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-rw-r--r--README.rst86
-rwxr-xr-xmenuconfig.py1733
2 files changed, 1803 insertions, 16 deletions
diff --git a/README.rst b/README.rst
index b7e5228..073daa4 100644
--- a/README.rst
+++ b/README.rst
@@ -8,24 +8,18 @@ Overview
Kconfiglib 1. For a summary of changes between Kconfiglib 1 and Kconfiglib 2,
see* |changes|_.
+*Kconfiglib 2 now has two interactive configuration interfaces available. See
+the Configuration Interfaces section below.*
+
.. _changes: https://github.com/ulfalizer/Kconfiglib/blob/master/kconfiglib-2-changes.txt
.. |changes| replace:: *kconfiglib-2-changes.txt*
-|RomaVis|_ *has built a portable* |TkInter|_ *menuconfig implementation on top of Kconfiglib. It is still a work-in-progress, but is already functional. See the* |pymenuconfig|_ *project.*
-
-.. _RomaVis: https://github.com/RomaVis
-.. |RomaVis| replace:: *RomaVis*
-
-.. _TkInter: https://wiki.python.org/moin/TkInter
-.. |TkInter| replace:: *TkInter*
-
-.. _pymenuconfig: https://github.com/RomaVis/pymenuconfig
-.. |pymenuconfig| replace:: *pymenuconfig*
-
-Kconfiglib is a Python 2/3 library for scripting and extracting information
-from `Kconfig
+Kconfiglib is a Python 2/3 library for working with `Kconfig
<https://www.kernel.org/doc/Documentation/kbuild/kconfig-language.txt>`_
-configuration systems. It can do the following, among other things:
+configuration systems. It also functions well as a standalone Kconfig
+implementation, and has ``menuconfig`` implementations available.
+
+Kconfiglib can do the following, among other things:
- **Programmatically get and set symbol values**
@@ -145,6 +139,11 @@ Here are some other features:
the current Kconfig file, and a globbing ``source`` (``gsource``) that doubles
as an include-if-exists function.
+- **Unicode support**
+
+ Unicode characters in string literals in `Kconfig` and `.config` files are
+ correctly handled. This support mostly comes for free from Python.
+
- **Windows support**
Nothing Linux-specific is used. Universal newlines mode is used for both
@@ -152,12 +151,11 @@ Here are some other features:
The `Zephyr <https://www.zephyrproject.org/>`_ project uses Kconfiglib to
generate ``.config`` files and C headers on Linux as well as Windows.
-
- **Internals that (mostly) mirror the C implementation**
While being simpler to understand and tweak.
-
+
Documentation
-------------
@@ -218,6 +216,62 @@ The entire library is contained in
`kconfiglib.py <https://github.com/ulfalizer/Kconfiglib/blob/master/kconfiglib.py>`_.
Just drop it somewhere.
+Configuration interfaces
+~~~~~~~~~~~~~~~~~~~~~~~~
+
+Two configuration interfaces are currently available:
+
+ - `menuconfig.py <https://github.com/ulfalizer/Kconfiglib/blob/master/menuconfig.py>`_
+ is a terminal-based configuration interface implemented using the standard
+ Python ``curses`` module.
+
+ Some screenshots below:
+
+ .. image:: https://raw.githubusercontent.com/ulfalizer/Kconfiglib/screenshots/screenshots/ss3.png
+
+ .. image:: https://raw.githubusercontent.com/ulfalizer/Kconfiglib/screenshots/screenshots/ss5.png
+
+ .. image:: https://raw.githubusercontent.com/ulfalizer/Kconfiglib/screenshots/screenshots/ss7.png
+
+ .. image:: https://raw.githubusercontent.com/ulfalizer/Kconfiglib/screenshots/screenshots/ss8.png
+
+ .. image:: https://raw.githubusercontent.com/ulfalizer/Kconfiglib/screenshots/screenshots/ss6.png
+
+ (Sorry about that yellow color. See the styling code at the top of
+ ``menuconfig.py`` if you want to try to make it prettier. :))
+
+ ``menuconfig.py`` only supports Python 3, mostly due to
+ ``curses.get_wch()`` being used, which is needed for Unicode support.
+ ``curses.get_wch()`` isn't available in the Python 2 version of the
+ ``curses`` module.
+
+ ``menuconfig.py`` has no third-party dependencies on \*nix.
+
+ On Windows, the ``curses`` modules is not available by default, but support
+ can be added by installing the ``windows-curses`` package:
+
+ pip install windows-curses
+
+ This uses wheels built from `this repository
+ <https://github.com/zephyrproject-rtos/windows-curses>`_, which is in turn
+ based on Christoph Gohlke's `Python Extension Packages for Windows
+ <https://www.lfd.uci.edu/~gohlke/pythonlibs/#curses>`_.
+
+ See the docstring at the top of `menuconfig.py
+ <https://github.com/ulfalizer/Kconfiglib/blob/master/menuconfig.py>`_ for
+ more information about the terminal menuconfig implementation.
+
+ - `RomaVis <https://github.com/RomaVis>`_ has built a fully portable Python
+ 2/3 `TkInter <https://wiki.python.org/moin/TkInter>`_ menuconfig
+ implementation. It is still a work-in-progress, but is already functional.
+
+ See the `pymenuconfig <https://github.com/RomaVis/pymenuconfig>`_ project
+ for more information.
+
+ Screenshot below:
+
+ .. image:: https://raw.githubusercontent.com/RomaVis/pymenuconfig/master/screenshot.PNG
+
Examples
--------
diff --git a/menuconfig.py b/menuconfig.py
new file mode 100755
index 0000000..3f639fb
--- /dev/null
+++ b/menuconfig.py
@@ -0,0 +1,1733 @@
+#!/usr/bin/env python3
+
+"""
+Overview
+========
+
+A curses-based menuconfig implementation. The interface should feel familiar to
+people used to mconf ('make menuconfig').
+
+Supports the same keys as mconf, and also supports a set of keybindings
+inspired by Vi:
+
+ J/K : Down/Up
+ L : Enter menu/Toggle item
+ H : Leave menu
+ Ctrl-D/U: Page Down/Page Down
+ G/End : Jump to end of list
+ g/Home : Jump to beginning of list
+
+The mconf feature where pressing a key jumps to a menu entry with that
+character in it in the current menu isn't supported. A search feature with a
+"jump to" function for jumping directly to a particular symbol regardless of
+where it is defined will be added later instead.
+
+Space and Enter are "smart" and try to do what you'd expect for the given
+menu entry.
+
+
+Running
+=======
+
+menuconfig.py can be run either as a standalone executable or by calling the
+menu.menuconfig() function with an existing Kconfig instance. The second option
+is a bit inflexible in that it will still load and save .config, etc.
+
+When run in standalone mode, the top-level Kconfig file to load can be passed
+as a command-line argument. With no argument, it defaults to "Kconfig".
+
+The KCONFIG_CONFIG environment variable specifies the .config file to load (if
+it exists) and save. If KCONFIG_CONFIG is unset, ".config" is used.
+
+$srctree is supported through Kconfiglib.
+
+
+Other features
+==============
+
+ - Seamless terminal resizing
+
+ - No dependencies on *nix, as the 'curses' module is in the Python standard
+ library
+
+ - Unicode text entry
+
+ - Improved information screen compared to mconf:
+
+ * Expressions are split up by their top-level &&/|| operands to improve
+ readability
+
+ * Undefined symbols in expressions are pointed out
+
+ * Menus and comments have information displays
+
+ * Kconfig definitions are printed
+
+
+Limitations
+===========
+
+ - Python 3 only
+
+ This is mostly due to Python 2 not having curses.get_wch(), which is needed
+ for Unicode support.
