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**************************************************************************
*
* Title: LED Light Dimmer Loop
*
* Objective: CMPEN 472 Homework 4
*
* Revision: V1.0
*
* Date: Feb. 14, 2025
*
* Programmer: Jacob McDonnell
*
* Company: The Pennsylvania State University
* Department of Computer Science and Engineering
*
* Algorithm: Simple Parallel I/O use, time delay-loop, and PWM control
*
* Register Use: A to control LEDS initially and for Light Level
* X to hold the counter in the loop.
*
* Memory Use: RAM Locations from $3000 for data,
* RAM Locations from $3100 for program
*
* Input: Parameters hard-coded in the program - PORTB
* Switch 1 at PORTB bit 0
* Switch 2 at PORTB bit 1
* Switch 3 at PORTB bit 2
* Switch 4 at PORTB bit 3
*
* Output: LED 1 at PORTB bit 4
* LED 2 at PORTB bit 5
* LED 3 at PORTB bit 6
* LED 4 at PORTB bit 7
*
* Observation: This program will decrease LED 4 from 100% to 0% in 400ms
* and then increase LED 4 from 0% to 100% in 400ms. The program
* will loop forever.
*
* Note: ON CSM-12C128 board,
* Switch 1 is at PORTB bit 0, and
* LED 4 is at PORTB bit 7.
*
* Comments: This program is developed and simulated using CodeWarrior
* development software and targeted for Axion
* Manufacturing's CSM-12C128 board running at 24MHz.
*
**************************************************************************
* Parameter Declearation Section
*
* Export Symbols
xdef pgstart ; export 'pgstart' symbol
absentry pgstart ; for assembly entry point
* Symbols and Macros
PORTA equ $0000 ; i/o port A addresses
DDRA equ $0002 ; data direction register for PORTA
PORTB equ $0001 ; i/o port B addresses
DDRB equ $0003 ; data direction register for PORTB
**************************************************************************
* Data Section: address used [ $3000 to $30FF ] RAM Memory
*
org $3000 ; Reserved RAM memory starting address
; for Data for CMPEN 472 class
Counter dc.w $0036 ; X register count number for time Delay
; loop for 10 useconds
; The work to calculate this number is in
; the comments for the delay10usec subroutine.
LEVEL dc.b $0005 ; Light Level that the LED should be
*
**************************************************************************
* Program Section: address used [ $3100 to $3FFF ] RAM Memory
*
org $3100 ; Program start address, in RAM
pgstart lds #$3100 ; initialize the stack pointer
ldaa #%11110001 ; LED 1,2,3,4 at PORTB bit 4,5,6,7
staa DDRB ; set PORTB bit 4,5,6,7 as output
ldaa #%01010000
staa PORTB ; Turn on only LEDs 1 & 3 on PORTB
mainLoop
ldaa #100 ; load 100 into accumulator A
decrease tbeq A,increase ; Test if A == 0, skip loop if so
staa LEVEL ; store A in counter LEVEL
jsr dimmer ; jump to dimmer subroutine
jsr dimmer ; jump to dimmer subroutine
jsr dimmer ; jump to dimmer subroutine
jsr dimmer ; jump to dimmer subroutine
deca ; decrement accumulator A by 1
bra decrease ; loop to decrease always
increase cmpa #100 ; Compare A to 100
beq mainLoop ; Test if A == 100, jump to mainLoop
staa LEVEL ; store A in counter LEVEL
jsr dimmer ; jump to dimmer subroutine
jsr dimmer ; jump to dimmer subroutine
jsr dimmer ; jump to dimmer subroutine
jsr dimmer ; jump to dimmer subroutine
inca ; increment accumulator A by 1
bra increase ; loop to increase always
**************************************************************************
* Subroutine Section: address used [ $3100 to $3FFF ] RAM Memory
*
;*************************************************************************
; dimmer subroutine
;
; This subroutine will dim LED4 to a given level
;
; Input: Two 1 byte counters, ONN and OFF, for how many times
; LED4 should be on and off for.
; Output: LED4 dimmed to a given level, wasted cycles
; Registers in use: A accumulator to counter number of times looped
; Memory locations in use: Two bytes ONN and OFF used to dim the LED4 to a given level
;
; Comments: This subroutine requires delay10usec subroutine
;
dimmer
bset PORTB,%10000000 ; Turn LED4 on
psha ; Save A to the stack
ldaa LEVEL ; Load the light level into accumulator A
onDelay tbeq A, skipToOff ; Test if A == 0, skip loop if so
jsr delay10usec ; delay for 10 microseconds
deca ; decrement accumulator A by 1
bra onDelay ; jump back to onDelay always
skipToOff bclr PORTB,%10000000 ; Turn off LED4
ldaa #100 ; load 100 into accumulator A
suba LEVEL ; Subtract LEVEL to get off count
offDelay tbeq A,doneLoop ; Test if A == 0, skip loop if so
jsr delay10usec ; delay 10 microseconds
deca ; decrement accumulator A by 1
bra offDelay ; jump back to offDelay always
doneLoop pula ; restore A from the stack
rts ; return to caller
;*************************************************************************
; delay10usec subroutine
;
; This subroutine causes a 10 usec. delay
;
; Input: a 16bit count number in 'Counter'
; Output: time delay, cpu cycle wasted
; Registers in use: X register, as counter
; Memory locations in use: a 16bit input number at 'Counter'
;
; Comments: Code relies on counter being $39 to be exactly 10 usec work is below
; Given: freq = 24MHz = 24000000 sec = 10 usec = 0.00001
; freq = cycles / seconds
;
; cycles = freq * seconds = 24000000Hz * 0.00001 = 240
;
; This sub routine is 12 + 4 * 'Counter' cycles long, solving for 'Counter'
; the result is found to be 57.
;
delay10usec
pshx ; Save register x to the stack
ldx Counter ; load counter into register x
innerLoop dex ; decrement register x by 1
bne innerLoop ; loop while register x is not 0
pulx ; restore register x from the stack
nop ; extra nop to make exactly 10 usec
rts ; return to caller
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