diff options
| author | Jacob McDonnell <jacob@simplelittledream.com> | 2021-01-16 21:21:22 -0500 |
|---|---|---|
| committer | Jacob McDonnell <jacob@simplelittledream.com> | 2021-01-16 21:21:22 -0500 |
| commit | fcd16bc0fc2ffd457d2f085395f97af752f1093d (patch) | |
| tree | b4a3e982a4c4e0deb1afbd58057be08004e6dcc3 /Pacman/logos | |
| parent | 3cbd1a5ec7f333b1837ecc0072daa56de7afa596 (diff) | |
New Version of the website
Diffstat (limited to 'Pacman/logos')
| -rwxr-xr-x | Pacman/logos/js/pacman10-hp.2.js | 3162 | ||||
| -rwxr-xr-x | Pacman/logos/pacman10-hp-sprite.png | bin | 7413 -> 0 bytes | |||
| -rwxr-xr-x | Pacman/logos/pacman10-hp.png | bin | 7506 -> 0 bytes | |||
| -rwxr-xr-x | Pacman/logos/swf/pacman10-hp-sound.swf | bin | 130937 -> 0 bytes |
4 files changed, 0 insertions, 3162 deletions
diff --git a/Pacman/logos/js/pacman10-hp.2.js b/Pacman/logos/js/pacman10-hp.2.js deleted file mode 100755 index ef89c2e..0000000 --- a/Pacman/logos/js/pacman10-hp.2.js +++ /dev/null @@ -1,3162 +0,0 @@ -google.pacman || -function () { - var a = true, - e = false, - g = {}, - i = [1, 4, 2, 8], - l = { - 0: { - axis: 0, - increment: 0 - }, - 1: { - axis: 0, - increment: -1 - }, - 2: { - axis: 0, - increment: +1 - }, - 4: { - axis: 1, - increment: -1 - }, - 8: { - axis: 1, - increment: +1 - } - }, - m = [0, 7, 17, 32], - n = [{ - x: 5, - y: 1, - w: 56 - }, - { - x: 5, - y: 4, - w: 5 - }, - { - x: 5, - y: 1, - h: 4 - }, - { - x: 9, - y: 1, - h: 12 - }, - { - x: 5, - y: 12, - h: 4 - }, - { - x: 10, - y: 12, - h: 4 - }, - { - x: 5, - y: 15, - w: 16 - }, - { - x: 5, - y: 12, - w: 31 - }, - { - x: 60, - y: 1, - h: 4 - }, - { - x: 54, - y: 1, - h: 4 - }, - { - x: 19, - y: 1, - h: 12 - }, - { - x: 19, - y: 4, - w: 26 - }, - { - x: 13, - y: 5, - w: 7 - }, - { - x: 13, - y: 5, - h: 4 - }, - { - x: 13, - y: 8, - w: 3 - }, - { - x: 56, - y: 4, - h: 9 - }, - { - x: 48, - y: 4, - w: 13 - }, - { - x: 48, - y: 1, - h: 12 - }, - { - x: 60, - y: 12, - h: 4 - }, - { - x: 44, - y: 15, - w: 17 - }, - { - x: 54, - y: 12, - h: 4 - }, - { - x: 44, - y: 12, - w: 17 - }, - { - x: 44, - y: 1, - h: 15 - }, - { - x: 41, - y: 13, - w: 4 - }, - { - x: 41, - y: 13, - h: 3 - }, - { - x: 38, - y: 13, - h: 3 - }, - { - x: 38, - y: 15, - w: 4 - }, - { - x: 35, - y: 10, - w: 10 - }, - { - x: 35, - y: 1, - h: 15 - }, - { - x: 35, - y: 13, - w: 4 - }, - { - x: 21, - y: 12, - h: 4 - }, - { - x: 24, - y: 12, - h: 4 - }, - { - x: 24, - y: 15, - w: 12 - }, - { - x: 27, - y: 4, - h: 9 - }, - { - x: 52, - y: 9, - w: 5 - }, - { - x: 56, - y: 8, - w: 10, - type: 1 - }, - { - x: 1, - y: 8, - w: 9, - type: 1 - }], - o = [{ - x: 1, - y: 8, - w: 8 - }, - { - x: 57, - y: 8, - w: 9 - }, - { - x: 44, - y: 2, - h: 10 - }, - { - x: 35, - y: 5, - h: 7 - }, - { - x: 36, - y: 4, - w: 8 - }, - { - x: 36, - y: 10, - w: 8 - }, - { - x: 39, - y: 15, - w: 2 - }], - p = [{ - x: 5, - y: 15 - }, - { - x: 5, - y: 3 - }, - { - x: 15, - y: 8 - }, - { - x: 60, - y: 3 - }, - { - x: 60, - y: 15 - }], - q = [{ - x: 2, - y: 8 - }, - { - x: 63, - y: 8 - }], - r = { - 1: [{ - x: 39.5, - y: 15, - dir: 4 - }, - { - x: 39.5, - y: 4, - dir: 4, - scatterX: 57, - scatterY: -4 - }, - { - x: 39.5, - y: 7, - dir: 2, - scatterX: 0, - scatterY: -4 - }, - { - x: 37.625, - y: 7, - dir: 1, - scatterX: 57, - scatterY: 20 - }, - { - x: 41.375, - y: 7, - dir: 1, - scatterX: 0, - scatterY: 20 - }], - 2: [{ - x: 40.25, - y: 15, - dir: 8 - }, - { - x: 38.75, - y: 15, - dir: 4 - }, - { - x: 39.5, - y: 4, - dir: 4, - scatterX: 57, - scatterY: -4 - }, - { - x: 39.5, - y: 7, - dir: 2, - scatterX: 0, - scatterY: -4 - }, - { - x: 37.625, - y: 7, - dir: 1, - scatterX: 57, - scatterY: 20 - }, - { - x: 41.375, - y: 7, - dir: 1, - scatterX: 0, - scatterY: 20 - }] - }, - s = [32, 312], - v = [80, 312], - w = { - 0: 0.16, - 1: 0.23, - 2: 1, - 3: 1, - 4: 2.23, - 5: 0.3, - 6: 1.9, - 7: 2.23, - 8: 1.9, - 9: 5, - 10: 1.9, - 11: 1.18, - 12: 0.3, - 13: 0.5, - 14: 1.9, - 15: 9, - 16: 10, - 17: 0.26 - }, - y = 0.8 * 0.4, - z = [{}, - { - ghostSpeed: 0.75, - ghostTunnelSpeed: 0.4, - playerSpeed: 0.8, - dotEatingSpeed: 0.71, - ghostFrightSpeed: 0.5, - playerFrightSpeed: 0.9, - dotEatingFrightSpeed: 0.79, - elroyDotsLeftPart1: 20, - elroySpeedPart1: 0.8, - elroyDotsLeftPart2: 10, - elroySpeedPart2: 0.85, - frightTime: 6, - frightBlinkCount: 5, - fruit: 1, - fruitScore: 100, - ghostModeSwitchTimes: [7, 20, 7, 20, 5, 20, 5, 1], - penForceTime: 4, - penLeavingLimits: [0, 0, 30, 60] - }, - { - ghostSpeed: 0.85, - ghostTunnelSpeed: 0.45, - playerSpeed: 0.9, - dotEatingSpeed: 0.79, - ghostFrightSpeed: 0.55, - playerFrightSpeed: 0.95, - dotEatingFrightSpeed: 0.83, - elroyDotsLeftPart1: 30, - elroySpeedPart1: 0.9, - elroyDotsLeftPart2: 15, - elroySpeedPart2: 0.95, - frightTime: 5, - frightBlinkCount: 5, - fruit: 2, - fruitScore: 300, - ghostModeSwitchTimes: [7, 20, 7, 20, 5, 1033, 1 / 60, 1], - penForceTime: 4, - penLeavingLimits: [0, 0, 0, 50], - cutsceneId: 1 - }, - { - ghostSpeed: 0.85, - ghostTunnelSpeed: 0.45, - playerSpeed: 0.9, - dotEatingSpeed: 0.79, - ghostFrightSpeed: 0.55, - playerFrightSpeed: 0.95, - dotEatingFrightSpeed: 0.83, - elroyDotsLeftPart1: 40, - elroySpeedPart1: 0.9, - elroyDotsLeftPart2: 20, - elroySpeedPart2: 0.95, - frightTime: 4, - frightBlinkCount: 5, - fruit: 3, - fruitScore: 500, - ghostModeSwitchTimes: [7, 20, 7, 20, 5, 1033, 1 / 60, 1], - penForceTime: 4, - penLeavingLimits: [0, 0, 0, 0] - }, - { - ghostSpeed: 0.85, - ghostTunnelSpeed: 0.45, - playerSpeed: 0.9, - dotEatingSpeed: 0.79, - ghostFrightSpeed: 0.55, - playerFrightSpeed: 0.95, - dotEatingFrightSpeed: 0.83, - elroyDotsLeftPart1: 40, - elroySpeedPart1: 0.9, - elroyDotsLeftPart2: 20, - elroySpeedPart2: 0.95, - frightTime: 3, - frightBlinkCount: 5, - fruit: 3, - fruitScore: 500, - ghostModeSwitchTimes: [7, 20, 7, 20, 5, 1033, 1 / 60, 1], - penForceTime: 4, - penLeavingLimits: [0, 0, 0, 0] - }, - { - ghostSpeed: 0.95, - ghostTunnelSpeed: 0.5, - playerSpeed: 1, - dotEatingSpeed: 0.87, - ghostFrightSpeed: 0.6, - playerFrightSpeed: 1, - dotEatingFrightSpeed: 0.87, - elroyDotsLeftPart1: 40, - elroySpeedPart1: 1, - elroyDotsLeftPart2: 20, - elroySpeedPart2: 1.05, - frightTime: 2, - frightBlinkCount: 5, - fruit: 4, - fruitScore: 700, - ghostModeSwitchTimes: [5, 20, 5, 20, 5, 1037, 1 / 60, 1], - penForceTime: 3, - penLeavingLimits: [0, 0, 0, 0], - cutsceneId: 2 - }, - { - ghostSpeed: 0.95, - ghostTunnelSpeed: 0.5, - playerSpeed: 1, - dotEatingSpeed: 0.87, - ghostFrightSpeed: 0.6, - playerFrightSpeed: 1, - dotEatingFrightSpeed: 0.87, - elroyDotsLeftPart1: 50, - elroySpeedPart1: 1, - elroyDotsLeftPart2: 25, - elroySpeedPart2: 1.05, - frightTime: 5, - frightBlinkCount: 5, - fruit: 4, - fruitScore: 700, - ghostModeSwitchTimes: [5, 20, 5, 20, 5, 1037, 1 / 60, 1], - penForceTime: 3, - penLeavingLimits: [0, 0, 0, 0] - }, - { - ghostSpeed: 0.95, - ghostTunnelSpeed: 0.5, - playerSpeed: 1, - dotEatingSpeed: 0.87, - ghostFrightSpeed: 0.6, - playerFrightSpeed: 1, - dotEatingFrightSpeed: 0.87, - elroyDotsLeftPart1: 50, - elroySpeedPart1: 1, - elroyDotsLeftPart2: 25, - elroySpeedPart2: 1.05, - frightTime: 2, - frightBlinkCount: 5, - fruit: 5, - fruitScore: 1E3, - ghostModeSwitchTimes: [5, 20, 5, 20, 5, 1037, 1 / 60, 1], - penForceTime: 3, - penLeavingLimits: [0, 0, 0, 0] - }, - { - ghostSpeed: 0.95, - ghostTunnelSpeed: 0.5, - playerSpeed: 1, - dotEatingSpeed: 0.87, - ghostFrightSpeed: 0.6, - playerFrightSpeed: 1, - dotEatingFrightSpeed: 0.87, - elroyDotsLeftPart1: 50, - elroySpeedPart1: 1, - elroyDotsLeftPart2: 25, - elroySpeedPart2: 1.05, - frightTime: 2, - frightBlinkCount: 5, - fruit: 5, - fruitScore: 1E3, - ghostModeSwitchTimes: [5, 20, 5, 20, 5, 1037, 1 / 60, 1], - penForceTime: 3, - penLeavingLimits: [0, 0, 0, 0] - }, - { - ghostSpeed: 0.95, - ghostTunnelSpeed: 0.5, - playerSpeed: 1, - dotEatingSpeed: 0.87, - ghostFrightSpeed: 0.6, - playerFrightSpeed: 1, - dotEatingFrightSpeed: 0.87, - elroyDotsLeftPart1: 60, - elroySpeedPart1: 1, - elroyDotsLeftPart2: 30, - elroySpeedPart2: 1.05, - frightTime: 1, - frightBlinkCount: 3, - fruit: 6, - fruitScore: 2E3, - ghostModeSwitchTimes: [5, 20, 5, 20, 5, 1037, 1 / 60, 1], - penForceTime: 3, - penLeavingLimits: [0, 0, 0, 0], - cutsceneId: 3 - }, - { - ghostSpeed: 0.95, - ghostTunnelSpeed: 0.5, - playerSpeed: 1, - dotEatingSpeed: 0.87, - ghostFrightSpeed: 0.6, - playerFrightSpeed: 1, - dotEatingFrightSpeed: 0.87, - elroyDotsLeftPart1: 60, - elroySpeedPart1: 1, - elroyDotsLeftPart2: 30, - elroySpeedPart2: 1.05, - frightTime: 5, - frightBlinkCount: 5, - fruit: 6, - fruitScore: 2E3, - ghostModeSwitchTimes: [5, 20, 5, 20, 5, 1037, 1 / 60, 1], - penForceTime: 3, - penLeavingLimits: [0, 0, 0, 0] - }, - { - ghostSpeed: 0.95, - ghostTunnelSpeed: 0.5, - playerSpeed: 1, - dotEatingSpeed: 0.87, - ghostFrightSpeed: 0.6, - playerFrightSpeed: 1, - dotEatingFrightSpeed: 0.87, - elroyDotsLeftPart1: 60, - elroySpeedPart1: 1, - elroyDotsLeftPart2: 30, - elroySpeedPart2: 1.05, - frightTime: 2, - frightBlinkCount: 5, - fruit: 7, - fruitScore: 3E3, - ghostModeSwitchTimes: [5, 20, 5, 20, 5, 1037, 1 / 60, 1], - penForceTime: 3, - penLeavingLimits: [0, 0, 0, 0] - }, - { - ghostSpeed: 0.95, - ghostTunnelSpeed: 0.5, - playerSpeed: 1, - dotEatingSpeed: 