+
+ - Doesn't work out of the box on Windows
+
+ Has been tested to work with the wheels provided at
+ https://www.lfd.uci.edu/~gohlke/pythonlibs/#curses though.
+"""
+
+
+#
+# Configuration variables
+#
+
+# Number of steps for Page Up/Down to jump
+_PG_JUMP = 6
+
+# How far the cursor needs to be from the edge of the window before it starts
+# to scroll
+_SCROLL_OFFSET = 5
+
+# Minimum width of dialogs that ask for text input
+_INPUT_DIALOG_MIN_WIDTH = 30
+
+# Number of arrows pointing up/down to draw when a window is scrolled
+_N_SCROLL_ARROWS = 14
+
+# Lines of help text shown at the bottom of the "main" display
+_MAIN_HELP_LINES = """
+[Space/Enter] Toggle/enter [ESC] Leave menu [S] Save
+[M] Save minimal config [?] Symbol info [Q] Quit (prompts for save)
+"""[1:-1].split("\n")
+
+# Lines of help text shown at the bottom of the information display
+_INFO_HELP_LINES = """
+[ESC/q] Return to menu
+"""[1:-1].split("\n")
+
+def _init_styles():
+ global _PATH_STYLE
+ global _TOP_SEP_STYLE
+ global _MENU_LIST_STYLE
+ global _MENU_LIST_SEL_STYLE
+ global _BOT_SEP_STYLE
+ global _HELP_STYLE
+
+ global _DIALOG_FRAME_STYLE
+ global _DIALOG_BODY_STYLE
+ global _INPUT_FIELD_STYLE
+
+ global _INFO_TOP_LINE_STYLE
+ global _INFO_TEXT_STYLE
+ global _INFO_BOT_SEP_STYLE
+ global _INFO_HELP_STYLE
+
+ # Initialize styles for different parts of the application. The arguments
+ # are ordered as follows:
+ #
+ # 1. Text color
+ # 2. Background color
+ # 3. Attributes
+ # 4. Extra attributes if colors aren't available. The colors will be
+ # ignored in this case, and the attributes from (3.) and (4.) will be
+ # ORed together.
+
+ # A_BOLD tends to produce faint and hard-to-read text on the Windows
+ # console, especially with the old color scheme, before the introduction of
+ # https://blogs.msdn.microsoft.com/commandline/2017/08/02/updating-the-windows-console-colors/
+ BOLD = curses.A_NORMAL if platform.system() == "Windows" else curses.A_BOLD
+
+
+ # Top row, with menu path
+ _PATH_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_WHITE, BOLD )
+
+ # Separator below menu path, with title and arrows pointing up
+ _TOP_SEP_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_YELLOW, BOLD, curses.A_STANDOUT)
+
+ # The "main" menu display with the list of symbols, etc.
+ _MENU_LIST_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_WHITE, curses.A_NORMAL )
+
+ # Selected menu entry
+ _MENU_LIST_SEL_STYLE = _style(curses.COLOR_WHITE, curses.COLOR_BLUE, curses.A_NORMAL, curses.A_STANDOUT)
+
+ # Row below menu list, with arrows pointing down
+ _BOT_SEP_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_YELLOW, BOLD, curses.A_STANDOUT)
+
+ # Help window with keys at the bottom
+ _HELP_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_WHITE, BOLD )
+
+
+ # Frame around dialog boxes
+ _DIALOG_FRAME_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_YELLOW, BOLD, curses.A_STANDOUT)
+
+ # Body of dialog boxes
+ _DIALOG_BODY_STYLE = _style(curses.COLOR_WHITE, curses.COLOR_BLACK, curses.A_NORMAL )
+
+ # Text input field in dialog boxes
+ _INPUT_FIELD_STYLE = _style(curses.COLOR_WHITE, curses.COLOR_BLUE, curses.A_NORMAL, curses.A_STANDOUT)
+
+
+ # Top line of information display, with title and arrows pointing up
+ _INFO_TOP_LINE_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_YELLOW, BOLD, curses.A_STANDOUT)
+
+ # Main information display window
+ _INFO_TEXT_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_WHITE, curses.A_NORMAL )
+
+ # Separator below information display, with arrows pointing down
+ _INFO_BOT_SEP_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_YELLOW, BOLD, curses.A_STANDOUT)
+
+ # Help window with keys at the bottom of the information display
+ _INFO_HELP_STYLE = _style(curses.COLOR_BLACK, curses.COLOR_WHITE, BOLD )
+
+
+#
+# Main application
+#
+
+from kconfiglib import Kconfig, \
+ Symbol, Choice, MENU, COMMENT, \
+ BOOL, TRISTATE, STRING, INT, HEX, UNKNOWN, \
+ AND, OR, NOT, \
+ expr_value, split_expr, \
+ TRI_TO_STR, TYPE_TO_STR
+
+# We need this double import for the _expr_str() override below
+import kconfiglib
+
+import curses
+import errno
+import locale
+import os
+import platform
+import sys
+import textwrap
+
+
+# Color pairs we've already created, indexed by a
+# (<foreground color>, <background color>) tuple
+_color_attribs = {}
+
+def _style(fg_color, bg_color, attribs, no_color_extra_attribs=0):
+ # Returns an attribute with the specified foreground and background color
+ # and the attributes in 'attribs'. Reuses color pairs already created if
+ # possible, and creates a new color pair otherwise.
+ #
+ # Returns 'attribs | no_color_extra_attribs' if colors aren't supported.
+
+ global _color_attribs
+
+ if not curses.has_colors():
+ return attribs | no_color_extra_attribs
+
+ if (fg_color, bg_color) not in _color_attribs:
+ # Create new color pair. Color pair number 0 is hardcoded and cannot be
+ # changed, hence the +1s.
+ curses.init_pair(len(_color_attribs) + 1, fg_color, bg_color)
+ _color_attribs[(fg_color, bg_color)] = \
+ curses.color_pair(len(_color_attribs) + 1)
+
+ return _color_attribs[(fg_color, bg_color)] | attribs
+
+# "Extend" the standard kconfiglib.expr_str() to show values for symbols
+# appearing in expressions, for the information display.
+#
+# This is a bit hacky, but officially supported. It beats having to reimplement
+# expression printing just to tweak it a bit.
+
+def _expr_str_val(expr):
+ if isinstance(expr, Symbol) and not expr.is_constant and \
+ not _is_num(expr.name):
+ # Show the values of non-constant (non-quoted) symbols that don't look
+ # like numbers. Things like 123 are actually a symbol references, and
+ # only work as expected due to undefined symbols getting their name as
+ # their value. Showing the symbol value there isn't helpful though.
+
+ if not expr.nodes:
+ # Undefined symbol reference
+ return "{}(undefined/n)".format(expr.name)
+
+ return '{}(="{}")'.format(expr.name, expr.str_value)
+
+ if isinstance(expr, tuple) and expr[0] == NOT and \
+ isinstance(expr[1], Symbol):
+
+ # Put a space after "!" before a symbol, since '! FOO(="y")' makes it
+ # clearer than '!FOO(="y")' that "y" is the value of FOO itself
+ return "! " + _expr_str(expr[1])
+
+ # We'll end up back in _expr_str_val() when _expr_str_orig() does recursive
+ # calls for subexpressions
+ return _expr_str_orig(expr)
+
+# Do hacky expr_str() extension. The rest of the code will just call
+# _expr_str().
+_expr_str_orig = kconfiglib.expr_str
+kconfiglib.expr_str = _expr_str_val
+_expr_str = _expr_str_val
+
+def menuconfig(kconf):
+ """
+ Launches the configuration interface, returning after the user exits.
