.TH BANNER 6 .CT 1 misc .SH NAME banner, rot, rnd, bigp \- print in large type .SH SYNOPSIS .B /usr/games/banner [ .BI - font ] .I text [ .B | /usr/games/rot .B | /usr/games/rnd .I height width ] .PP .B /usr/games/bigp [ .I text ] .SH DESCRIPTION .I Banner prints its arguments, one per line, in .PP .EX # # # # # ### # ## ## # ### #### # # # ## ### # # ## # # ## # # # # # ## # # # # #### # # # #### # # # # # #### # # # # # # # # # # ## # # # ## # ### # #### ### ## ## # #### ### ## # # # #### ### # .EE .PP The .I font may be selected from .FR /usr/jerq/font ; see .IR font (9.5). .PP .I Rot rotates its input clockwise ninety degrees. .IP .L banner Sideways | rot .PP runs down the page, and .IP .L banner Upside Down | rot | rot .PP is disconcerting. .PP .I Rnd scales the non-white-space characters in its input by integral .I height and .IR width. .PP .I Bigp generates banners suitable for printing on a line-printer. Its output is approximately the same as .IP .L banner -defont text | rot | rnd 2 4 .PP If no arguments are supplied, .I bigp creates a banner from the standard input.