0.87, - ghostFrightSpeed: 0.6, - playerFrightSpeed: 1, - dotEatingFrightSpeed: 0.87, - elroyDotsLeftPart1: 80, - elroySpeedPart1: 1, - elroyDotsLeftPart2: 40, - elroySpeedPart2: 1.05, - frightTime: 1, - frightBlinkCount: 3, - fruit: 7, - fruitScore: 3E3, - ghostModeSwitchTimes: [5, 20, 5, 20, 5, 1037, 1 / 60, 1], - penForceTime: 3, - penLeavingLimits: [0, 0, 0, 0] - }, - { - ghostSpeed: 0.95, - ghostTunnelSpeed: 0.5, - playerSpeed: 1, - dotEatingSpeed: 0.87, - ghostFrightSpeed: 0.6, - playerFrightSpeed: 1, - dotEatingFrightSpeed: 0.87, - elroyDotsLeftPart1: 80, - elroySpeedPart1: 1, - elroyDotsLeftPart2: 40, - elroySpeedPart2: 1.05, - frightTime: 1, - frightBlinkCount: 3, - fruit: 8, - fruitScore: 5E3, - ghostModeSwitchTimes: [5, 20, 5, 20, 5, 1037, 1 / 60, 1], - penForceTime: 3, - penLeavingLimits: [0, 0, 0, 0], - cutsceneId: 3 - }, - { - ghostSpeed: 0.95, - ghostTunnelSpeed: 0.5, - playerSpeed: 1, - dotEatingSpeed: 0.87, - ghostFrightSpeed: 0.6, - playerFrightSpeed: 1, - dotEatingFrightSpeed: 0.87, - elroyDotsLeftPart1: 80, - elroySpeedPart1: 1, - elroyDotsLeftPart2: 40, - elroySpeedPart2: 1.05, - frightTime: 3, - frightBlinkCount: 5, - fruit: 8, - fruitScore: 5E3, - ghostModeSwitchTimes: [5, 20, 5, 20, 5, 1037, 1 / 60, 1], - penForceTime: 3, - penLeavingLimits: [0, 0, 0, 0] - }, - { - ghostSpeed: 0.95, - ghostTunnelSpeed: 0.5, - playerSpeed: 1, - dotEatingSpeed: 0.87, - ghostFrightSpeed: 0.6, - playerFrightSpeed: 1, - dotEatingFrightSpeed: 0.87, - elroyDotsLeftPart1: 100, - elroySpeedPart1: 1, - elroyDotsLeftPart2: 50, - elroySpeedPart2: 1.05, - frightTime: 1, - frightBlinkCount: 3, - fruit: 8, - fruitScore: 5E3, - ghostModeSwitchTimes: [5, 20, 5, 20, 5, 1037, 1 / 60, 1], - penForceTime: 3, - penLeavingLimits: [0, 0, 0, 0] - }, - { - ghostSpeed: 0.95, - ghostTunnelSpeed: 0.5, - playerSpeed: 1, - dotEatingSpeed: 0.87, - ghostFrightSpeed: 0.6, - playerFrightSpeed: 1, - dotEatingFrightSpeed: 0.87, - elroyDotsLeftPart1: 100, - elroySpeedPart1: 1, - elroyDotsLeftPart2: 50, - elroySpeedPart2: 1.05, - frightTime: 1, - frightBlinkCount: 3, - fruit: 8, - fruitScore: 5E3, - ghostModeSwitchTimes: [5, 20, 5, 20, 5, 1037, 1 / 60, 1], - penForceTime: 3, - penLeavingLimits: [0, 0, 0, 0] - }, - { - ghostSpeed: 0.95, - ghostTunnelSpeed: 0.5, - playerSpeed: 1, - dotEatingSpeed: 0.87, - ghostFrightSpeed: 0.6, - playerFrightSpeed: 1, - dotEatingFrightSpeed: 0.87, - elroyDotsLeftPart1: 100, - elroySpeedPart1: 1, - elroyDotsLeftPart2: 50, - elroySpeedPart2: 1.05, - frightTime: 0, - frightBlinkCount: 0, - fruit: 8, - fruitScore: 5E3, - ghostModeSwitchTimes: [5, 20, 5, 20, 5, 1037, 1 / 60, 1], - penForceTime: 3, - penLeavingLimits: [0, 0, 0, 0], - cutsceneId: 3 - }, - { - ghostSpeed: 0.95, - ghostTunnelSpeed: 0.5, - playerSpeed: 1, - dotEatingSpeed: 0.87, - ghostFrightSpeed: 0.6, - playerFrightSpeed: 1, - dotEatingFrightSpeed: 0.87, - elroyDotsLeftPart1: 100, - elroySpeedPart1: 1, - elroyDotsLeftPart2: 50, - elroySpeedPart2: 1.05, - frightTime: 1, - frightBlinkCount: 3, - fruit: 8, - fruitScore: 5E3, - ghostModeSwitchTimes: [5, 20, 5, 20, 5, 1037, 1 / 60, 1], - penForceTime: 3, - penLeavingLimits: [0, 0, 0, 0] - }, - { - ghostSpeed: 0.95, - ghostTunnelSpeed: 0.5, - playerSpeed: 1, - dotEatingSpeed: 0.87, - ghostFrightSpeed: 0.6, - playerFrightSpeed: 1, - dotEatingFrightSpeed: 0.87, - elroyDotsLeftPart1: 120, - elroySpeedPart1: 1, - elroyDotsLeftPart2: 60, - elroySpeedPart2: 1.05, - frightTime: 0, - frightBlinkCount: 0, - fruit: 8, - fruitScore: 5E3, - ghostModeSwitchTimes: [5, 20, 5, 20, 5, 1037, 1 / 60, 1], - penForceTime: 3, - penLeavingLimits: [0, 0, 0, 0] - }, - { - ghostSpeed: 0.95, - ghostTunnelSpeed: 0.5, - playerSpeed: 1, - dotEatingSpeed: 0.87, - ghostFrightSpeed: 0.6, - playerFrightSpeed: 1, - dotEatingFrightSpeed: 0.87, - elroyDotsLeftPart1: 120, - elroySpeedPart1: 1, - elroyDotsLeftPart2: 60, - elroySpeedPart2: 1.05, - frightTime: 0, - frightBlinkCount: 0, - fruit: 8, - fruitScore: 5E3, - ghostModeSwitchTimes: [5, 20, 5, 20, 5, 1037, 1 / 60, 1], - penForceTime: 3, - penLeavingLimits: [0, 0, 0, 0] - }, - { - ghostSpeed: 0.95, - ghostTunnelSpeed: 0.5, - playerSpeed: 0.9, - dotEatingSpeed: 0.79, - ghostFrightSpeed: 0.75, - playerFrightSpeed: 0.9, - dotEatingFrightSpeed: 0.79, - elroyDotsLeftPart1: 120, - elroySpeedPart1: 1, - elroyDotsLeftPart2: 60, - elroySpeedPart2: 1.05, - frightTime: 0, - frightBlinkCount: 0, - fruit: 8, - fruitScore: 5E3, - ghostModeSwitchTimes: [5, 20, 5, 20, 5, 1037, 1 / 60, 1], - penForceTime: 3, - penLeavingLimits: [0, 0, 0, 0] - }], - A = { - 1: [{ - x: 37.6, - y: 7, - dir: 1, - dest: 6.375, - speed: 0.48 - }, - { - x: 37.6, - y: 6.375, - dir: 2, - dest: 7.625, - speed: 0.48 - }, - { - x: 37.6, - y: 7.625, - dir: 1, - dest: 7, - speed: 0.48 - }], - 2: [{ - x: 39.5, - y: 7, - dir: 2, - dest: 7.625, - speed: 0.48 - }, - { - x: 39.5, - y: 7.625, - dir: 1, - dest: 6.375, - speed: 0.48 - }, - { - x: 39.5, - y: 6.375, - dir: 2, - dest: 7, - speed: 0.48 - }], - 3: [{ - x: 41.4, - y: 7, - dir: 1, - dest: 6.375, - speed: 0.48 - }, - { - x: 41.4, - y: 6.375, - dir: 2, - dest: 7.625, - speed: 0.48 - }, - { - x: 41.4, - y: 7.625, - dir: 1, - dest: 7, - speed: 0.48 - }], - 4: [{ - x: 37.6, - y: 7, - dir: 8, - dest: 39.5, - speed: y - }, - { - x: 39.5, - y: 7, - dir: 1, - dest: 4, - speed: y - }], - 5: [{ - x: 39.5, - y: 7, - dir: 1, - dest: 4, - speed: y - }], - 6: [{ - x: 41.4, - y: 7, - dir: 4, - dest: 39.5, - speed: y - }, - { - x: 39.5, - y: 7, - dir: 1, - dest: 4, - speed: y - }], - 7: [{ - x: 39.5, - y: 4, - dir: 2, - dest: 7, - speed: 1.6 - }, - { - x: 39.5, - y: 7, - dir: 4, - dest: 37.625, - speed: 1.6 - }], - 8: [{ - x: 39.5, - y: 4, - dir: 2, - dest: 7, - speed: 1.6 - }], - 9: [{ - x: 39.5, - y: 4, - dir: 2, - dest: 7, - speed: 1.6 - }, - { - x: 39.5, - y: 7, - dir: 8, - dest: 41.375, - speed: 1.6 - }], - 10: [{ - x: 37.6, - y: 7, - dir: 8, - dest: 39.5, - speed: y - }, - { - x: 39.5, - y: 7, - dir: 1, - dest: 4, - speed: y - }], - 11: [{ - x: 39.5, - y: 7, - dir: 1, - dest: 4, - speed: y - }], - 12: [{ - x: 41.4, - y: 7, - dir: 4, - dest: 39.5, - speed: y - }, - { - x: 39.5, - y: 7, - dir: 1, - dest: 4, - speed: y - }] - }, - B = { - 1: { - actors: [{ - ghost: e, - x: 64, - y: 9, - id: 0 - }, - { - ghost: a, - x: 68.2, - y: 9, - id: 1 - }], - sequence: [{ - time: 5.5, - moves: [{ - dir: 4, - speed: 0.75 * 0.8 * 2 - }, - { - dir: 4, - speed: 0.78 * 0.8 * 2 - }] - }, - { - time: 0.1, - moves: [{ - dir: 4, - speed: 32 - }, - { - dir: 4, - speed: 0 - }] - }, - { - time: 9, - moves: [{ - dir: 8, - speed: 0.75 * 0.8 * 2, - elId: "pcm-bpcm" - }, - { - dir: 8, - speed: 0.8, - mode: 4 - }] - }] - }, - 2: { - actors: [{ - ghost: e, - x: 64, - y: 9, - id: 0 - }, - { - ghost: a, - x: 70.2, - y: 9, - id: 1 - }, - { - ghost: a, - x: 32, - y: 9.5, - id: 2 - }], - sequence: [{ - time: 2.7, - moves: [{ - dir: 4, - speed: 0.75 * 0.8 * 2 - }, - { - dir: 4, - speed: 0.78 * 0.8 * 2 - }, - { - dir: 0, - speed: 0, - elId: "pcm-stck" - }] - }, - { - time: 1, - moves: [{ - dir: 4, - speed: 0.75 * 0.8 * 2 - }, - { - dir: 4, - speed: 0.1 * 0.8 - }, - { - dir: 0, - speed: 0, - elId: "pcm-stck" - }] - }, - { - time: 1.3, - moves: [{ - dir: 4, - speed: 0.75 * 0.8 * 2 - }, - { - dir: 4, - speed: 0 - }, - { - dir: 0, - speed: 0, - elId: "pcm-stck" - }] - }, - { - time: 1, - moves: [{ - dir: 4, - speed: 0.75 * 0.8 * 2 - }, - { - dir: 4, - speed: 0, - elId: "pcm-ghfa" - }, - { - dir: 0, - speed: 0, - elId: "pcm-stck" - }] - }, - { - time: 2.5, - moves: [{ - dir: 4, - speed: 0.75 * 0.8 * 2 - }, - { - dir: 4, - speed: 0, - elId: "pcm-ghfa" - }, - { - dir: 0, - speed: 0, - elId: "pcm-stck" - }] - }] - }, - 3: { - actors: [{ - ghost: e, - x: 64, - y: 9, - id: 0 - }, - { - ghost: a, - x: 70.2, - y: 9, - id: 2 - }], - sequence: [{ - time: 5.3, - moves: [{ - dir: 4, - speed: 0.75 * 0.8 * 2 - }, - { - dir: 4, - speed: 0.78 * 0.8 * 2, - elId: "pcm-ghin" - }] - }, - { - time: 5.3, - moves: [{ - dir: 4, - speed: 0 - }, - { - dir: 8, - speed: 0.78 * 0.8 * 2, - elId: "pcm-gbug" - }] - }] - } - }, - C = [90, 45, 30], - D = C[0]; - - function E(b) { - this.id = b - } - E.prototype.A = function () { - var b = r[g.playerCount][this.id]; - this.pos = [b.y * 8, b.x * 8]; - this.posDelta = [0, 0]; - this.tilePos = [b.y * 8, b.x * 8]; - this.targetPos = [b.scatterY * 8, b.scatterX * 8]; - this.scatterPos = [b.scatterY * 8, b.scatterX * 8]; - this.lastActiveDir = this.dir = b.dir; - this.physicalSpeed = this.requestedDir = this.nextDir = 0; - this.c(0); - this.reverseDirectionsNext = this.freeToLeavePen = this.modeChangedWhileInPen = this.eatenInThisFrightMode = e; - this.l() - }; - E.prototype.createElement = function () { - this.el = document.createElement("div"); - this.el.className = "pcm-ac"; - this.el.id = "actor" + this.id; - g.prepareElement(this.el, 0, 0); - g.playfieldEl.appendChild(this.el); - this.elPos = [0, 0]; - this.elBackgroundPos = [0, 0] - }; - E.prototype.a = function (b) { - var c = this.mode; - this.mode = b; - if (this.id == g.playerCount + 3 && (b == 16 || c == 16)) g.updateCruiseElroySpeed(); - switch (c) { - case 32: - g.ghostExitingPenNow = e; - break; - case 8: - g.ghostEyesCount > 0 && g.ghostEyesCount--; - g.ghostEyesCount == 0 && g.playAmbientSound(); - break - } - switch (b) { - case 4: - this.fullSpeed = g.levels.ghostFrightSpeed * 0.8; - this.tunnelSpeed = g.levels.ghostTunnelSpeed * 0.8; - this.followingRoutine = e; - break; - case 1: - this.fullSpeed = g.levels.ghostSpeed * 0.8; - this.tunnelSpeed = g.levels.ghostTunnelSpeed * 0.8; - this.followingRoutine = - e; - break; - case 2: - this.targetPos = this.scatterPos; - this.fullSpeed = g.levels.ghostSpeed * 0.8; - this.tunnelSpeed = g.levels.ghostTunnelSpeed * 0.8; - this.followingRoutine = e; - break; - case 8: - this.tunnelSpeed = this.fullSpeed = 1.6; - this.targetPos = [s[0], s[1]]; - this.freeToLeavePen = this.followingRoutine = e; - break; - case 16: - this.l(); - this.followingRoutine = a; - this.routineMoveId = -1; - switch (this.id) { - case g.playerCount + 1: - this.routineToFollow = 2; - break; - case g.playerCount + 2: - this.routineToFollow = 1; - break; - case g.playerCount + 3: - this.routineToFollow = - 3; - break - } - break; - case 32: - this.followingRoutine = a; - this.routineMoveId = -1; - switch (this.id) { - case g.playerCount + 1: - this.routineToFollow = 5; - break; - case g.playerCount + 2: - this.routineToFollow = 4; - break; - case g.playerCount + 3: - this.routineToFollow = 6; - break - } - g.ghostExitingPenNow = a; - break; - case 64: - this.followingRoutine = a; - this.routineMoveId = -1; - switch (this.id) { - case g.playerCount: - case g.playerCount + 1: - this.routineToFollow = 8; - break; - case g.playerCount + 2: - this.routineToFollow = 7; - break; - case g.playerCount + 3: - this.routineToFollow = 9; - break - } - break; - case 128: - this.followingRoutine = a; - this.routineMoveId = -1; - switch (this.id) { - case g.playerCount: - case g.playerCount + 1: - this.routineToFollow = 11; - break; - case g.playerCount + 2: - this.routineToFollow = 10; - break; - case g.playerCount + 3: - this.routineToFollow = 12; - break - } - break - } - this.d() - }; - E.prototype.l = function () { - if (this.id >= g.playerCount) this.targetPlayerId = Math.floor(g.rand() * g.playerCount) - }; - E.prototype.z = function (b) { - if (this.dir == g.oppositeDirections[b]) { - this.dir = b; - this.posDelta = [0, 0]; - this.currentSpeed != 2 && this.c(0); - if (this.dir != 0) this.lastActiveDir = this.dir; - this.nextDir = 0 - } else if (this.dir != b) if (this.dir == 0) { - if (g.playfield[this.pos[0]][this.pos[1]].allowedDir & b) this.dir = b - } else { - var c = g.playfield[this.tilePos[0]][this.tilePos[1]]; - if (c && c.allowedDir & b) { - c = l[this.dir]; - var d = [this.pos[0], this.pos[1]]; - d[c.axis] -= c.increment; - var f = 0; - if (d[0] == this.tilePos[0] && d[1] == this.tilePos[1]) f = 1; - else { - d[c.axis] -= c.increment; - if (d[0] == this.tilePos[0] && d[1] == this.tilePos[1]) f = 2 - } - if (f) { - this.dir = b; - this.pos[0] = this.tilePos[0]; - this.pos[1] = this.tilePos[1]; - c = l[this.dir]; - this.pos[c.axis] += c.increment * f; - return - } - } - this.nextDir = b; - this.posDelta = [0, 0] - } - }; - E.prototype.i = function (b) { - var c = this.tilePos, - d = l[this.dir], - f = [c[0], c[1]]; - f[d.axis] += d.increment * 8; - var h = g.playfield[f[0]][f[1]]; - if (b && !h.intersection) h = g.playfield[c[0]][c[1]]; - if (h.intersection) switch (this.mode) { - case 2: - case 1: - case 8: - if ((this.dir & h.allowedDir) == 0 && h.allowedDir == g.oppositeDirections[this.dir]) this.nextDir = g.oppositeDirections[this.dir]; - else { - b = 99999999999; - c = 0; - for (var j in i) { - var k = i[j]; - if (h.allowedDir & k && this.dir != g.oppositeDirections[k]) { - d = l[k]; - var x = [f[0], f[1]]; - x[d.axis] += d.increment; - d = g.getDistance(x, [this.targetPos[0], this.targetPos[1]]); - if (d < b) { - b = d; - c = k - } - } - } - if (c) this.nextDir = c - } - break; - case 4: - if ((this.dir & h.allowedDir) == 0 && h.allowedDir == g.oppositeDirections[this.dir]) this.nextDir = g.oppositeDirections[this.dir]; - else { - do f = i[Math.floor(g.rand() * 4)]; - while ((f & h.allowedDir) == 0 || f == g.oppositeDirections[this.dir]); - this.nextDir = f - } - break - } - }; - E.prototype.p = function (b) { - g.tilesChanged = a; - if (this.reverseDirectionsNext) { - this.dir = g.oppositeDirections[this.dir]; - this.nextDir = 0; - this.reverseDirectionsNext = e; - this.i(a) - } - if (!this.ghost && !g.playfield[b[0]][b[1]].path) { - this.pos[0] = this.lastGoodTilePos[0]; - this.pos[1] = this.lastGoodTilePos[1]; - b[0] = this.lastGoodTilePos[0]; - b[1] = this.lastGoodTilePos[1]; - this.dir = 0 - } else this.lastGoodTilePos = [b[0], b[1]]; - g.playfield[b[0]][b[1]].type == 1 && this.mode != 8 ? this.c(2) : this.c(0); - !this.ghost && g.playfield[b[0]][b[1]].dot && g.dotEaten(this.id, b); - this.tilePos[0] = b[0]; - this.tilePos[1] = b[1] - }; - E.prototype.t = function () { - var b = this.tilePos; - switch (this.dir) { - case 1: - var c = [b[0], b[1]], - d = [b[0] + 3.6, b[1]]; - break; - case 2: - c = [b[0] - 4, b[1]]; - d = [b[0], b[1]]; - break; - case 4: - c = [b[0], b[1]]; - d = [b[0], b[1] + 3.6]; - break; - case 8: - c = [b[0], b[1] - 4]; - d = [b[0], b[1]]; - break - } - if (this.pos[0] >= c[0] && this.pos[0] <= d[0] && this.pos[1] >= c[1] && this.pos[1] <= d[1]) { - b = l[this.nextDir]; - this.posDelta[b.axis] += b.increment - } - }; - E.prototype.n = function () { - if (this.pos[0] == q[0].y * 8 && this.pos[1] == q[0].x * 8) { - this.pos[0] = q[1].y * 8; - this.pos[1] = (q[1].x - 1) * 8 - } else if (this.pos[0] == q[1].y * 8 && this.pos[1] == q[1].x * 8) { - this.pos[0] = q[0].y * 8; - this.pos[1] = (q[0].x + 1) * 8 - } - this.mode == 8 && this.pos[0] == s[0] && this.pos[1] == s[1] && this.a(64); - if (!this.ghost && this.pos[0] == v[0] && (this.pos[1] == v[1] || this.pos[1] == v[1] + 8)) g.eatFruit(this.id) - }; - E.prototype.u = function () { - this.n(); - this.ghost && this.i(e); - var b = g.playfield[this.pos[0]][this.pos[1]]; - if (b.intersection) if (this.nextDir && this.nextDir & b.allowedDir) { - if (this.dir != 0) this.lastActiveDir = this.dir; - this.dir = this.nextDir; - this.nextDir = 0; - if (!this.ghost) { - this.pos[0] += this.posDelta[0]; - this.pos[1] += this.posDelta[1]; - this.posDelta = [0, 0] - } - } else if ((this.dir & b.allowedDir) == 0) { - if (this.dir != 0) this.lastActiveDir = this.dir; - this.nextDir = this.dir = 0; - this.c(0) - } - }; - E.prototype.o = function () { - var b = this.pos[0] / 8, - c = this.pos[1] / 8, - d = [Math.round(b) * 8, Math.round(c) * 8]; - if (d[0] != this.tilePos[0] || d[1] != this.tilePos[1]) this.p(d); - else { - b = [Math.floor(b) * 8, Math.floor(c) * 8]; - this.pos[1] == b[1] && this.pos[0] == b[0] && this.u() - }!this.ghost && this.nextDir && g.playfield[d[0]][d[1]].intersection && this.nextDir & g.playfield[d[0]][d[1]].allowedDir && this.t() - }; - E.prototype.B = function () { - if (this.id == g.playerCount && g.dotsRemaining < g.levels.elroyDotsLeftPart1 && this.mode == 2 && (!g.lostLifeOnThisLevel || g.actors[g.playerCount + 3].mode != 16)) { - var b = g.actors[this.targetPlayerId]; - this.targetPos = [b.tilePos[0], b.tilePos[1]] - } else if (this.ghost && this.mode == 1) { - b = g.actors[this.targetPlayerId]; - switch (this.id) { - case g.playerCount: - this.targetPos = [b.tilePos[0], b.tilePos[1]]; - break; - case g.playerCount + 1: - this.targetPos = [b.tilePos[0], b.tilePos[1]]; - var c = l[b.dir]; - this.targetPos[c.axis] += 32 * c.increment; - if (b.dir == 1) this.targetPos[1] -= 32; - break; - case g.playerCount + 2: - var d = g.actors[g.playerCount], - f = [b.tilePos[0], b.tilePos[1]]; - c = l[b.dir]; - f[c.axis] += 16 * c.increment; - if (b.dir == 1) f[1] -= 16; - this.targetPos[0] = f[0] * 2 - d.tilePos[0]; - this.targetPos[1] = f[1] * 2 - d.tilePos[1]; - break; - case g.playerCount + 3: - c = g.getDistance(b.tilePos, this.tilePos); - this.targetPos = c > 64 ? [b.tilePos[0], b.tilePos[1]] : this.scatterPos; - break - } - } - }; - E.prototype.v = function () { - this.routineMoveId++; - if (this.routineMoveId == A[this.routineToFollow].length) if (this.mode == 16 && this.freeToLeavePen && !g.ghostExitingPenNow) { - this.eatenInThisFrightMode ? this.a(128) : this.a(32); - return - } else if (this.mode == 32 || this.mode == 128) { - this.pos = [s[0], s[1] + 4]; - this.dir = this.modeChangedWhileInPen ? 