+
+ kconf:
+ Kconfig instance to be configured
+ """
+
+ globals()["_kconf"] = kconf
+ global _config_filename
+
+
+ _config_filename = os.environ.get("KCONFIG_CONFIG")
+ if _config_filename is None:
+ _config_filename = ".config"
+
+ if os.path.exists(_config_filename):
+ print("Using existing configuration '{}' as base"
+ .format(_config_filename))
+ _kconf.load_config(_config_filename)
+ elif kconf.defconfig_filename is not None:
+ print("Using default configuration found in '{}' as base"
+ .format(kconf.defconfig_filename))
+ _kconf.load_config(kconf.defconfig_filename)
+ else:
+ print("Using default symbol values as base")
+
+
+ # We rely on having a selected node
+ if not _visible_nodes(_kconf.top_node):
+ print("No visible symbols in the top menu -- nothing to configure.\n"
+ "Check that environment variables are set properly.")
+ return
+
+ # Disable warnings. They get mangled in curses mode, and we deal with
+ # errors ourselves.
+ _kconf.disable_warnings()
+
+ # Make sure curses uses the encoding specified in the environment
+ locale.setlocale(locale.LC_ALL, "")
+
+ # Get rid of the delay between pressing ESC and jumping to the parent menu
+ os.environ.setdefault("ESCDELAY", "0")
+
+ # Enter curses mode. _menuconfig() returns a string to print on exit, after
+ # curses has been de-initialized.
+ print(curses.wrapper(_menuconfig))
+
+# Global variables used below:
+#
+# _cur_menu:
+# Menu node of the menu (or menuconfig symbol, or choice) currently being
+# shown
+#
+# _visible:
+# List of visible symbols in _cur_menu
+#
+# _sel_node_i:
+# Index in _visible of the currently selected node
+#
+# _menu_scroll:
+# Index in _visible of the top row of the menu display
+#
+# _parent_screen_rows:
+# List/stack of the row numbers that the selections in the parent menus
+# appeared on. This is used to prevent the scrolling from jumping around
+# when going in and out of menus.
+
+def _menuconfig(stdscr):
+ # Logic for the "main" display, with the list of symbols, etc.
+
+ globals()["stdscr"] = stdscr
+
+ _init()
+
+ while True:
+ _draw_main()
+ curses.doupdate()
+
+
+ c = _get_wch_compat(_menu_win)
+
+ if c == curses.KEY_RESIZE:
+ _resize_main()
+
+ if c in (curses.KEY_DOWN, "j", "J"):
+ _select_next_menu_entry()
+
+ elif c in (curses.KEY_UP, "k", "K"):
+ _select_prev_menu_entry()
+
+ elif c in (curses.KEY_NPAGE, "\x04"): # Page Down/Ctrl-D
+ # Keep it simple. This way we get sane behavior for small windows,
+ # etc., for free.
+ for _ in range(_PG_JUMP):
+ _select_next_menu_entry()
+
+ elif c in (curses.KEY_PPAGE, "\x15"): # Page Up/Ctrl-U
+ for _ in range(_PG_JUMP):
+ _select_prev_menu_entry()
+
+ elif c in (curses.KEY_END, "G"):
+ _select_last_menu_entry()
+
+ elif c in (curses.KEY_HOME, "g"):
+ _select_first_menu_entry()
+
+ elif c in (curses.KEY_RIGHT, " ", "\n", "l", "L"):
+ # Do appropriate node action. Only Space is treated specially,
+ # preferring to toggle nodes rather than enter menus.
+
+ sel_node = _visible[_sel_node_i]
+
+ if sel_node.is_menuconfig and not \
+ (c == " " and _prefer_toggle(sel_node.item)):
+
+ _enter_menu(sel_node)
+
+ else:
+ _change_node(sel_node)
+ if _is_y_mode_choice_sym(sel_node.item):
+ # Immediately jump to the parent menu after making a choice
+ # selection, like 'make menuconfig' does
+ _leave_menu()
+
+ elif c in (curses.KEY_LEFT, curses.KEY_BACKSPACE, _ERASE_CHAR,
+ "\x1B", # \x1B = ESC
+ "h", "H"):
+
+ _leave_menu()
+
+ elif c in ("s", "S"):
+ _save_dialog(_kconf.write_config, _config_filename,
+ "configuration")
+
+ elif c in ("m", "M"):
+ _save_dialog(_kconf.write_min_config, "defconfig",
+ "minimal configuration")
+
+ elif c == "?":
+ _display_info(_visible[_sel_node_i])
+
+ elif c in ("q", "Q"):
+ while True:
+ c = _key_dialog(
+ "Quit",
+ " Save configuration?\n"
+ "\n"
+ "(Y)es (N)o (C)ancel",
+ "ync")
+
+ if c is None or c == "c":
+ break
+
+ if c == "y":
+ if _try_save(_kconf.write_config, _config_filename,
+ "configuration"):
+
+ return "Configuration saved to '{}'" \
+ .format(_config_filename)
+
+ elif c == "n":
+ return "Configuration was not saved"
+
+def _init():
+ # Initializes the main display with the list of symbols, etc. Also does
+ # misc. global initialization that needs to happen after initializing
+ # curses.
+
+ global _ERASE_CHAR
+
+ global _path_win
+ global _top_sep_win
+ global _menu_win
+ global _bot_sep_win
+ global _help_win
+
+ global _parent_screen_rows
+ global _cur_menu
+ global _visible
+ global _sel_node_i
+ global _menu_scroll
+
+ # Looking for this in addition to KEY_BACKSPACE (which is unreliable) makes
+ # backspace work with TERM=vt100. That makes it likely to work in sane
+ # environments.
+ #
+ # erasechar() returns a 'bytes' object. Since we use get_wch(), we need to
+ # decode it. Just give up and avoid crashing if it can't be decoded.
+ _ERASE_CHAR = curses.erasechar().decode("utf-8", "ignore")
+
+ _init_styles()
+
+ # Hide the cursor
+ _safe_curs_set(0)
+
+ # Initialize windows
+
+ # Top row, with menu path
+ _path_win = _styled_win(_PATH_STYLE)
+
+ # Separator below menu path, with title and arrows pointing up
+ _top_sep_win = _styled_win(_TOP_SEP_STYLE)
+
+ # List of menu entries with symbols, etc.
+ _menu_win = _styled_win(_MENU_LIST_STYLE)
+ _menu_win.keypad(True)
+
+ # Row below menu list, with arrows pointing down
+ _bot_sep_win = _styled_win(_BOT_SEP_STYLE)
+
+ # Help window with keys at the bottom
+ _help_win = _styled_win(_HELP_STYLE)
+
+ # The rows we'd like the nodes in the parent menus to appear on. This
+ # prevents the scroll from jumping around when going in and out of menus.
+ _parent_screen_rows = []
+
+ # Initial state
+ _cur_menu = _kconf.top_node
+ _visible = _visible_nodes(_cur_menu)
+ _sel_node_i = 0
+ _menu_scroll = 0
+
+ # Give windows their initial size
+ _resize_main()
+
+def _resize_main():
+ # Resizes the "main" display, with the list of menu entries, etc., to a
+ # size appropriate for the terminal size
+
+ global _menu_scroll
+
+ screen_height, screen_width = stdscr.getmaxyx()
+
+ _path_win.resize(1, screen_width)
+ _top_sep_win.resize(1, screen_width)
+ _bot_sep_win.resize(1, screen_width)
+
+ help_win_height = len(_MAIN_HELP_LINES)
+ menu_win_height = screen_height - help_win_height - 3
+
+ if menu_win_height >= 1:
+ _menu_win.resize(menu_win_height, screen_width)
+ _help_win.resize(help_win_height, screen_width)
+
+ _top_sep_win.mvwin(1, 0)
+ _menu_win.mvwin(2, 0)
+ _bot_sep_win.mvwin(2 + menu_win_height, 0)
+ _help_win.mvwin(2 + menu_win_height + 1, 0)
+ else:
+ # Degenerate case. Give up on nice rendering and just prevent errors.
