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Diffstat (limited to 'screen.c')
-rw-r--r--screen.c58
1 files changed, 29 insertions, 29 deletions
diff --git a/screen.c b/screen.c
index b346bc5..054beb4 100644
--- a/screen.c
+++ b/screen.c
@@ -8,62 +8,62 @@ SDL_Surface *rightPaddleSurface = NULL;
static const char * const SPRITE_PATH = "sprite.bmp";
-static SDL_Surface *LoadSurface ( const char * const path ) {
+static SDL_Surface *LoadSurface(const char * const path) {
SDL_Surface *optimizedSurface = NULL;
- SDL_Surface * loadedSurface = SDL_LoadBMP( path );
- if ( loadedSurface == NULL ) {
- printf( "Unable to load image %s! SDL Error: %s\n", path, SDL_GetError() );
+ SDL_Surface * loadedSurface = SDL_LoadBMP(path);
+ if (loadedSurface == NULL) {
+ printf("Unable to load image %s! SDL Error: %s\n", path, SDL_GetError());
return NULL;
}
- optimizedSurface = SDL_ConvertSurface( loadedSurface, gScreenSurface->format, 0 );
- if ( optimizedSurface == NULL ) {
- printf( "Unable to optimize image %s! SDL Error: %s\n", path, SDL_GetError() );
+ optimizedSurface = SDL_ConvertSurface(loadedSurface, gScreenSurface->format, 0);
+ if (optimizedSurface == NULL) {
+ printf("Unable to optimize image %s! SDL Error: %s\n", path, SDL_GetError());
return NULL;
}
- SDL_FreeSurface( loadedSurface );
+ SDL_FreeSurface(loadedSurface);
return optimizedSurface;
}
-bool InitScreen ( void ) {
- if ( SDL_Init( SDL_INIT_VIDEO ) < 0 ) {
- printf( "SDL could not initialize! SDL Error: %s\n", SDL_GetError() );
+bool InitScreen(void) {
+ if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+ printf("SDL could not initialize! SDL Error: %s\n", SDL_GetError());
return false;
}
gWindow = SDL_CreateWindow( "Pong", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN );
- if ( gWindow == NULL ) {
- printf( "Window could not be created! SDL Error: %s\n", SDL_GetError() );
+ if (gWindow == NULL) {
+ printf("Window could not be created! SDL Error: %s\n", SDL_GetError());
return false;
}
- gScreenSurface = SDL_GetWindowSurface( gWindow );
+ gScreenSurface = SDL_GetWindowSurface(gWindow);
- SDL_FillRect( gScreenSurface, NULL, SDL_MapRGB( gScreenSurface->format, 0x00, 0x00, 0x00 ) );
+ SDL_FillRect(gScreenSurface, NULL, SDL_MapRGB(gScreenSurface->format, 0x00, 0x00, 0x00));
- ballSurface = LoadSurface( SPRITE_PATH );
- leftPaddleSurface = LoadSurface( SPRITE_PATH );
- rightPaddleSurface = LoadSurface( SPRITE_PATH );
+ ballSurface = LoadSurface(SPRITE_PATH);
+ leftPaddleSurface = LoadSurface(SPRITE_PATH);
+ rightPaddleSurface = LoadSurface(SPRITE_PATH);
return true;
}
-void Close ( void ) {
- SDL_FreeSurface( rightPaddleSurface );
+void Close(void) {
+ SDL_FreeSurface(rightPaddleSurface);
rightPaddleSurface = NULL;
- SDL_FreeSurface( leftPaddleSurface );
+ SDL_FreeSurface(leftPaddleSurface);
leftPaddleSurface = NULL;
- SDL_FreeSurface( ballSurface );
+ SDL_FreeSurface(ballSurface);
ballSurface = NULL;
- SDL_FreeSurface( gScreenSurface );
+ SDL_FreeSurface(gScreenSurface);
gScreenSurface = NULL;
- SDL_DestroyWindow( gWindow );
+ SDL_DestroyWindow(gWindow);
gWindow = NULL;
SDL_Quit();
}
-void Draw ( const struct moveable_t m, SDL_Surface * const surface ) {
- SDL_Rect drect = { m.position.x, m.position.y, m.width, m.height };
- const int status = SDL_BlitScaled( surface, NULL, gScreenSurface, &drect );
- if ( status < 0 ) {
- printf( "Error with draw! SDL Error: %s\n", SDL_GetError() );
+void Draw(const struct moveable_t m, SDL_Surface * const surface) {
+ SDL_Rect drect = {m.position.x, m.position.y, m.width, m.height};
+ const int status = SDL_BlitScaled(surface, NULL, gScreenSurface, &drect);
+ if (status < 0) {
+ printf("Error with draw! SDL Error: %s\n", SDL_GetError());
}
}