8 : 4; - var b = g.mainGhostMode; - if (this.mode == 128 && b == 4) b = g.lastMainGhostMode; - this.a(b); - return - } else if (this.mode == 64) { - if (this.id == g.playerCount || this.freeToLeavePen) this.a(128); - else { - this.eatenInThisFrightMode = - a; - this.a(16) - } - return - } else this.routineMoveId = 0; - b = A[this.routineToFollow][this.routineMoveId]; - this.pos[0] = b.y * 8; - this.pos[1] = b.x * 8; - this.dir = b.dir; - this.physicalSpeed = 0; - this.speedIntervals = g.getSpeedIntervals(b.speed); - this.proceedToNextRoutineMove = e; - this.b() - }; - E.prototype.m = function () { - var b = A[this.routineToFollow][this.routineMoveId]; - if (b) if (this.speedIntervals[g.intervalTime]) { - var c = l[this.dir]; - this.pos[c.axis] += c.increment; - switch (this.dir) { - case 1: - case 4: - if (this.pos[c.axis] < b.dest * 8) { - this.pos[c.axis] = b.dest * 8; - this.proceedToNextRoutineMove = a - } - break; - case 2: - case 8: - if (this.pos[c.axis] > b.dest * 8) { - this.pos[c.axis] = b.dest * 8; - this.proceedToNextRoutineMove = a - } - break - } - this.b() - } - }; - E.prototype.j = function () { - if (this.routineMoveId == -1 || this.proceedToNextRoutineMove) this.v(); - this.m() - }; - E.prototype.d = function () { - switch (this.currentSpeed) { - case 0: - var b = this.id == g.playerCount && (this.mode == 2 || this.mode == 1) ? g.cruiseElroySpeed : this.fullSpeed; - break; - case 1: - b = this.dotEatingSpeed; - break; - case 2: - b = this.tunnelSpeed; - break - } - if (this.physicalSpeed != b) { - this.physicalSpeed = b; - this.speedIntervals = g.getSpeedIntervals(this.physicalSpeed) - } - }; - E.prototype.c = function (b) { - this.currentSpeed = b; - this.d() - }; - E.prototype.e = function () { - if (this.dir) if (this.speedIntervals[g.intervalTime]) { - var b = l[this.dir]; - this.pos[b.axis] += b.increment; - this.o(); - this.b() - } - }; - E.prototype.move = function () { - if (g.gameplayMode == 0 || this.ghost && g.gameplayMode == 1 && (this.mode == 8 || this.mode == 64)) { - if (this.requestedDir != 0) { - this.z(this.requestedDir); - this.requestedDir = 0 - } - if (this.followingRoutine) { - this.j(); - this.mode == 64 && this.j() - } else { - this.e(); - this.mode == 8 && this.e() - } - } - }; - E.prototype.k = function () { - var b = g.getPlayfieldX(this.pos[1] + this.posDelta[1]), - c = g.getPlayfieldY(this.pos[0] + this.posDelta[0]); - if (this.elPos[0] != c || this.elPos[1] != b) { - this.elPos[0] = c; - this.elPos[1] = b; - this.el.style.left = b + "px"; - this.el.style.top = c + "px" - } - }; - E.prototype.s = function () { - var b = 0, - c = 0, - d = this.dir; - if (d == 0) d = this.lastActiveDir; - if (g.gameplayMode == 1 && this.id == g.playerEatingGhostId) { - b = 3; - c = 0 - } else if ((g.gameplayMode == 9 || g.gameplayMode == 10) && this.id == 0) { - b = 2; - c = 0 - } else if (g.gameplayMode == 4 || g.gameplayMode == 5 || g.gameplayMode == 7) { - b = this.id == 0 ? 2 : 4; - c = 0 - } else if (g.gameplayMode == 3) if (this.id == g.playerDyingId) { - d = 20 - Math.floor(g.gameplayModeTime / g.timing[4] * 21); - if (this.id == 0) { - b = d - 1; - switch (b) { - case -1: - b = 0; - break; - case 11: - b = 10; - break; - case 12: - case 13: - case 14: - case 15: - case 16: - case 17: - case 18: - case 19: - case 20: - b = - 11; - break - } - c = 12 - } else switch (d) { - case 0: - case 1: - case 2: - case 6: - case 10: - b = 4; - c = 3; - break; - case 3: - case 7: - case 11: - b = 4; - c = 0; - break; - case 4: - case 8: - case 12: - case 13: - case 14: - case 15: - case 16: - case 17: - case 18: - case 19: - case 20: - b = 4; - c = 2; - break; - case 5: - case 9: - b = 4; - c = 1; - break - } - } else { - b = 3; - c = 0 - } else if (this.el.id == "pcm-bpcm") { - b = 14; - c = 0; - d = Math.floor(g.globalTime * 0.2) % 4; - if (d == 3) d = 1; - c += 2 * d - } else { - switch (d) { - case 4: - c = 0; - break; - case 8: - c = 1; - break; - case 1: - c = 2; - break; - case 2: - c = 3; - break - } - if (g.gameplayMode != 2) b = Math.floor(g.globalTime * 0.3) % 4; - if (b == 3 && this.dir == 0) b = 0; - if (b == 2 && this.id == 0) b = 0; - if (b == 3) { - b = 2; - if (this.id == 0) c = 0 - } - if (this.id == 1) b += 4 - } - return [c, b] - }; - E.prototype.r = function () { - var b = 0, - c = 0; - if (g.gameplayMode == 10 || g.gameplayMode == 4 || g.gameplayMode == 3) { - b = 3; - c = 0 - } else if (g.gameplayMode == 1 && this.id == g.ghostBeingEatenId) { - switch (g.modeScoreMultiplier) { - case 2: - b = 0; - break; - case 4: - b = 1; - break; - case 8: - b = 2; - break; - case 16: - b = 3; - break - } - c = 11; - this.el.className = "pcm-ac pcm-n" - } else if (this.mode == 4 || (this.mode == 16 || this.mode == 32) && g.mainGhostMode == 4 && !this.eatenInThisFrightMode) { - b = 0; - c = 8; - if (g.frightModeTime < g.levels.frightTotalTime - g.levels.frightTime && Math.floor(g.frightModeTime / g.timing[1]) % 2 == 0) b += 2; - b += Math.floor(g.globalTime / 16) % 2 - } else if (this.mode == 8 || this.mode == 64) { - c = this.nextDir; - if (!c) c = this.dir; - switch (c) { - case 4: - b = 2; - break; - case 8: - b = 3; - break; - case 1: - b = 0; - break; - case 2: - b = 1; - break - } - c = 10 - } else if (this.el.id == "pcm-ghin") { - b = 6; - c = 8; - b += Math.floor(g.globalTime / 16) % 2 - } else if (this.el.id == "pcm-gbug") { - b = 6; - c = 9; - c += Math.floor(g.globalTime / 16) % 2 - } else if (this.el.id == "pcm-ghfa") { - b = g.cutsceneSequenceId == 3 ? 6 : 7; - c = 11 - } else if (this.el.id == "pcm-stck") { - b = g.cutsceneSequenceId == 1 ? g.cutsceneTime > 60 ? 1 : g.cutsceneTime > 45 ? 2 : 3 : g.cutsceneSequenceId == 2 ? 3 : g.cutsceneSequenceId == 3 || g.cutsceneSequenceId == 4 ? 4 : 0; - c = 13 - } else { - c = this.nextDir; - if (!c || g.playfield[this.tilePos[0]][this.tilePos[1]].type == 1) c = this.dir; - switch (c) { - case 4: - b = 4; - break; - case 8: - b = 6; - break; - case 1: - b = 0; - break; - case 2: - b = 2; - break - } - c = 4 + this.id - g.playerCount; - if (this.speed > 0 || g.gameplayMode != 13) b += Math.floor(g.globalTime / 16) % 2 - } - return [c, b] - }; - E.prototype.b = function () { - this.k(); - var b = [0, 0]; - b = g.gameplayMode == 8 || g.gameplayMode == 14 ? [0, 3] : this.ghost ? this.r() : this.s(); - if (this.elBackgroundPos[0] != b[0] || this.elBackgroundPos[1] != b[1]) { - this.elBackgroundPos[0] = b[0]; - this.elBackgroundPos[1] = b[1]; - b[0] *= 16; - b[1] *= 16; - g.changeElementBkPos(this.el, b[1], b[0], a) - } - }; - g.rand = function () { - var b = 4294967296, - c = 134775813; - c = c * g.randSeed + 1; - return (g.randSeed = c % b) / b - }; - g.seed = function (b) { - g.randSeed = b - }; - g.getDistance = function (b, c) { - return Math.sqrt((c[1] - b[1]) * (c[1] - b[1]) + (c[0] - b[0]) * (c[0] - b[0])) - }; - g.getPlayfieldX = function (b) { - return b + -32 - }; - g.getPlayfieldY = function (b) { - return b + 0 - }; - g.getCorrectedSpritePos = function (b) { - return b / 8 * 10 + 2 - }; - g.getDotElementId = function (b, c) { - return "pcm-d" + b + "-" + c - }; - g.showElementById = function (b, c) { - var d = document.getElementById(b); - if (d) d.style.visibility = c ? "visible" : "hidden" - }; - g.getAbsoluteElPos = function (b) { - var c = [0, 0]; - do { - c[0] += b.offsetTop; - c[1] += b.offsetLeft - } while (b = b.offsetParent); - return c - }; - g.prepareElement = function (b, c, d) { - c = g.getCorrectedSpritePos(parseInt(c, 10)); - d = g.getCorrectedSpritePos(parseInt(d, 10)); - if (g.useCss) { - b.style.backgroundImage = "url(logos/pacman10-hp-sprite.png)"; - b.style.backgroundPosition = -c + "px " + -d + "px"; - b.style.backgroundRepeat = "no-repeat" - } else { - b.style.overflow = "hidden"; - c = "display: block; position: relative; left: " + -c + "px; top: " + -d + "px"; - b.innerHTML = '<img style="' + c + '" src="logos/pacman10-hp-sprite.png">' - } - }; - g.changeElementBkPos = function (b, c, d, f) { - if (f) { - c = g.getCorrectedSpritePos(c); - d = g.getCorrectedSpritePos(d) - } - if (g.useCss) b.style.backgroundPosition = -c + "px " + -d + "px"; - else if (b.childNodes[0]) { - b.childNodes[0].style.left = -c + "px"; - b.childNodes[0].style.top = -d + "px" - } - }; - g.determinePlayfieldDimensions = function () { - g.playfieldWidth = 0; - g.playfieldHeight = 0; - for (var b in n) { - var c = n[b]; - if (c.w) { - c = c.x + c.w - 1; - if (c > g.playfieldWidth) g.playfieldWidth = c - } else { - c = c.y + c.h - 1; - if (c > g.playfieldHeight) g.playfieldHeight = c - } - } - }; - g.preparePlayfield = function () { - g.playfield = []; - for (var b = 0; b <= g.playfieldHeight + 1; b++) { - g.playfield[b * 8] = []; - for (var c = -2; c <= g.playfieldWidth + 1; c++) g.playfield[b * 8][c * 8] = { - path: 0, - dot: 0, - intersection: 0 - } - } - }; - g.preparePaths = function () { - for (var b in n) { - var c = n[b], - d = c.type; - if (c.w) { - for (var f = c.y * 8, h = c.x * 8; h <= (c.x + c.w - 1) * 8; h += 8) { - g.playfield[f][h].path = a; - if (g.playfield[f][h].dot == 0) { - g.playfield[f][h].dot = 1; - g.dotsRemaining++ - } - g.playfield[f][h].type = !d || h != c.x * 8 && h != (c.x + c.w - 1) * 8 ? d : 0 - } - g.playfield[f][c.x * 8].intersection = a; - g.playfield[f][(c.x + c.w - 1) * 8].intersection = a - } else { - h = c.x * 8; - for (f = c.y * 8; f <= (c.y + c.h - 1) * 8; f += 8) { - if (g.playfield[f][h].path) g.playfield[f][h].intersection = a; - g.playfield[f][h].path = a; - if (g.playfield[f][h].dot == 0) { - g.playfield[f][h].dot = 1; - g.dotsRemaining++ - } - g.playfield[f][h].type = !d || f != c.y * 8 && f != (c.y + c.h - 1) * 8 ? d : 0 - } - g.playfield[c.y * 8][h].intersection = a; - g.playfield[(c.y + c.h - 1) * 8][h].intersection = a - } - } - for (b in o) if (o[b].w) for (h = o[b].x * 8; h <= (o[b].x + o[b].w - 1) * 8; h += 8) { - g.playfield[o[b].y * 8][h].dot = 0; - g.dotsRemaining-- - } else for (f = o[b].y * 8; f <= (o[b].y + o[b].h - 1) * 8; f += 8) { - g.playfield[f][o[b].x * 8].dot = 0; - g.dotsRemaining-- - } - }; - g.prepareAllowedDirections = function () { - for (var b = 8; b <= g.playfieldHeight * 8; b += 8) for (var c = 8; c <= g.playfieldWidth * 8; c += 8) { - g.playfield[b][c].allowedDir = 0; - if (g.playfield[b - 8][c].path) g.playfield[b][c].allowedDir += 1; - if (g.playfield[b + 8][c].path) g.playfield[b][c].allowedDir += 2; - if (g.playfield[b][c - 8].path) g.playfield[b][c].allowedDir += 4; - if (g.playfield[b][c + 8].path) g.playfield[b][c].allowedDir += 8 - } - }; - g.createDotElements = function () { - for (var b = 8; b <= g.playfieldHeight * 8; b += 8) for (var c = 8; c <= g.playfieldWidth * 8; c += 8) if (g.playfield[b][c].dot) { - var d = document.createElement("div"); - d.className = "pcm-d"; - d.id = g.getDotElementId(b, c); - d.style.left = c + -32 + "px"; - d.style.top = b + 0 + "px"; - g.playfieldEl.appendChild(d) - } - }; - g.createEnergizerElements = function () { - for (var b in p) { - var c = p[b], - d = g.getDotElementId(c.y * 8, c.x * 8); - document.getElementById(d).className = "pcm-e"; - g.prepareElement(document.getElementById(d), 0, 144); - g.playfield[c.y * 8][c.x * 8].dot = 2 - } - }; - g.createFruitElement = function () { - g.fruitEl = document.createElement("div"); - g.fruitEl.id = "pcm-f"; - g.fruitEl.style.left = g.getPlayfieldX(v[1]) + "px"; - g.fruitEl.style.top = g.getPlayfieldY(v[0]) + "px"; - g.prepareElement(g.fruitEl, -32, -16); - g.playfieldEl.appendChild(g.fruitEl) - }; - g.createPlayfieldElements = function () { - g.doorEl = document.createElement("div"); - g.doorEl.id = "pcm-do"; - g.doorEl.style.display = "none"; - g.playfieldEl.appendChild(g.doorEl); - g.createDotElements(); - g.createEnergizerElements(); - g.createFruitElement() - }; - g.createActors = function () { - g.actors = []; - for (var b = 0; b < g.playerCount + 4; b++) { - g.actors[b] = new E(b); - if (b < g.playerCount) { - g.actors[b].ghost = e; - g.actors[b].mode = 1 - } else g.actors[b].ghost = a - } - }; - g.restartActors = function () { - for (var b in g.actors) g.actors[b].A() - }; - g.createActorElements = function () { - for (var b in g.actors) g.actors[b].createElement() - }; - g.createPlayfield = function () { - g.playfieldEl = document.createElement("div"); - g.playfieldEl.id = "pcm-p"; - g.canvasEl.appendChild(g.playfieldEl) - }; - g.resetPlayfield = function () { - g.dotsRemaining = 0; - g.dotsEaten = 0; - g.playfieldEl.innerHTML = ""; - g.prepareElement(g.playfieldEl, 256, 0); - g.determinePlayfieldDimensions(); - g.preparePlayfield(); - g.preparePaths(); - g.prepareAllowedDirections(); - g.createPlayfieldElements(); - g.createActorElements() - }; - g.keyPressed = function (b) { - var c = e; - switch (b) { - case 37: - g.actors[0].requestedDir = 4; - c = a; - break; - case 38: - g.actors[0].requestedDir = 1; - c = a; - break; - case 39: - g.actors[0].requestedDir = 8; - c = a; - break; - case 40: - g.actors[0].requestedDir = 2; - c = a; - break; - case 65: - if (g.playerCount == 2) { - g.actors[1].requestedDir = 4; - c = a - } - break; - case 83: - if (g.playerCount == 2) { - g.actors[1].requestedDir = 2; - c = a - } - break; - case 68: - if (g.playerCount == 2) { - g.actors[1].requestedDir = 8; - c = a - } - break; - case 87: - if (g.playerCount == 2) { - g.actors[1].requestedDir = 1; - c = a - } - break - } - return c - }; - g.handleKeyDown = function (b) { - if (!b) b = window.event; - if (g.keyPressed(b.keyCode)) if (b.preventDefault) b.preventDefault(); - else b.returnValue = e - }; - g.canvasClicked = function (b, c) { - var d = g.getAbsoluteElPos(g.canvasEl); - b -= d[1] - -32; - c -= d[0] - 0; - d = g.actors[0]; - var f = g.getPlayfieldX(d.pos[1] + d.posDelta[1]) + 16, - h = g.getPlayfieldY(d.pos[0] + d.posDelta[0]) + 32, - j = Math.abs(b - f), - k = Math.abs(c - h); - if (j > 8 && k < j) d.requestedDir = b > f ? 8 : 4; - else if (k > 8 && j < k) d.requestedDir = c > h ? 2 : 1 - }; - g.handleClick = function (b) { - if (!b) b = window.event; - g.canvasClicked(b.clientX, b.clientY) - }; - g.registerTouch = function () { - document.body.addEventListener("touchstart", g.handleTouchStart, a); - g.canvasEl.addEventListener("touchstart", g.handleTouchStart, a); - document.f && document.f.q && document.f.q.addEventListener("touchstart", g.handleTouchStart, a) - }; - g.handleTouchStart = function (b) { - g.touchDX = 0; - g.touchDY = 0; - if (b.touches.length == 1) { - g.touchStartX = b.touches[0].pageX; - g.touchStartY = b.touches[0].pageY; - document.body.addEventListener("touchmove", g.handleTouchMove, a); - document.body.addEventListener("touchend", g.handleTouchEnd, a) - } - b.preventDefault(); - b.stopPropagation() - }; - g.handleTouchMove = function (b) { - if (b.touches.length > 1) g.cancelTouch(); - else { - g.touchDX = b.touches[0].pageX - g.touchStartX; - g.touchDY = b.touches[0].pageY - g.touchStartY - } - b.preventDefault(); - b.stopPropagation() - }; - g.handleTouchEnd = function (b) { - if (g.touchDX == 0 && g.touchDY == 0) g.canvasClicked(g.touchStartX, g.touchStartY); - else { - var c = Math.abs(g.touchDX), - d = Math.abs(g.touchDY); - if (c < 8 && d < 8) g.canvasClicked(g.touchStartX, g.touchStartY); - else if (c > 15 && d < c * 2 / 3) g.actors[0].requestedDir = g.touchDX > 0 ? 8 : 4; - else if (d > 15 && c < d * 2 / 3) g.actors[0].requestedDir = g.touchDY > 0 ? 2 : 1 - } - b.preventDefault(); - b.stopPropagation(); - g.cancelTouch() - }; - g.cancelTouch = function () { - document.body.removeEventListener("touchmove", g.handleTouchMove, a); - document.body.removeEventListener("touchend", g.handleTouchEnd, a); - g.touchStartX = null; - g.touchStartY = null - }; - g.addEventListeners = function () { - if (window.addEventListener) { - window.addEventListener("keydown", g.handleKeyDown, e); - g.canvasEl.addEventListener("click", g.handleClick, e); - g.registerTouch() - } else { - document.body.attachEvent("onkeydown", g.handleKeyDown); - g.canvasEl.attachEvent("onclick", g.handleClick) - } - }; - g.startGameplay = function () { - g.score = [0, 0]; - g.extraLifeAwarded = [e, e]; - g.lives = 3; - g.level = 0; - g.paused = e; - g.globalTime = 0; - g.newLevel(a) - }; - g.restartGameplay = function (b) { - g.seed(0); - g.frightModeTime = 0; - g.intervalTime = 0; - g.gameplayModeTime = 0; - g.fruitTime = 0; - g.ghostModeSwitchPos = 0; - g.ghostModeTime = g.levels.ghostModeSwitchTimes[0] * D; - g.ghostExitingPenNow = e; - g.ghostEyesCount = 0; - g.tilesChanged = e; - g.updateCruiseElroySpeed(); - g.hideFruit(); - g.resetForcePenLeaveTime(); - g.restartActors(); - g.updateActorPositions(); - g.switchMainGhostMode(2, a); - for (var c = g.playerCount + 1; c < g.playerCount + 4; c++) g.actors[c].a(16); - g.dotEatingChannel = [0, 0]; - g.dotEatingSoundPart = [1, 1]; - g.clearDotEatingNow(); - b ? g.changeGameplayMode(4) : g.changeGameplayMode(6) - }; - g.initiateDoubleMode = function () { - if (g.playerCount != 2) { - g.stopAllAudio(); - g.changeGameplayMode(12) - } - }; - g.newGame = function () { - g.playerCount = 1; - g.createChrome(); - g.createPlayfield(); - g.createActors(); - g.startGameplay() - }; - g.switchToDoubleMode = function () { - g.playerCount = 2; - g.createChrome(); - g.createPlayfield(); - g.createActors(); - g.startGameplay() - }; - g.insertCoin = function () { - g.gameplayMode == 8 || g.gameplayMode == 14 ? g.newGame() : g.initiateDoubleMode() - }; - g.createKillScreenElement = function (b, c, d, f, h) { - var j = document.createElement("div"); - j.style.left = b + "px"; - j.style.top = c + "px"; - j.style.width = d + "px"; - j.style.height = f + "px"; - j.style.zIndex = 119; - if (h) { - j.style.background = "url(logos/pacman10-hp-sprite.png) -" + g.killScreenTileX + "px -" + g.killScreenTileY + "px no-repeat"; - g.killScreenTileY += 8 - } else j.style.background = "black"; - g.playfieldEl.appendChild(j) - }; - g.killScreen = function () { - g.seed(0); - g.canvasEl.style.visibility = ""; - g.createKillScreenElement(272, 0, 200, 80, e); - g.createKillScreenElement(280, 80, 192, 56, e); - g.killScreenTileX = 80; - g.killScreenTileY = 0; - for (var b = 280; b <= 472; b += 8) for (var c = 0; c <= 136; c += 8) { - if (g.rand() < 0.03) { - g.killScreenTileX = Math.floor(g.rand() * 25) * 10; - g.killScreenTileY = Math.floor(g.rand() * 2) * 10 - } - g.createKillScreenElement(b, c, 8, 8, a) - } - g.changeGameplayMode(14) - }; - g.newLevel = function (b) { - g.level++; - g.levels = g.level >= z.length ? z[z.length - 1] : z[g.level]; - g.levels.frightTime = Math.round(g.levels.frightTime * D); - g.levels.frightTotalTime = g.levels.frightTime + g.timing[1] * (g.levels.frightBlinkCount * 2 - 1); - for (var c in g.actors) g.actors[c].dotCount = 0; - g.alternatePenLeavingScheme = e; - g.lostLifeOnThisLevel = e; - g.updateChrome(); - g.resetPlayfield(); - g.restartGameplay(b); - g.level == 256 && g.killScreen() - }; - g.newLife = function () { - g.lostLifeOnThisLevel = a; - g.alternatePenLeavingScheme = a; - g.alternateDotCount = 0; - g.lives--; - g.updateChromeLives(); - g.lives == -1 ? g.changeGameplayMode(8) : g.restartGameplay(e) - }; - g.switchMainGhostMode = function (b, c) { - if (b == 4 && g.levels.frightTime == 0) for (var d in g.actors) { - var f = g.actors[d]; - if (f.ghost) f.reverseDirectionsNext = a - } else { - f = g.mainGhostMode; - if (b == 4 && g.mainGhostMode != 4) g.lastMainGhostMode = g.mainGhostMode; - g.mainGhostMode = b; - if (b == 4 || f == 4) g.playAmbientSound(); - switch (b) { - case 1: - case 2: - g.currentPlayerSpeed = g.levels.playerSpeed * 0.8; - g.currentDotEatingSpeed = g.levels.dotEatingSpeed * 0.8; - break; - case 4: - g.currentPlayerSpeed = g.levels.playerFrightSpeed * 0.8; - g.currentDotEatingSpeed = g.levels.dotEatingFrightSpeed * 0.8; - g.frightModeTime = g.levels.frightTotalTime; - g.modeScoreMultiplier = 1; - break - } - for (d in g.actors) { - f = g.actors[d]; - if (f.ghost) { - if (b != 64 && !c) f.modeChangedWhileInPen = a; - if (b == 4) f.eatenInThisFrightMode = e; - if (f.mode != 8 && f.mode != 16 && f.mode != 32 && f.mode != 128 && f.mode != 64 || c) { - if (!c && f.mode != 4 && f.mode != b) f.reverseDirectionsNext = a; - f.a(b) - } - } else { - f.fullSpeed = g.currentPlayerSpeed; - f.dotEatingSpeed = g.currentDotEatingSpeed; - f.tunnelSpeed = g.currentPlayerSpeed; - f.d() - } - } - } - }; - g.figureOutPenLeaving = function () { - if (g.alternatePenLeavingScheme) { - g.alternateDotCount++; - switch (g.alternateDotCount) { - case m[1]: - g.actors[g.playerCount + 1].freeToLeavePen = a; - break; - case m[2]: - g.actors[g.playerCount + 2].freeToLeavePen = a; - break; - case m[3]: - if (g.actors[g.playerCount + 3].mode == 16) g.alternatePenLeavingScheme = e; - break - } - } else if (g.actors[g.playerCount + 1].mode == 16 || g.actors[g.playerCount + 1].mode == 8) { - g.actors[g.playerCount + 1].dotCount++; - if (g.actors[g.playerCount + 1].dotCount >= g.levels.penLeavingLimits[1]) g.actors[g.playerCount + 1].freeToLeavePen = a - } else if (g.actors[g.playerCount + 2].mode == 16 || g.actors[g.playerCount + 2].mode == 8) { - g.actors[g.playerCount + 2].dotCount++; - if (g.actors[g.playerCount + 2].dotCount >= g.levels.penLeavingLimits[2]) g.actors[g.playerCount + 2].freeToLeavePen = a - } else if (g.actors[g.playerCount + 3].mode == 16 || g.actors[g.playerCount + 3].mode == 8) { - g.actors[g.playerCount + 3].dotCount++; - if (g.actors[g.playerCount + 3].dotCount >= g.levels.penLeavingLimits[3]) g.actors[g.playerCount + 3].freeToLeavePen = a - } - }; - g.resetForcePenLeaveTime = function () { - g.forcePenLeaveTime = g.levels.penForceTime * D - }; - g.dotEaten = function (b, c) { - g.dotsRemaining--; - g.dotsEaten++; - g.actors[b].c(1); - g.playDotEatingSound(b); - if (g.playfield[c[0]][c[1]].dot == 2) { - g.switchMainGhostMode(4, e); - g.addToScore(50, b) - } else g.addToScore(10, b); - var d = document.getElementById(g.getDotElementId(c[0], c[1])); - d.style.display = "none"; - g.playfield[c[0]][c[1]].dot = 0; - g.updateCruiseElroySpeed(); - g.resetForcePenLeaveTime(); - g.figureOutPenLeaving(); - if (g.dotsEaten == 70 || g.dotsEaten == 170) g.showFruit(); - g.dotsRemaining == 0 && g.finishLevel(); - g.playAmbientSound() - }; - g.getFruitSprite = function (b) { - var c = b <= 4 ? 128 : 160; - b = 128 + 16 * ((b - 1) % 4); - return [c, b] - }; - g.getFruitScoreSprite = function (b) { - var c = 128; - b = 16 * (b - 1); - return [c, b] - }; - g.hideFruit = function () { - g.fruitShown = e; - g.changeElementBkPos(g.fruitEl, 32, 16, a) - }; - g.showFruit = function () { - g.fruitShown = a; - var b = g.getFruitSprite(g.levels.fruit); - g.changeElementBkPos(g.fruitEl, b[0], b[1], a); - g.fruitTime = g.timing[15] + (g.timing[16] - g.timing[15]) * g.rand() - }; - g.eatFruit = function (b) { - if (g.fruitShown) { - g.playSound("fruit", 0); - g.fruitShown = e; - var c = g.getFruitScoreSprite(g.levels.fruit); - g.changeElementBkPos(g.fruitEl, c[0], c[1], a); - g.fruitTime = g.timing[14]; - g.addToScore(g.levels.fruitScore, b) - } - }; - g.updateActorTargetPositions = function () { - for (var b = g.playerCount; b < g.playerCount + 4; b++) g.actors[b].B() - }; - g.moveActors = function () { - for (var b in g.actors) g.actors[b].move() - }; - g.ghostDies = function (b, c) { - g.playSound("eating-ghost", 0); - g.addToScore(200 * g.modeScoreMultiplier, c); - g.modeScoreMultiplier *= 2; - g.ghostBeingEatenId = b; - g.playerEatingGhostId = c; - g.changeGameplayMode(1) - }; - g.playerDies = function (b) { - g.playerDyingId = b; - g.changeGameplayMode(2) - }; - g.detectCollisions = function () { - g.tilesChanged = e; - for (var b = g.playerCount; b < g.playerCount + 4; b++) for (var c = 0; c < g.playerCount; c++) if (g.actors[b].tilePos[0] == g.actors[c].tilePos[0] && g.actors[b].tilePos[1] == g.actors[c].tilePos[1]) if (g.actors[b].mode == 4) { - g.ghostDies(b, c); - return - } else g.actors[b].mode != 8 && g.actors[b].mode != 16 && g.actors[b].mode != 32 && g.actors[b].mode != 128 && g.actors[b].mode != 64 && g.playerDies(c) - }; - g.updateCruiseElroySpeed = function () { - var b = g.levels.ghostSpeed * 0.8; - if (!g.lostLifeOnThisLevel || g.actors[g.playerCount + 3].mode != 16) { - var c = g.levels; - if (g.dotsRemaining < c.elroyDotsLeftPart2) b = c.elroySpeedPart2 * 0.8; - else if (g.dotsRemaining < c.elroyDotsLeftPart1) b = c.elroySpeedPart1 * 0.8 - } - if (b != g.cruiseElroySpeed) { - g.cruiseElroySpeed = b; - g.actors[g.playerCount].d() - } - }; - g.getSpeedIntervals = function (b) { - if (!g.speedIntervals[b]) { - var c = 0, - d = 0; - g.speedIntervals[b] = []; - for (var f = 0; f < D; f++) { - c += b; - if (Math.floor(c) > d) { - g.speedIntervals[b].push(a); - d = Math.floor(c) - } else g.speedIntervals[b].push(e) - } - } - return g.speedIntervals[b] - }; - g.finishLevel = function () { - g.changeGameplayMode(9) - }; - g.changeGameplayMode = function (b) { - g.gameplayMode = b; - if (b != 13) for (var c = 0; c < g.playerCount + 4; c++) g.actors[c].b(); - switch (b) { - case 0: - g.playAmbientSound(); - break; - case 2: - g.stopAllAudio(); - g.gameplayModeTime = g.timing[3]; - break; - case 3: - g.playerDyingId == 0 ? g.playSound("death", 0) : g.playSound("death-double", 0); - g.gameplayModeTime = g.timing[4]; - break; - case 6: - g.canvasEl.style.visibility = "hidden"; - g.gameplayModeTime = g.timing[5]; - break; - case 7: - g.stopAllAudio(); - g.canvasEl.style.visibility = ""; - g.doorEl.style.display = "block"; - b = document.createElement("div"); - b.id = "pcm-re"; - g.prepareElement(b, 160, 0); - g.playfieldEl.appendChild(b); - g.gameplayModeTime = g.timing[6]; - break; - case 4: - g.doorEl.style.display = "block"; - b = document.createElement("div"); - b.id = "pcm-re"; - g.prepareElement(b, 160, 0); - g.playfieldEl.appendChild(b); - g.gameplayModeTime = g.timing[7]; - g.stopAllAudio(); - g.playerCount == 2 ? g.playSound("start-music-double", 0, a) : g.playSound("start-music", 0, a); - break; - case 5: - g.lives--; - g.updateChromeLives(); - g.gameplayModeTime = g.timing[8]; - break; - case 8: - case 14: - b = document.getElementById("pcm-re"); - google.dom.remove(b); - g.stopAllAudio(); - b = document.createElement("div"); - b.id = "pcm-go"; - g.prepareElement(b, 8, 152); - g.playfieldEl.appendChild(b); - g.gameplayModeTime = g.timing[9]; - break; - case 9: - g.stopAllAudio(); - g.gameplayModeTime = g.timing[10]; - break; - case 10: - g.doorEl.style.display = "none"; - g.gameplayModeTime = g.timing[11]; - break; - case 11: - g.canvasEl.style.visibility = "hidden"; - g.gameplayModeTime = g.timing[12]; - break; - case 12: - g.playfieldEl.style.visibility = "hidden"; - g.gameplayModeTime = g.timing[13]; - break; - case 1: - g.gameplayModeTime = - g.timing[2]; - break; - case 13: - g.startCutscene(); - break - } - }; - g.showChrome = function (b) { - g.showElementById("pcm-sc-1-l", b); - g.showElementById("pcm-sc-2-l", b); - g.showElementById("pcm-sc-1", b); - g.showElementById("pcm-sc-2", b); - g.showElementById("pcm-li", b); - g.showElementById("pcm-so", b) - }; - g.startCutscene = function () { - g.playfieldEl.style.visibility = "hidden"; - g.canvasEl.style.visibility = ""; - g.showChrome(e); - g.cutsceneCanvasEl = document.createElement("div"); - g.cutsceneCanvasEl.id = "pcm-cc"; - g.canvasEl.appendChild(g.cutsceneCanvasEl); - g.cutscene = B[g.cutsceneId]; - g.cutsceneSequenceId = -1; - g.frightModeTime = g.levels.frightTotalTime; - g.cutsceneActors = []; - for (var b in g.cutscene.actors) { - var c = g.cutscene.actors[b].id; - if (c > 0) c += g.playerCount - 1; - var d = document.createElement("div"); - d.className = "pcm-ac"; - d.id = "actor" + c; - g.prepareElement(d, 0, 0); - c = new E(c); - c.el = d; - c.elBackgroundPos = [0, 0]; - c.elPos = [0, 0]; - c.pos = [g.cutscene.actors[b].y * 8, g.cutscene.actors[b].x * 8]; - c.posDelta = [0, 0]; - c.ghost = g.cutscene.actors[b].ghost; - g.cutsceneCanvasEl.appendChild(d); - g.cutsceneActors.push(c) - } - g.cutsceneNextSequence(); - g.stopAllAudio(); - g.playAmbientSound() - }; - g.stopCutscene = function () { - g.playfieldEl.style.visibility = ""; - google.dom.remove(g.cutsceneCanvasEl); - g.showChrome(a); - g.newLevel(e) - }; - g.cutsceneNextSequence = function () { - g.cutsceneSequenceId++; - if (g.cutscene.sequence.length == g.cutsceneSequenceId) g.stopCutscene(); - else { - var b = g.cutscene.sequence[g.cutsceneSequenceId]; - g.cutsceneTime = b.time * D; - for (var c in g.cutsceneActors) { - var d = g.cutsceneActors[c]; - d.dir = b.moves[c].dir; - d.speed = b.moves[c].speed; - if (b.moves[c].elId) d.el.id = b.moves[c].elId; - if (b.moves[c].mode) d.mode = b.moves[c].mode; - d.b() - } - } - }; - g.checkCutscene = function () { - g.cutsceneTime <= 0 && g.cutsceneNextSequence() - }; - g.advanceCutscene = function () { - for (var b in g.cutsceneActors) { - var c = g.cutsceneActors[b], - d = l[c.dir]; - c.pos[d.axis] += d.increment * c.speed; - c.b() - } - g.cutsceneTime-- - }; - g.updateActorPositions = function () { - for (var b in g.actors) g.actors[b].k() - }; - g.blinkEnergizers = function () { - switch (g.gameplayMode) { - case 4: - case 5: - case 6: - case 7: - case 9: - case 10: - case 11: - case 12: - g.playfieldEl.className = ""; - break; - case 8: - case 14: - g.playfieldEl.className = "blk"; - break; - default: - if (g.globalTime % (g.timing[0] * 2) == 0) g.playfieldEl.className = ""; - else if (g.globalTime % (g.timing[0] * 2) == g.timing[0]) g.playfieldEl.className = "blk"; - break - } - }; - g.blinkScoreLabels = function () { - if (g.gameplayMode != 13) { - var b = ""; - if (g.globalTime % (g.timing[17] * 2) == 0) b = "visible"; - else if (g.globalTime % (g.timing[17] * 2) == g.timing[17]) b = "hidden"; - if (b) for (var c = 0; c < g.playerCount; c++) g.scoreLabelEl[c].style.visibility = b - } - }; - g.finishFrightMode = function () { - g.switchMainGhostMode(g.lastMainGhostMode, e) - }; - g.handleGameplayModeTimer = function () { - if (g.gameplayModeTime) { - g.gameplayModeTime--; - switch (g.gameplayMode) { - case 2: - case 3: - for (var b = 0; b < g.playerCount + 4; b++) g.actors[b].b(); - break; - case 10: - Math.floor(g.gameplayModeTime / (g.timing[11] / 8)) % 2 == 0 ? g.changeElementBkPos(g.playfieldEl, 322, 2, e) : g.changeElementBkPos(g.playfieldEl, 322, 138, e) - } - if (g.gameplayModeTime <= 0) { - g.gameplayModeTime = 0; - switch (g.gameplayMode) { - case 1: - g.changeGameplayMode(0); - g.ghostEyesCount++; - g.playAmbientSound(); - g.actors[g.ghostBeingEatenId].el.className = "pcm-ac"; - g.actors[g.ghostBeingEatenId].a(8); - var c = e; - for (b = g.playerCount; b < g.playerCount + 4; b++) if (g.actors[b].mode == 4 || (g.actors[b].mode == 16 || g.actors[b].mode == 128) && !g.actors[b].eatenInThisFrightMode) { - c = a; - break - } - c || g.finishFrightMode(); - break; - case 2: - g.changeGameplayMode(3); - break; - case 3: - g.newLife(); - break; - case 4: - g.changeGameplayMode(5); - break; - case 6: - g.changeGameplayMode(7); - break; - case 7: - case 5: - b = document.getElementById("pcm-re"); - google.dom.remove(b); - g.changeGameplayMode(0); - break; - case 8: - b = document.getElementById("pcm-go"); - google.dom.remove(b); - google.pacManQuery && google.pacManQuery(); - break; - case 9: - g.changeGameplayMode(10); - break; - case 10: - g.changeGameplayMode(11); - break; - case 11: - if (g.levels.cutsceneId) { - g.cutsceneId = g.levels.cutsceneId; - g.changeGameplayMode(13) - } else { - g.canvasEl.style.visibility = ""; - g.newLevel(e) - } - break; - case 12: - g.playfieldEl.style.visibility = ""; - g.canvasEl.style.visibility = ""; - g.switchToDoubleMode(); - break - } - } - } - }; - g.handleFruitTimer = function () { - if (g.fruitTime) { - g.fruitTime--; - g.fruitTime <= 0 && g.hideFruit() - } - }; - g.handleGhostModeTimer = function () { - if (g.frightModeTime) { - g.frightModeTime--; - if (g.frightModeTime <= 0) { - g.frightModeTime = 0; - g.finishFrightMode() - } - } else if (g.ghostModeTime > 0) { - g.ghostModeTime--; - if (g.ghostModeTime <= 0) { - g.ghostModeTime = 0; - g.ghostModeSwitchPos++; - if (g.levels.ghostModeSwitchTimes[g.ghostModeSwitchPos]) { - g.ghostModeTime = g.levels.ghostModeSwitchTimes[g.ghostModeSwitchPos] * D; - switch (g.mainGhostMode) { - case 2: - g.switchMainGhostMode(1, e); - break; - case 1: - g.switchMainGhostMode(2, e); - break - } - } - } - } - }; - g.handleForcePenLeaveTimer = function () { - if (g.forcePenLeaveTime) { - g.forcePenLeaveTime--; - if (g.forcePenLeaveTime <= 0) { - for (var b = 1; b <= 3; b++) if (g.actors[g.playerCount + b].mode == 16) { - g.actors[g.playerCount + b].freeToLeavePen = a; - break - } - g.resetForcePenLeaveTime() - } - } - }; - g.handleTimers = function () { - if (g.gameplayMode == 0) { - g.handleForcePenLeaveTimer(); - g.handleFruitTimer(); - g.handleGhostModeTimer() - } - g.handleGameplayModeTimer() - }; - g.tick = function () { - var b = (new Date).getTime(); - g.lastTimeDelta += b - g.lastTime - g.tickInterval; - if (g.lastTimeDelta > 100) g.lastTimeDelta = 100; - if (g.canDecreaseFps && g.lastTimeDelta > 50) { - g.lastTimeSlownessCount++; - g.lastTimeSlownessCount == 20 && g.decreaseFps() - } - var c = 0; - if (g.lastTimeDelta > g.tickInterval) { - c = Math.floor(g.lastTimeDelta / g.tickInterval); - g.lastTimeDelta -= g.tickInterval * c - } - g.lastTime = b; - if (g.gameplayMode == 13) { - for (b = 0; b < g.tickMultiplier + c; b++) { - g.advanceCutscene(); - g.intervalTime = (g.intervalTime + 1) % D; - g.globalTime++ - } - g.checkCutscene(); - g.blinkScoreLabels() - } else for (b = 0; b < g.tickMultiplier + c; b++) { - g.moveActors(); - if (g.gameplayMode == 0) if (g.tilesChanged) { - g.detectCollisions(); - g.updateActorTargetPositions() - } - g.globalTime++; - g.intervalTime = (g.intervalTime + 1) % D; - g.blinkEnergizers(); - g.blinkScoreLabels(); - g.handleTimers() - } - }; - g.extraLife = function (b) { - g.playSound("extra-life", 0); - g.extraLifeAwarded[b] = a; - g.lives++; - if (g.lives > 5) g.lives = 5; - g.updateChromeLives() - }; - g.addToScore = function (b, c) { - g.score[c] += b; - !g.extraLifeAwarded[c] && g.score[c] > 1E4 && g.extraLife(c); - g.updateChromeScore(c) - }; - g.updateChrome = function () { - g.updateChromeLevel(); - g.updateChromeLives(); - for (var b = 0; b < g.playerCount; b++) g.updateChromeScore(b) - }; - g.updateChromeScore = function (b) { - var c = g.score[b].toString(); - if (c.length > g.scoreDigits) c = c.substr(c.length - g.scoreDigits, g.scoreDigits); - for (var d = 0; d < g.scoreDigits; d++) { - var f = document.getElementById("pcm-sc-" + (b + 1) + "-" + d), - h = c.substr(d, 1); - h ? g.changeElementBkPos(f, 8 + 8 * parseInt(h, 10), 144, a) : g.changeElementBkPos(f, 48, 0, a) - } - }; - g.updateChromeLives = function () { - g.livesEl.innerHTML = ""; - for (var b = 0; b < g.lives; b++) { - var c = document.createElement("div"); - c.className = "pcm-lif"; - g.prepareElement(c, 64, 129); - g.livesEl.appendChild(c) - } - }; - g.updateChromeLevel = function () { - g.levelEl.innerHTML = ""; - for (var b = g.level; b >= Math.max(g.level - 4 + 1, 1); b--) { - var c = b >= z.length ? z[z.length - 1].fruit : z[b].fruit, - d = document.createElement("div"); - c = g.getFruitSprite(c); - g.prepareElement(d, c[0], c[1]); - g.levelEl.appendChild(d) - } - g.levelEl.style.marginTop = (4 - Math.min(g.level, 4)) * 16 + "px" - }; - g.createChrome = function () { - g.canvasEl.innerHTML = ""; - g.scoreDigits = g.playerCount == 1 ? 10 : 5; - g.scoreLabelEl = []; - g.scoreLabelEl[0] = document.createElement("div"); - g.scoreLabelEl[0].id = "pcm-sc-1-l"; - g.prepareElement(g.scoreLabelEl[0], 160, 56); - g.canvasEl.appendChild(g.scoreLabelEl[0]); - g.scoreEl = []; - g.scoreEl[0] = document.createElement("div"); - g.scoreEl[0].id = "pcm-sc-1"; - for (var b = 0; b < g.scoreDigits; b++) { - var c = document.createElement("div"); - c.id = "pcm-sc-1-" + b; - c.style.top = b * 8 + "px"; - c.style.left = 0; - c.style.position = "absolute"; - c.style.width = "8px"; - c.style.height = "8px"; - g.prepareElement(c, 48, 0); - g.scoreEl[0].appendChild(c) - } - g.canvasEl.appendChild(g.scoreEl[0]); - g.livesEl = document.createElement("div"); - g.livesEl.id = "pcm-li"; - g.canvasEl.appendChild(g.livesEl); - g.levelEl = document.createElement("div"); - g.levelEl.id = "pcm-le"; - g.canvasEl.appendChild(g.levelEl); - if (g.playerCount == 2) { - g.scoreLabelEl[1] = document.createElement("div"); - g.scoreLabelEl[1].id = "pcm-sc-2-l"; - g.prepareElement(g.scoreLabelEl[1], 160, 64); - g.canvasEl.appendChild(g.scoreLabelEl[1]); - g.scoreEl[1] = document.createElement("div"); - g.scoreEl[1].id = "pcm-sc-2"; - for (b = 0; b < g.scoreDigits; b++) { - c = document.createElement("div"); - c.id = "pcm-sc-2-" + b; - c.style.top = b * 8 + "px"; - c.style.left = 0; - c.style.position = "absolute"; - c.style.width = "8px"; - c.style.height = "8px"; - g.prepareElement(c, 48, 0); - g.scoreEl[1].appendChild(c) - } - g.canvasEl.appendChild(g.scoreEl[1]) - } - }; - g.clearDotEatingNow = function () { - g.dotEatingNow = [e, e]; - g.dotEatingNext = [e, e] - }; - g.playSound = function (b, c, d) { - if (!