+
+ menu_win_height = 1
+
+ _menu_win.resize(1, screen_width)
+ _help_win.resize(1, screen_width)
+
+ for win in _top_sep_win, _menu_win, _bot_sep_win, _help_win:
+ win.mvwin(0, 0)
+
+ # Adjust the scroll so that the selected node is still within the
+ # window, if needed
+ if _sel_node_i - _menu_scroll >= menu_win_height:
+ _menu_scroll = _sel_node_i - menu_win_height + 1
+
+def _menu_win_height():
+ # Returns the height of the menu display
+
+ return _menu_win.getmaxyx()[0]
+
+def _max_menu_scroll():
+ # Returns the maximum amount the menu display can be scrolled down. We stop
+ # scrolling when the bottom node is visible.
+
+ return max(0, len(_visible) - _menu_win_height())
+
+def _prefer_toggle(item):
+ # For nodes with menus, determines whether Space should change the value of
+ # the node's item or enter its menu. We toggle symbols (which have menus
+ # when they're defined with 'menuconfig') and choices that can be in more
+ # than one mode (e.g. optional choices). In other cases, we enter the menu.
+
+ return isinstance(item, Symbol) or \
+ (isinstance(item, Choice) and len(item.assignable) > 1)
+
+def _enter_menu(menu):
+ # Makes 'menu' the currently displayed menu
+
+ global _cur_menu
+ global _visible
+ global _sel_node_i
+ global _menu_scroll
+
+ visible_sub = _visible_nodes(menu)
+ # Never enter empty menus. We depend on having a current node.
+ if visible_sub:
+ # Remember where the current node appears on the screen, so we can try
+ # to get it to appear in the same place when we leave the menu
+ _parent_screen_rows.append(_sel_node_i - _menu_scroll)
+
+ # Jump into menu
+ _cur_menu = menu
+ _visible = visible_sub
+ _sel_node_i = 0
+ _menu_scroll = 0
+
+def _leave_menu():
+ # Jumps to the parent menu of the current menu. Does nothing if we're in
+ # the top menu.
+
+ global _cur_menu
+ global _visible
+ global _sel_node_i
+ global _menu_scroll
+
+ if _cur_menu is _kconf.top_node:
+ return
+
+ # Jump to parent menu
+ parent = _parent_menu(_cur_menu)
+ _visible = _visible_nodes(parent)
+ _sel_node_i = _visible.index(_cur_menu)
+ _cur_menu = parent
+
+ # Try to make the menu entry appear on the same row on the screen as it did
+ # before we entered the menu
+ _menu_scroll = max(_sel_node_i - _parent_screen_rows.pop(), 0)
+
+def _select_next_menu_entry():
+ # Selects the menu entry after the current one, adjusting the scroll if
+ # necessary. Does nothing if we're already at the last menu entry.
+
+ global _sel_node_i
+ global _menu_scroll
+
+ if _sel_node_i < len(_visible) - 1:
+ # Jump to the next node
+ _sel_node_i += 1
+
+ # If the new node is sufficiently close to the edge of the menu window
+ # (as determined by _SCROLL_OFFSET), increase the scroll by one. This
+ # gives nice and non-jumpy behavior even when
+ # _SCROLL_OFFSET >= _menu_win_height().
+ if _sel_node_i >= _menu_scroll + _menu_win_height() - _SCROLL_OFFSET:
+ _menu_scroll = min(_menu_scroll + 1, _max_menu_scroll())
+
+def _select_prev_menu_entry():
+ # Selects the menu entry before the current one, adjusting the scroll if
+ # necessary. Does nothing if we're already at the first menu entry.
+
+ global _sel_node_i
+ global _menu_scroll
+
+ if _sel_node_i > 0:
+ # Jump to the previous node
+ _sel_node_i -= 1
+
+ # See _select_next_menu_entry()
+ if _sel_node_i <= _menu_scroll + _SCROLL_OFFSET:
+ _menu_scroll = max(_menu_scroll - 1, 0)
+
+def _select_last_menu_entry():
+ # Selects the last menu entry in the current menu
+
+ global _sel_node_i
+ global _menu_scroll
+
+ _sel_node_i = len(_visible) - 1
+ _menu_scroll = _max_menu_scroll()
+
+def _select_first_menu_entry():
+ # Selects the first menu entry in the current menu
+
+ global _sel_node_i
+ global _menu_scroll
+
+ _sel_node_i = _menu_scroll = 0
+
+def _draw_main():
+ # Draws the "main" display, with the list of symbols, the header, and the
+ # footer.
+ #
+ # This could be optimized to only update the windows that have actually
+ # changed, but keep it simple for now and let curses sort it out.
+
+
+ #
+ # Update the top row with the menu path
+ #
+
+ _path_win.erase()
+
+ # Draw the menu path ("(top menu) -> menu -> submenu -> ...")
+
+ menu_prompts = []
+
+ menu = _cur_menu
+ while menu is not _kconf.top_node:
+ menu_prompts.insert(0, menu.prompt[0])
+ menu = menu.parent
+
+ _safe_addstr(_path_win, 0, 0, "(top menu)")
+ for prompt in menu_prompts:
+ _safe_addch(_path_win, " ")
+ _safe_addch(_path_win, curses.ACS_RARROW)
+ _safe_addstr(_path_win, " " + prompt)
+
+ _path_win.noutrefresh()
+
+
+ #
+ # Update the separator row below the menu path
+ #
+
+ _top_sep_win.erase()
+
+ # Draw arrows pointing up if the symbol window is scrolled down. Draw them
+ # before drawing the title, so the title ends up on top for small windows.
+ if _menu_scroll > 0:
+ _safe_hline(_top_sep_win, 0, 4, curses.ACS_UARROW, _N_SCROLL_ARROWS)
+
+ # Add the 'mainmenu' text as the title, centered at the top
+ _safe_addstr(_top_sep_win,
+ 0, (stdscr.getmaxyx()[1] - len(_kconf.mainmenu_text))//2,
+ _kconf.mainmenu_text)
+
+ _top_sep_win.noutrefresh()
+
+
+ #
+ # Update the symbol window
+ #
+
+ _menu_win.erase()
+
+ # Draw the _visible nodes starting from index _menu_scroll up to either as
+ # many as fit in the window, or to the end of _visible
+ for i in range(_menu_scroll,
+ min(_menu_scroll + _menu_win_height(), len(_visible))):
+
+ _safe_addstr(_menu_win, i - _menu_scroll, 0,
+ _node_str(_visible[i]),
+ # Highlight the selected entry
+ _MENU_LIST_SEL_STYLE
+ if i == _sel_node_i else curses.A_NORMAL)
+
+ _menu_win.noutrefresh()
+
+
+ #
+ # Update the bottom separator window
+ #
+
+ _bot_sep_win.erase()
+
+ # Draw arrows pointing down if the symbol window is scrolled up
+ if _menu_scroll < _max_menu_scroll():
+ _safe_hline(_bot_sep_win, 0, 4, curses.ACS_DARROW, _N_SCROLL_ARROWS)
+
+ _bot_sep_win.noutrefresh()
+
+
+ #
+ # Update the help window
+ #
+
+ _help_win.erase()
+
+ for i, line in enumerate(_MAIN_HELP_LINES):
+ _safe_addstr(_help_win, i, 0, line)
+
+ _help_win.noutrefresh()
+
+def _parent_menu(node):
+ # Returns the menu node of the menu that contains 'node'. In addition to
+ # proper 'menu's, this might also be a 'menuconfig' symbol or a 'choice'.
+ # "Menu" here means a menu in the interface (a list of menu entries).
