next to symbols without a user value (from e.g. a + # .config), but skip it for choice symbols in choices in y mode + if sym.user_value is None and \ + not (sym.choice and sym.choice.tri_value == 2): + + s += " (NEW)" + + if isinstance(node.item, Choice) and node.item.tri_value == 2: + # Print the prompt of the selected symbol after the choice for + # choices in y mode + sym = node.item.selection + if sym: + for node_ in sym.nodes: + if node_.prompt: + s += " ({})".format(node_.prompt[0]) + + # Print "--->" next to nodes that have menus that can potentially be + # entered. Add "(empty)" if the menu is empty. We don't allow those to be + # entered. + if node.is_menuconfig: + s += " --->" if _visible_nodes(node) else " ---> (empty)" + + return s + +def _value_str(node): + # Returns the value part ("[*]", "<M>", "(foo)" etc.) of a menu node + + item = node.item + + if item in (MENU, COMMENT): + return "" + + # Wouldn't normally happen, and generates a warning + if item.type == UNKNOWN: + return "" + + if item.type in (STRING, INT, HEX): + return "({})".format(item.str_value) + + # BOOL or TRISTATE + + if _is_y_mode_choice_sym(item): + return "(X)" if item.choice.selection is item else "( )" + + tri_val_str = (" ", "M", "*")[item.tri_value] + + if len(item.assignable) == 1: + # Pinned to a single value + return "" if isinstance(item, Choice) else "-{}-".format(tri_val_str) + + if item.type == BOOL: + return "[{}]".format(tri_val_str) + + if item.type == TRISTATE: + if item.assignable == (1, 2): + return "{{{}}}".format(tri_val_str) # { }/{M}/{*} + return "<{}>".format(tri_val_str) + +def _is_y_mode_choice_sym(item): + # The choice mode is an upper bound on the visibility of choice symbols, so + # we can check the choice symbols' own visibility to see if the choice is + # in y mode + return isinstance(item, Symbol) and item.choice and item.visibility == 2 + +def _check_validity(sym, s): + # Returns True if the string 's' is a well-formed value for 'sym'. + # Otherwise, displays an error and returns False. + + if sym.type not in (INT, HEX): + # Anything goes for non-int/hex symbols + return True + + base = 10 if sym.type == INT else 16 + + try: + int(s, base) + except ValueError: + _error("'{}' is a malformed {} value" + .format(s, TYPE_TO_STR[sym.type])) + return False + + for low_sym, high_sym, cond in sym.ranges: + if expr_value(cond): + low = int(low_sym.str_value, base) + val = int(s, base) + high = int(high_sym.str_value, base) + + if not low <= val <= high: + _error("{} is outside the range {}-{}" + .format(s, low_sym.str_value, high_sym.str_value)) + + return False + + break + + return True + +def _range_info(sym): + # Returns a string with information about the valid range for the symbol + # 'sym', or None if 'sym' isn't an int/hex symbol + + if sym.type not in (INT, HEX): + return None + + for low, high, cond in sym.ranges: + if expr_value(cond): + return "Range: {}-{}".format(low.str_value, high.str_value) + + return "No range constraints." + +def _is_num(name): + # Heuristic to see if a symbol name looks like a number, for nicer output + # when printing expressions. Things like 16 are actually symbol names, only + # they get their name as their value when the symbol is undefined. + + try: + int(name, 10) + return True + + except ValueError: + if not name.startswith(("0x", "0X")): + return False + + try: + int(name, 16) + return True + + except ValueError: + return False + +def _get_wch_compat(win): + # Decent resizing behavior on PDCurses requires calling resize_term(0, 0) + # after receiving KEY_RESIZE, while NCURSES (usually) handles terminal + # resizing automatically in get(_w)ch() (see the end of the + # resizeterm(3NCURSES) man page). + # + # resize_term(0, 0) reliably fails and does nothing on NCURSES, so this + # hack gives NCURSES/PDCurses compatibility for resizing. I don't know + # whether it would cause trouble for other implementations. + + c = win.get_wch() + if c == curses.KEY_RESIZE: + try: + curses.resize_term(0, 0) + except curses.error: + pass + + return c + +# Ignore exceptions from some functions that might fail, e.g. for small +# windows. They usually do reasonable things anyway. + +def _safe_curs_set(visibility): + try: + curses.curs_set(visibility) + except curses.error: + pass + +def _safe_addstr(win, *args): + try: + win.addstr(*args) + except curses.error: + pass + +def _safe_addch(win, *args): + try: + win.addch(*args) + except curses.error: + pass + +def _safe_hline(win, *args): + try: + win.hline(*args) + except curses.error: + pass + +def _safe_vline(win, *args): + try: + win.vline(*args) + except curses.error: + pass + +def _safe_move(win, *args): + try: + win.move(*args) + except curses.error: + pass + +if __name__ == "__main__": + if len(sys.argv) > 2: + print("usage: {} [Kconfig]".format(sys.argv[0]), file=sys.stderr) + sys.exit(1) + + menuconfig(Kconfig("Kconfig" if len(sys.argv) < 2 else sys.argv[1])) |