(!g.soundAvailable || !g.soundEnabled || g.paused)) { - d || g.stopSoundChannel(c); - try { - g.flashSoundPlayer.playTrack(b, c) - } catch (f) { - g.soundAvailable = e - } - } - }; - g.stopSoundChannel = function (b) { - if (g.soundAvailable && g.soundEnabled) try { - g.flashSoundPlayer.stopChannel(b) - } catch (c) { - g.soundAvailable = e - } - }; - g.stopAllAudio = function () { - if (g.soundAvailable && g.soundEnabled) { - try { - g.flashSoundPlayer.stopAmbientTrack() - } catch (b) { - g.soundAvailable = e - } - for (var c = 0; c < 5; c++) g.stopSoundChannel(c) - } - }; - g.playDotEatingSound = function (b) { - if (g.soundAvailable && g.soundEnabled) if (g.gameplayMode == 0) if (g.dotEatingNow[b]) g.dotEatingNext[b] = a; - else { - if (b == 0) { - var c = g.dotEatingSoundPart[b] == 1 ? "eating-dot-1" : "eating-dot-2"; - g.playSound(c, 1 + g.dotEatingChannel[b], a); - g.dotTimer = window.setInterval(g.repeatDotEatingSoundPacMan, 150) - } else { - g.playSound("eating-dot-double", 3 + g.dotEatingChannel[b], a); - g.dotTimerMs = window.setInterval(g.repeatDotEatingSoundMsPacMan, 150) - } - g.dotEatingChannel[b] = (g.dotEatingChannel[b] + 1) % 2; - g.dotEatingSoundPart[b] = - 3 - g.dotEatingSoundPart[b] - } - }; - g.repeatDotEatingSound = function (b) { - g.dotEatingNow[b] = e; - if (g.dotEatingNext[b]) { - g.dotEatingNext[b] = e; - g.playDotEatingSound(b) - } - }; - g.repeatDotEatingSoundPacMan = function () { - g.repeatDotEatingSound(0) - }; - g.repeatDotEatingSoundMsPacMan = function () { - g.repeatDotEatingSound(1) - }; - g.playAmbientSound = function () { - if (g.soundAvailable && g.soundEnabled) { - var b = 0; - if (g.gameplayMode == 0 || g.gameplayMode == 1) b = g.ghostEyesCount ? "ambient-eyes" : g.mainGhostMode == 4 ? "ambient-fright" : g.dotsEaten > 241 ? "ambient-4" : g.dotsEaten > 207 ? "ambient-3" : g.dotsEaten > 138 ? "ambient-2" : "ambient-1"; - else if (g.gameplayMode == 13) b = "cutscene"; - if (b) try { - g.flashSoundPlayer.playAmbientTrack(b) - } catch (c) { - g.soundAvailable = e - } - } - }; - g.initializeTickTimer = function () { - window.clearInterval(g.tickTimer); - g.fps = C[g.fpsChoice]; - g.tickInterval = 1E3 / g.fps; - g.tickMultiplier = D / g.fps; - g.timing = {}; - for (var b in w) { - var c = !g.soundEnabled && (b == 7 || b == 8) ? 1 : w[b]; - g.timing[b] = Math.round(c * D) - } - g.lastTime = (new Date).getTime(); - g.lastTimeDelta = 0; - g.lastTimeSlownessCount = 0; - g.tickTimer = window.setInterval(g.tick, g.tickInterval) - }; - g.decreaseFps = function () { - if (g.fpsChoice < C.length - 1) { - g.fpsChoice++; - g.initializeTickTimer(); - if (g.fpsChoice == C.length - 1) g.canDecreaseFps = e - } - }; - g.addCss = function () { - var b = "#pcm-c { width: 554px; border-top: 25px solid black; padding-bottom: 25px; height: 136px; position: relative; background: black; outline: 0; overflow: hidden; -webkit-tap-highlight-color: rgba(0, 0, 0, 0);}#pcm-c * { position: absolute; overflow: hidden;}#pcm-p,#pcm-cc { left: 45px; width: 464px; height: 136px; z-index: 99; overflow: hidden;}#pcm-p .pcm-d { width: 2px; height: 2px; margin-left: 3px; margin-top: 3px; background: #f8b090; z-index: 100;}#pcm-p .pcm-e { width: 8px; height: 8px; z-index: 101;}#pcm-sc-1 { left: 18px; top: 16px; width: 8px; height: 56px; position: absolute; overflow: hidden;}#pcm-sc-2 { left: 18px; top: 80px; width: 8px; height: 56px; position: absolute; overflow: hidden;}#pcm-le { position: absolute; left: 515px; top: 74px; height: 64px; width: 32px;} #pcm-le div { position: relative;}#pcm-sc-1-l { left: -2px; top: 0; width: 48px; height: 8px;}#pcm-sc-2-l { left: -2px; top: 64px; width: 48px; height: 8px;}#pcm-so { left: 7px; top: 116px; width: 12px; height: 12px; border: 8px solid black; cursor: pointer;}#pcm-li { position: absolute; left: 523px; top: 0; height: 80px; width: 16px;}#pcm-li .pcm-lif { position: relative; width: 16px; height: 12px; margin-bottom: 3px;}#pcm-p.blk .pcm-e { visibility: hidden;}#pcm-c .pcm-ac { width: 16px; height: 16px; margin-left: -4px; margin-top: -4px; z-index: 110;}#pcm-c .pcm-n { z-index: 111;}#pcm-c #pcm-stck { z-index: 109;}#pcm-c #pcm-gbug { width: 32px;}#pcm-c #pcm-bpcm { width: 32px; height: 32px; margin-left: -20px; margin-top: -20px;}#pcm-f,#pcm-le div { width: 32px; height: 16px; z-index: 105;}#pcm-f { margin-left: -8px; margin-top: -4px;}#pcm-do { width: 19px; height: 2px; left: 279px; top: 46px; overflow: hidden; position: absolute; background: #ffaaa5;}#pcm-re { width: 48px; height: 8px; z-index: 120; left: 264px; top: 80px;}#pcm-go { width: 80px; height: 8px; z-index: 120; left: 248px; top: 80px;}"; - g.styleElement = - document.createElement("style"); - g.styleElement.type = "text/css"; - if (g.styleElement.styleSheet) g.styleElement.styleSheet.cssText = b; - else g.styleElement.appendChild(document.createTextNode(b)); - document.getElementsByTagName("head")[0].appendChild(g.styleElement) - }; - g.createCanvasElement = function () { - g.canvasEl = document.createElement("div"); - g.canvasEl.id = "pcm-c"; - g.canvasEl.hideFocus = a; - document.getElementById("logo").appendChild(g.canvasEl); - g.canvasEl.tabIndex = 0; - g.canvasEl.focus() - }; - g.everythingIsReady = function () { - if (!g.ready) { - g.ready = a; - var b = document.getElementById("logo-l"); - google.dom.remove(b); - document.getElementById("logo").style.background = "black"; - g.addCss(); - g.createCanvasElement(); - g.speedIntervals = []; - g.oppositeDirections = []; - g.oppositeDirections[1] = 2; - g.oppositeDirections[2] = 1; - g.oppositeDirections[4] = 8; - g.oppositeDirections[8] = 4; - g.addEventListeners(); - g.fpsChoice = 0; - g.canDecreaseFps = a; - g.initializeTickTimer(); - g.newGame() - } - }; - g.checkIfEverythingIsReady = function () { - if (g.soundReady || g.graphicsReady) g.updateLoadingProgress(0.67); - if (g.soundReady && g.graphicsReady) { - g.updateLoadingProgress(1); - g.everythingIsReady() - } - }; - g.preloadImage = function (b) { - var c = new Image, - d = google.browser.engine.IE; - if (!d) c.onload = g.imageLoaded; - c.src = b; - d && g.imageLoaded() - }; - g.imageLoaded = function () { - g.graphicsReady = a; - g.checkIfEverythingIsReady() - }; - g.prepareGraphics = function () { - g.graphicsReady = e; - g.preloadImage("logos/pacman10-hp-sprite.png") - }; - g.trimString = function (b) { - return b.replace(/^[\s\xa0]+|[\s\xa0]+$/g, "") - }; - g.g = function (b, c) { - if (b < c) return -1; - else if (b > c) return 1; - return 0 - }; - g.compareVersions = function (b, c) { - for (var d = 0, f = g.trimString(String(b)).split("."), h = g.trimString(String(c)).split("."), j = Math.max(f.length, h.length), k = 0; d == 0 && k < j; k++) { - var x = f[k] || "", - F = h[k] || "", - G = new RegExp("(\\d*)(\\D*)", "g"), - H = new RegExp("(\\d*)(\\D*)", "g"); - do { - var t = G.exec(x) || ["", "", ""], - u = H.exec(F) || ["", "", ""]; - if (t[0].length == 0 && u[0].length == 0) break; - d = t[1].length == 0 ? 0 : parseInt(t[1], 10); - var I = u[1].length == 0 ? 0 : parseInt(u[1], 10); - d = g.g(d, I) || g.g(t[2].length == 0, u[2].length == 0) || g.g(t[2], u[2]) - } while (d == 0) - } - return d - }; - g.getFlashVersion = function (b) { - b = b.match(/[\d]+/g); - b.length = 3; - return b.join(".") - }; - g.detectFlash = function () { - var b = e, - c = ""; - if (navigator.plugins && navigator.plugins.length) { - var d = navigator.plugins["Shockwave Flash"]; - if (d) { - b = a; - if (d.description) c = g.getFlashVersion(d.description) - } - if (navigator.plugins["Shockwave Flash 2.0"]) { - b = a; - c = "2.0.0.11" - } - } else if (navigator.mimeTypes && navigator.mimeTypes.length) { - if (b = (d = navigator.mimeTypes["application/x-shockwave-flash"]) && d.enabledPlugin) { - c = d.enabledPlugin.description; - c = g.getFlashVersion(c) - } - } else try { - d = new ActiveXObject("ShockwaveFlash.ShockwaveFlash.7"); - b = a; - c = g.getFlashVersion(d.GetVariable("$version")) - } catch (f) { - try { - d = new ActiveXObject("ShockwaveFlash.ShockwaveFlash.6"); - b = a; - c = "6.0.21" - } catch (h) { - try { - d = new ActiveXObject("ShockwaveFlash.ShockwaveFlash"); - b = a; - c = g.getFlashVersion(d.GetVariable("$version")) - } catch (j) {} - } - } - g.hasFlash = b; - g.flashVersion = c - }; - g.isFlashVersion = function (b) { - return g.compareVersions(g.flashVersion, b) >= 0 - }; - g.prepareSound = function () { - g.soundAvailable = e; - g.soundEnabled = e; - g.soundReady = e; - g.detectFlash(); - if (!g.hasFlash || !g.isFlashVersion("9.0.0.0")) { - g.soundReady = a; - g.checkIfEverythingIsReady() - } else { - g.flashIframe = document.createElement("iframe"); - g.flashIframe.name = "pm-sound"; - g.flashIframe.style.position = "absolute"; - g.flashIframe.style.top = "-150px"; - g.flashIframe.style.border = 0; - g.flashIframe.style.width = "100px"; - g.flashIframe.style.height = "100px"; - google.dom.append(g.flashIframe); - g.flashIframeDoc = g.flashIframe.contentDocument; - if (g.flashIframeDoc == undefined || g.flashIframeDoc == null) g.flashIframeDoc = g.flashIframe.contentWindow.document; 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\ No newline at end of file diff --git a/Pacman/logos/pacman10-hp-sprite.png b/Pacman/logos/pacman10-hp-sprite.png Binary files differdeleted file mode 100755 index 8ab4790..0000000 --- a/Pacman/logos/pacman10-hp-sprite.png +++ /dev/null diff --git a/Pacman/logos/pacman10-hp.png b/Pacman/logos/pacman10-hp.png Binary files differdeleted file mode 100755 index ffb5d37..0000000 --- a/Pacman/logos/pacman10-hp.png +++ /dev/null diff --git a/Pacman/logos/swf/pacman10-hp-sound.swf b/Pacman/logos/swf/pacman10-hp-sound.swf Binary files differdeleted file mode 100755 index 0786781..0000000 --- a/Pacman/logos/swf/pacman10-hp-sound.swf +++ /dev/null |