+
+ menu = node.parent
+ while not menu.is_menuconfig:
+ menu = menu.parent
+ return menu
+
+def _visible_nodes(menu):
+ # Returns a list of the nodes in 'menu' (see _parent_menu()) that should be
+ # visible in the menu window
+
+ def rec(node):
+ res = []
+
+ while node:
+ # Show the node if its prompt is visible. For menus, also check
+ # 'visible if'.
+ if node.prompt and expr_value(node.prompt[1]) and not \
+ (node.item == MENU and not expr_value(node.visibility)):
+ res.append(node)
+
+ # If a node has children but doesn't have the is_menuconfig
+ # flag set, the children come from a submenu created implicitly
+ # from dependencies. Show those in this menu too.
+ if node.list and not node.is_menuconfig:
+ res.extend(rec(node.list))
+
+ node = node.next
+
+ return res
+
+ return rec(menu.list)
+
+def _change_node(node):
+ # Changes the value of the menu node 'node' if it is a symbol. Bools and
+ # tristates are toggled, while other symbol types pop up a text entry
+ # dialog.
+
+ global _cur_menu
+ global _visible
+ global _sel_node_i
+ global _menu_scroll
+
+ if not isinstance(node.item, (Symbol, Choice)):
+ return
+
+ # sc = symbol/choice
+ sc = node.item
+
+ if sc.type in (INT, HEX, STRING):
+ s = sc.str_value
+
+ while True:
+ s = _input_dialog("Value for '{}' ({})".format(
+ node.prompt[0], TYPE_TO_STR[sc.type]),
+ s, _range_info(sc))
+
+ if s is None:
+ break
+
+ if sc.type in (INT, HEX):
+ s = s.strip()
+
+ # 'make menuconfig' does this too. Hex values not starting with
+ # '0x' are accepted when loading .config files though.
+ if sc.type == HEX and not s.startswith(("0x", "0X")):
+ s = "0x" + s
+
+ if _check_validity(sc, s):
+ sc.set_value(s)
+ break
+
+ elif len(sc.assignable) == 1:
+ # Handles choice symbols for choices in y mode, which are a special
+ # case: .assignable can be (2,) while .tri_value is 0.
+ sc.set_value(sc.assignable[0])
+
+ else:
+ # Set the symbol to the value after the current value in
+ # sc.assignable, with wrapping
+ val_index = sc.assignable.index(sc.tri_value)
+ sc.set_value(
+ sc.assignable[(val_index + 1) % len(sc.assignable)])
+
+ # Changing the value of the symbol might have changed what items in the
+ # current menu are visible. Recalculate the state.
+
+ # Row on the screen the cursor was on
+ old_row = _sel_node_i - _menu_scroll
+
+ sel_node = _visible[_sel_node_i]
+
+ # New visible nodes
+ _visible = _visible_nodes(_cur_menu)
+
+ # New index of selected node
+ _sel_node_i = _visible.index(sel_node)
+
+ # Try to make the cursor stay on the same row in the menu window. This
+ # might be impossible if too many nodes have disappeared above the node.
+ _menu_scroll = max(_sel_node_i - old_row, 0)
+
+def _input_dialog(title, initial_text, info_text=None):
+ # Pops up a dialog that prompts the user for a string
+ #
+ # title:
+ # Title to display at the top of the dialog window's border
+ #
+ # initial_text:
+ # Initial text to prefill the input field with
+ #
+ # info_text:
+ # String to show next to the input field. If None, just the input field
+ # is shown.
+
+ win = _styled_win(_DIALOG_BODY_STYLE)
+ win.keypad(True)
+
+ # Give the input dialog its initial size
+ _resize_input_dialog(win, title, info_text)
+
+ _safe_curs_set(2)
+
+ # Input field text
+ s = initial_text
+
+ # Cursor position
+ i = len(initial_text)
+
+ # Horizontal scroll offset
+ hscroll = 0
+
+ while True:
+ # Width of input field
+ edit_width = win.getmaxyx()[1] - 4
+
+ # Adjust horizontal scroll if the cursor would be outside the input
+ # field
+ if i < hscroll:
+ hscroll = i
+ elif i >= hscroll + edit_width:
+ hscroll = i - edit_width + 1
+
+ # Draw the "main" display with the menu, etc., so that resizing still
+ # works properly. This is like a stack of windows, only hardcoded for
+ # now.
+ _draw_main()
+
+ _draw_input_dialog(win, title, info_text, s, i, hscroll)
+ curses.doupdate()
+
+
+ c = _get_wch_compat(win)
+
+ if c == "\n":
+ _safe_curs_set(0)
+ return s
+
+ if c == "\x1B": # \x1B = ESC
+ _safe_curs_set(0)
+ return None
+
+
+ if c == curses.KEY_RESIZE:
+ # Resize the main display too. The dialog floats above it.
+ _resize_main()
+
+ _resize_input_dialog(win, title, info_text)
+
+ elif c == curses.KEY_LEFT:
+ if i > 0:
+ i -= 1
+
+ elif c == curses.KEY_RIGHT:
+ if i < len(s):
+ i += 1
+
+ elif c in (curses.KEY_HOME, "\x01"): # \x01 = CTRL-A
+ i = 0
+
+ elif c in (curses.KEY_END, "\x05"): # \x05 = CTRL-E
+ i = len(s)
+
+ elif c in (curses.KEY_BACKSPACE, _ERASE_CHAR):
+ if i > 0:
+ s = s[:i-1] + s[i:]
+ i -= 1
+
+ elif c == curses.KEY_DC:
+ s = s[:i] + s[i+1:]
+
+ elif c == "\x0B": # \x0B = CTRL-K
+ s = s[:i]
+
+ elif c == "\x15": # \x15 = CTRL-U
+ s = s[i:]
+ i = 0
+
+ elif isinstance(c, str):
+ # Insert character
+
+ s = s[:i] + c + s[i:]
+ i += 1
+
+def _resize_input_dialog(win, title, info_text):
+ # Resizes the input dialog to a size appropriate for the terminal size
+
+ screen_height, screen_width = stdscr.getmaxyx()
+
+ win_height = min(5 if info_text is None else 7, screen_height)
+
+ win_width = max(_INPUT_DIALOG_MIN_WIDTH, len(title) + 4)
+ if info_text is not None:
+ win_width = max(win_width, len(info_text) + 4)
+ win_width = min(win_width, screen_width)
+
+ win.resize(win_height, win_width)
+ win.mvwin((screen_height - win_height)//2,
+ (screen_width - win_width)//2)
+
+def _draw_input_dialog(win, title, info_text, s, i, hscroll):
+ edit_width = win.getmaxyx()[1] - 4
+
+ win.erase()
+
+ _draw_frame(win, title)
+
+ # Note: Perhaps having a separate window for the input field would be nicer
+ visible_s = s[hscroll:hscroll + edit_width]
+ _safe_addstr(win, 2, 2, visible_s + " "*(edit_width - len(visible_s)),
+ _INPUT_FIELD_STYLE)
+
+ if info_text is not None:
+ _safe_addstr(win, 4, 2, info_text)
+
+ _safe_move(win, 2, 2 + i - hscroll)
+
+ win.noutrefresh()
+
+def _save_dialog(save_fn, default_filename, description):
+ # Pops up a dialog that prompts the user for where to save a file
+ #
+ # save_fn:
+ # Function to call with 'filename' to save the file
+ #
+ # default_filename:
+ # Prefilled filename in the input field
+ #
+ # description:
+ # String describing the thing being saved
+
+ filename = default_filename
+ while True:
+ filename = _input_dialog(
+ "Filename to save {} to".format(description),
+ filename)
+
+ if filename is None or \
+ _try_save(save_fn, filename, description):
+
+ return
+
+def _try_save(save_fn, filename, description):
+ # Tries to save a file. Pops up an error and returns False on failure.
+ #
+ # save_fn:
+ # Function to call with 'filename' to save the file
+ #
+ # description:
+ # String describing the thing being saved
+
+ try:
+ save_fn(filename)
+ return True
+ except OSError as e:
+ _error("Error saving {} to '{}'\n\n{} (errno: {})"
+ .format(description, e.filename, e.strerror,
+ errno.errorcode[e.errno]))
+ return False
+
+def _key_dialog(title, text, keys):
+ # Pops up a dialog that can be closed by pressing a key
+ #
+ # title:
+ # Title to display at the top of the dialog window's border
+ #
+ # text:
+ # Text to show in the dialog
+ #
+ # keys:
+ # List of keys that will close the dialog. Other keys (besides ESC) are
+ # ignored. The caller is responsible for providing a hint about which
+ # keys can be pressed in 'text'.
+ #
+ # Return value:
+ # The key that was pressed to close the dialog. Uppercase characters are
+ # converted to lowercase. ESC will always close the dialog, and returns
+ # None.
+
+ win = _styled_win(_DIALOG_BODY_STYLE)
+ win.keypad(True)
+
+ _resize_key_dialog(win, text)
+
+ while True:
+ # See _input_dialog()
+ _draw_main()
+
+ _draw_key_dialog(win, title, text)
+ curses.doupdate()
+
+
+ c = _get_wch_compat(win)
+
+ if c == "\x1B": # \x1B = ESC
+ return None
+
+
+ if c == curses.KEY_RESIZE:
+ # Resize the main display too. The dialog floats above it.
+ _resize_main()
+
+ _resize_key_dialog(win, text)
+
+ elif isinstance(c, str):
+ c = c.lower()
+ if c in keys:
+ return c
+
+def _resize_key_dialog(win, text):
+ # Resizes the key dialog to a size appropriate for the terminal size
+
+ screen_height, screen_width = stdscr.getmaxyx()
+
+ lines = text.split("\n")
+
+ win_height = min(len(lines) + 4, screen_height)
+ win_width = min(max(len(line) for line in lines) + 4, screen_width)
+
+ win.resize(win_height, win_width)
+ win.mvwin((screen_height - win_height)//2,
+ (screen_width - win_width)//2)
+
+def _draw_key_dialog(win, title, text):
+ win.erase()
+ _draw_frame(win, title)
+
+ for i, line in enumerate(text.split("\n")):
+ _safe_addstr(win, 2 + i, 2, line)
+
+ win.noutrefresh()
+
+def _error(text):
+ # Pops up an error dialog that can be dismissed with Space/Enter/ESC
+
+ _key_dialog("Error", text, " \n")
+
+def _draw_frame(win, title):
+ # Draw a frame around the inner edges of 'win', with 'title' at the top
+
+ win_height, win_width = win.getmaxyx()
+
+ win.attron(_DIALOG_FRAME_STYLE)
+
+ # Draw top/bottom edge
+ _safe_hline(win, 0, 0, " ", win_width)
+ _safe_hline(win, win_height - 1, 0, " ", win_width)
+
+ # Draw left/right edge
+ _safe_vline(win, 0, 0, " ", win_height)
+ _safe_vline(win, 0, win_width - 1, " ", win_height)
+
+ # Draw title
+ _safe_addstr(win, 0, (win_width - len(title))//2, title)
+
+ win.attroff(_DIALOG_FRAME_STYLE)
+
+def _display_info(node):
+ # Shows a fullscreen window with information about 'node'
+
+ # Top row, with title and arrows point up
+ top_line_win = _styled_win(_INFO_TOP_LINE_STYLE)
+
+ # Text display
+ text_win = _styled_win(_INFO_TEXT_STYLE)
+ text_win.keypad(True)
+
+ # Bottom separator, with arrows pointing down
+ bot_sep_win = _styled_win(_INFO_BOT_SEP_STYLE)
+
+ # Help window with keys at the bottom
+ help_win = _styled_win(_INFO_HELP_STYLE)
+
+ # Give windows their initial size
+ _resize_info_display(top_line_win, text_win, bot_sep_win, help_win)
+
+
+ # Get lines of help text
+ lines = _info(node).split("\n")
+
+ # Index of first row in 'lines' to show
+ scroll = 0
+
+ while True:
+ _draw_info_display(node, lines, scroll, top_line_win, text_win,
+ bot_sep_win, help_win)
+ curses.doupdate()
+
+
+ c = _get_wch_compat(text_win)
+
+ if c == curses.KEY_RESIZE:
+ # No need to call _resize_main(), because the help window is
+ # fullscreen
+ _resize_info_display(top_line_win, text_win, bot_sep_win, help_win)
+
+ elif c in (curses.KEY_DOWN, "j", "J"):
+ if scroll < _max_info_scroll(text_win, lines):
+ scroll += 1
+
+ elif c in (curses.KEY_NPAGE, "\x04"): # Page Down/Ctrl-D
+ scroll = min(scroll + _PG_JUMP, _max_info_scroll(text_win, lines))
+
+ elif c in (curses.KEY_PPAGE, "\x15"): # Page Up/Ctrl-U
+ scroll = max(scroll - _PG_JUMP, 0)
+
+ elif c in (curses.KEY_END, "G"):
+ scroll = _max_info_scroll(text_win, lines)
+
+ elif c in (curses.KEY_HOME, "g"):
+ scroll = 0
+
+ elif c in (curses.KEY_UP, "k", "K"):
+ if scroll > 0:
+ scroll -= 1
+
+ elif c in (curses.KEY_LEFT, curses.KEY_BACKSPACE, _ERASE_CHAR,
+ "\x1B", # \x1B = ESC
+ "q", "Q", "h", "H"):
+
+ # Resize the main display before returning so that it gets the
+ # right size in case the terminal was resized while the help
+ # display was open
+ _resize_main()
+
+ return
+
+def _resize_info_display(top_line_win, text_win, bot_sep_win, help_win):
+ # Resizes the help display to a size appropriate for the terminal size
+
+ screen_height, screen_width = stdscr.getmaxyx()
+
+ top_line_win.resize(1, screen_width)
+ bot_sep_win.resize(1, screen_width)
+
+ help_win_height = len(_INFO_HELP_LINES)
+ text_win_height = screen_height - help_win_height - 2
+
+ if text_win_height >= 1:
+ text_win.resize(text_win_height, screen_width)
+ help_win.resize(help_win_height, screen_width)
+
+ text_win.mvwin(1, 0)
+ bot_sep_win.mvwin(1 + text_win_height, 0)
+ help_win.mvwin(1 + text_win_height + 1, 0)
+ else:
+ # Degenerate case. Give up on nice rendering and just prevent errors.
+
+ text_win.resize(1, screen_width)
+ help_win.resize(1, screen_width)
+
+ for win in text_win, bot_sep_win, help_win:
+ win.mvwin(0, 0)
+
+def _draw_info_display(node, lines, scroll, top_line_win, text_win,
+ bot_sep_win, help_win):
+
+ text_win_height, text_win_width = text_win.getmaxyx()
+
+
+ #
+ # Update top row
+ #
+
+ top_line_win.erase()
+
+ # Draw arrows pointing up if the information window is scrolled down. Draw
+ # them before drawing the title, so the title ends up on top for small
+ # windows.
+ if scroll > 0:
+ _safe_hline(top_line_win, 0, 4, curses.ACS_UARROW, _N_SCROLL_ARROWS)
+
+
+ if isinstance(node.item, Symbol):
+ title = "{}{}".format(_kconf.config_prefix, node.item.name)
+
+ elif isinstance(node.item, Choice):
+ title = node.item.name or "Choice"
+
+ elif node.item == MENU:
+ title = 'menu "{}"'.format(node.prompt[0])
+
+ else: # node.item == COMMENT
+ title = 'comment "{}"'.format(node.prompt[0])
+
+
+ _safe_addstr(top_line_win, 0, (text_win_width - len(title))//2, title)
+
+ top_line_win.noutrefresh()
+
+
+ #
+ # Update text display
+ #
+
+ text_win.erase()
+
+ for i, line in enumerate(lines[scroll:scroll + text_win_height]):
+ _safe_addstr(text_win, i, 0, line)
+
+ text_win.noutrefresh()
+
+
+ #
+ # Update bottom separator line
+ #
+
+ bot_sep_win.erase()
+
+ # Draw arrows pointing down if the symbol window is scrolled up
+ if scroll < _max_info_scroll(text_win, lines):
+ _safe_hline(bot_sep_win, 0, 4, curses.ACS_DARROW, _N_SCROLL_ARROWS)
+
+ bot_sep_win.noutrefresh()
+
+
+ #
+ # Update help window at bottom
+ #
+
+ help_win.erase()
+
+ for i, line in enumerate(_INFO_HELP_LINES):
+ _safe_addstr(help_win, i, 0, line)
+
+ help_win.noutrefresh()
+
+def _max_info_scroll(text_win, lines):
+ # Returns the maximum amount the information display can be scrolled down.
+ # We stop scrolling when the last line of the help text is visible.
+
+ return max(0, len(lines) - text_win.getmaxyx()[0])
+
+def _info(node):
+ # Returns information about the menu node 'node' as a string.
+ #
+ # The helper functions are responsible for adding newlines. This allows
+ # them to return "" if they don't want to add any output.
+
+ if isinstance(node.item, Symbol):
+ sym = node.item
+
+ return (
+ _prompt_info(sym) +
+ "Type: {}\n".format(TYPE_TO_STR[sym.type]) +
+ 'Value: "{}"\n\n'.format(sym.str_value) +
+ _help_info(sym) +
+ _direct_dep_info(sym) +
+ _defaults_info(sym) +
+ _select_imply_info(sym) +
+ _loc_info(sym) +
+ _kconfig_def_info(sym)
+ )
+
+ if isinstance(node.item, Choice):
+ choice = node.item
+
+ return (
+ _prompt_info(choice) +
+ "Type: {}\n".format(TYPE_TO_STR[choice.type]) +
+ 'Mode: "{}"\n\n'.format(choice.str_value) +
+ _help_info(choice) +
+ _choice_syms_info(choice) +
+ _direct_dep_info(choice) +
+ _defaults_info(choice) +
+ _loc_info(choice) +
+ _kconfig_def_info(choice)
+ )
+
+ # node.item in (MENU, COMMENT)
+ return "Defined at {}:{}\nMenu: {}\n\n{}" \
+ .format(node.filename, node.linenr, _menu_path_info(node),
+ _kconfig_def_info(node))
+
+def _prompt_info(sc):
+ # Returns a string listing the prompts of 'sc' (Symbol or Choice)
+
+ s = ""
+
+ for node in sc.nodes:
+ if node.prompt:
+ s += "Prompt: {}\n".format(node.prompt[0])
+
+ return s
+
+def _choice_syms_info(choice):
+ # Returns a string listing the choice symbols in 'choice'. Adds
+ # "(selected)" next to the selected one.
+
+ s = "Choice symbols:\n"
+
+ for sym in choice.syms:
+ s += " - " + sym.name
+ if sym is choice.selection:
+ s += " (selected)"
+ s += "\n"
+
+ return s + "\n"
+
+def _help_info(sc):
+ # Returns a string with the help text(s) of 'sc' (Symbol or Choice).
+ # Symbols and choices defined in multiple locations can have multiple help
+ # texts.
+
+ s = ""
+
+ for node in sc.nodes:
+ if node.help is not None:
+ s += "Help:\n\n{}\n\n" \
+ .format(textwrap.indent(node.help, " "))
+
+ return s
+
+def _direct_dep_info(sc):
+ # Returns a string describing the direct dependencies of 'sc' (Symbol or
+ # Choice). The direct dependencies are the OR of the dependencies from each
+ # definition location. The dependencies at each definition location come
+ # from 'depends on' and dependencies inherited from parent items.
+
+ if sc.direct_dep is _kconf.y:
+ return ""
+
+ return 'Direct dependencies (value: "{}"):\n{}\n' \
+ .format(TRI_TO_STR[expr_value(sc.direct_dep)],
+ _split_expr_info(sc.direct_dep, 2))
+
+def _defaults_info(sc):
+ # Returns a string describing the defaults of 'sc' (Symbol or Choice)
+
+ if not sc.defaults:
+ return ""
+
+ s = "Defaults:\n"
+
+ for value, cond in sc.defaults:
+ s += " - "
+ if isinstance(sc, Symbol):
+ s += _expr_str(value)
+ else:
+ # Don't print the value next to the symbol name for choice
+ # defaults, as it looks a bit confusing
+ s += value.name
+ s += "\n"
+
+ if cond is not _kconf.y:
+ s += ' Condition (value: "{}"):\n{}' \
+ .format(TRI_TO_STR[expr_value(cond)],
+ _split_expr_info(cond, 7))
+
+ return s + "\n"
+
+def _split_expr_info(expr, indent):
+ # Returns a string with 'expr' split into its top-level && or || operands,
+ # with one operand per line, together with the operand's value. This is
+ # usually enough to get something readable for long expressions. A fancier
+ # recursive thingy would be possible too.
+ #
+ # indent:
+ # Number of leading spaces to add before the split expression.
+
+ if len(split_expr(expr, AND)) > 1:
+ split_op = AND
+ op_str = "&&"
+ else:
+ split_op = OR
+ op_str = "||"
+
+ s = ""
+ for i, term in enumerate(split_expr(expr, split_op)):
+ s += '{}{} {} (value: "{}")\n' \
+ .format(" "*indent,
+ " " if i == 0 else op_str,
+ _expr_str(term),
+ TRI_TO_STR[expr_value(term)])
+ return s
+
+def _select_imply_info(sym):
+ # Returns a string with information about which symbols 'select' or 'imply'
+ # 'sym'. The selecting/implying symbols are grouped according to which
+ # value they select/imply 'sym' to (n/m/y).
+
+ s = ""
+
+ def add_sis(expr, val, title):
+ nonlocal s
+
+ # sis = selects/implies
+ sis = [si for si in split_expr(expr, OR) if expr_value(si) == val]
+
+ if sis:
+ s += title
+ for si in sis:
+ s += " - {}\n".format(split_expr(si, AND)[0].name)
+ s += "\n"
+
+ if sym.rev_dep is not _kconf.n:
+ add_sis(sym.rev_dep, 2, "Symbols currently y-selecting this symbol:\n")
+ add_sis(sym.rev_dep, 1, "Symbols currently m-selecting this symbol:\n")
+ add_sis(sym.rev_dep, 0, "Symbols currently n-selecting this symbol (no effect):\n")
+
+ if sym.weak_rev_dep is not _kconf.n:
+ add_sis(sym.weak_rev_dep, 2, "Symbols currently y-implying this symbol:\n")
+ add_sis(sym.weak_rev_dep, 1, "Symbols currently m-implying this symbol:\n")
+ add_sis(sym.weak_rev_dep, 0, "Symbols currently n-implying this symbol (no effect):\n")
+
+ return s
+
+def _loc_info(sc):
+ # Returns a string with information about where 'sc' (Symbol or Choice) is
+ # defined in the Kconfig files. Also includes the menu path leading up to
+ # it.
+
+ s = "Definition location{}:\n".format("s" if len(sc.nodes) > 1 else "")
+
+ for node in sc.nodes:
+ s += " - {}:{}\n Menu: {}\n" \
+ .format(node.filename, node.linenr, _menu_path_info(node))
+
+ return s + "\n"
+
+def _kconfig_def_info(item):
+ # Returns a string with the definition of 'item' in Kconfig syntax
+
+ return "Kconfig definition (with propagated dependencies):\n\n" + \
+ textwrap.indent(str(item).expandtabs(), " ")
+
+def _menu_path_info(node):
+ # Returns a string describing the menu path leading up to 'node'
+
+ path = ""
+
+ menu = node.parent
+ while menu is not _kconf.top_node:
+ path = " -> " + menu.prompt[0] + path
+ menu = menu.parent
+
+ return "(top menu)" + path
+
+def _styled_win(style):
+ # Returns a new curses window with background 'style' and space as the fill
+ # character. The initial dimensions are (1, 1), so the window needs to be
+ # sized and positioned separately.
+
+ win = curses.newwin(1, 1)
+ win.bkgdset(" ", style)
+ return win
+
+def _node_str(node):
+ # Returns the complete menu entry text for a menu node.
+ #
+ # Example return value: "[*] Support for X"
+
+ # Calculate the indent to print the item with by checking how many levels
+ # above it the closest 'menuconfig' item is (this includes menus and
+ # choices as well as menuconfig symbols)
+ indent = 0
+ parent = node.parent
+ while not parent.is_menuconfig:
+ indent += 2
+ parent = parent.parent
+
+ # This approach gives nice alignment for empty string symbols ("() Foo")
+ s = "{:{}} ".format(_value_str(node), 3 + indent)
+
+ if node.prompt:
+ if node.item == COMMENT:
+ s += "*** {} ***".format(node.prompt[0])
+ else:
+ s += node.prompt[0]
+
+ if isinstance(node.item, Symbol):
+ sym = node.item
+
+ # Print "(NEW)" next to symbols without a user value (from e.g. a
+ # .config), but skip it for choice symbols in choices in y mode
+ if sym.user_value is None and \
+ not (sym.choice and sym.choice.tri_value == 2):
+
+ s += " (NEW)"
+
+ if isinstance(node.item, Choice) and node.item.tri_value == 2:
+ # Print the prompt of the selected symbol after the choice for
+ # choices in y mode
+ sym = node.item.selection
+ if sym:
+ for node_ in sym.nodes:
+ if node_.prompt:
+ s += " ({})".format(node_.prompt[0])
+
+ # Print "--->" next to nodes that have menus that can potentially be
+ # entered. Add "(empty)" if the menu is empty. We don't allow those to be
+ # entered.
+ if node.is_menuconfig:
+ s += " --->" if _visible_nodes(node) else " ---> (empty)"
+
+ return s
+
+def _value_str(node):
+ # Returns the value part ("[*]", "<M>", "(foo)" etc.) of a menu node
+
+ item = node.item
+
+ if item in (MENU, COMMENT):
+ return ""
+
+ # Wouldn't normally happen, and generates a warning
+ if item.type == UNKNOWN:
+ return ""
+
+ if item.type in (STRING, INT, HEX):
+ return "({})".format(item.str_value)
+
+ # BOOL or TRISTATE
+
+ if _is_y_mode_choice_sym(item):
+ return "(X)" if item.choice.selection is item else "( )"
+
+ tri_val_str = (" ", "M", "*")[item.tri_value]
+
+ if len(item.assignable) == 1:
+ # Pinned to a single value
+ return "" if isinstance(item, Choice) else "-{}-".format(tri_val_str)
+
+ if item.type == BOOL:
+ return "[{}]".format(tri_val_str)
+
+ if item.type == TRISTATE:
+ if item.assignable == (1, 2):
+ return "{{{}}}".format(tri_val_str) # { }/{M}/{*}
+ return "<{}>".format(tri_val_str)
+
+def _is_y_mode_choice_sym(item):
+ # The choice mode is an upper bound on the visibility of choice symbols, so
+ # we can check the choice symbols' own visibility to see if the choice is
+ # in y mode
+ return isinstance(item, Symbol) and item.choice and item.visibility == 2
+
+def _check_validity(sym, s):
+ # Returns True if the string 's' is a well-formed value for 'sym'.
+ # Otherwise, displays an error and returns False.
+
+ if sym.type not in (INT, HEX):
+ # Anything goes for non-int/hex symbols
+ return True
+
+ base = 10 if sym.type == INT else 16
+
+ try:
+ int(s, base)
+ except ValueError:
+ _error("'{}' is a malformed {} value"
+ .format(s, TYPE_TO_STR[sym.type]))
+ return False
+
+ for low_sym, high_sym, cond in sym.ranges:
+ if expr_value(cond):
+ low = int(low_sym.str_value, base)
+ val = int(s, base)
+ high = int(high_sym.str_value, base)
+
+ if not low <= val <= high:
+ _error("{} is outside the range {}-{}"
+ .format(s, low_sym.str_value, high_sym.str_value))
+
+ return False
+
+ break
+
+ return True
+
+def _range_info(sym):
+ # Returns a string with information about the valid range for the symbol
+ # 'sym', or None if 'sym' isn't an int/hex symbol
+
+ if sym.type not in (INT, HEX):
+ return None
+
+ for low, high, cond in sym.ranges:
+ if expr_value(cond):
+ return "Range: {}-{}".format(low.str_value, high.str_value)
+
+ return "No range constraints."
+
+def _is_num(name):
+ # Heuristic to see if a symbol name looks like a number, for nicer output
+ # when printing expressions. Things like 16 are actually symbol names, only
+ # they get their name as their value when the symbol is undefined.
+
+ try:
+ int(name, 10)
+ return True
+
+ except ValueError:
+ if not name.startswith(("0x", "0X")):
+ return False
+
+ try:
+ int(name, 16)
+ return True
+
+ except ValueError:
+ return False
+
+def _get_wch_compat(win):
+ # Decent resizing behavior on PDCurses requires calling resize_term(0, 0)
+ # after receiving KEY_RESIZE, while NCURSES (usually) handles terminal
+ # resizing automatically in get(_w)ch() (see the end of the
+ # resizeterm(3NCURSES) man page).
+ #
+ # resize_term(0, 0) reliably fails and does nothing on NCURSES, so this
+ # hack gives NCURSES/PDCurses compatibility for resizing. I don't know
+ # whether it would cause trouble for other implementations.
+
+ c = win.get_wch()
+ if c == curses.KEY_RESIZE:
+ try:
+ curses.resize_term(0, 0)
+ except curses.error:
+ pass
+
+ return c
+
+# Ignore exceptions from some functions that might fail, e.g. for small
+# windows. They usually do reasonable things anyway.
+
+def _safe_curs_set(visibility):
+ try:
+ curses.curs_set(visibility)
+ except curses.error:
+ pass
+
+def _safe_addstr(win, *args):
+ try:
+ win.addstr(*args)
+ except curses.error:
+ pass
+
+def _safe_addch(win, *args):
+ try:
+ win.addch(*args)
+ except curses.error:
+ pass
+
+def _safe_hline(win, *args):
+ try:
+ win.hline(*args)
+ except curses.error:
+ pass
+
+def _safe_vline(win, *args):
+ try:
+ win.vline(*args)
+ except curses.error:
+ pass
+
+def _safe_move(win, *args):
+ try:
+ win.move(*args)
+ except curses.error:
+ pass
+
+if __name__ == "__main__":
+ if len(sys.argv) > 2:
+ print("usage: {} [Kconfig]".format(sys.argv[0]), file=sys.stderr)
+ sys.exit(1)
+
+ menuconfig(Kconfig("Kconfig" if len(sys.argv) < 2 else sys.argv[1]))