| Age | Commit message (Collapse) | Author |
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Previously, menuconfig.py only prompted for saving the configuration if
.config didn't exist or the user changed symbol values within the
interface.
Also make it prompt for save if Kconfig symbols have been added,
removed, or have had their defaults changed, provided it would make the
saved .config differ from the loaded one.
This usually won't matter for correctness, because loading an outdated
configuration performs an implicit olddefconfig, but it's less
confusing.
Also add a Kconfig.missing_syms attribute that records all assignments
to undefined symbols in the most recently loaded .config file. This is
needed to implement the check for whether the saved .config would be
different.
As an unrelated change, always prompt for saving if a .config has been
loaded from within the menuconfig interface. The intention is probably
often to save the configuration somewhere else, even if it isn't
modified.
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Pressing F toggles show-help mode, where the help window at the bottom
displays the help text of the currently selected item, if any. Can be
handy when browsing through symbols.
Also mention the different modes that are available in the module
docstring.
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Make the previously obligatory 'filename' argument to load_config() and
write_config() default to None, and have that implement the behavior
you'd usually want: read/write either KCONFIG_CONFIG or ".config" if
unset, and read the 'option defconfig_list' configuration file if
KCONFIG_CONFIG/".config" doesn't exist.
For load_config(), filename=None also allows the configuration file to
be missing without raising an error. load_config() returns True if a
local configuration file was loaded, which is useful to check in the
menuconfig (if no local configuration file exists, we always want to
prompt for saving the configuration when exiting).
Also add a 'verbose' argument (default True) to load_config() and
read_config() that makes them print which files were read/written in
filename=None mode.
Also generalize olddefconfig.py and oldconfig.py to not require there to
already be a local configuration file. This was a bit silly for
olddefconfig.py in particular.
Remove the examples/defconfig.py script. It's a duplicate of
olddefconfig.py.
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One thing that irks me a bit about it is that it might give the idea
that menuconfigs have to include it, making things seem more complex
than they really are.
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The thing it's talking about usually happens when some file with a named
choice is included multiple times with different dependencies.
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When a Kconfig file defined a named choice and was included multiple
times, the choice symbols were listed multiple times in the menuconfig
as well (due to commit 17d7c1e ("menuconfig: Show all symbols at each
menu location for multi.def. choices")).
That's probably not what you want. Tweak it so that each symbol is only
shown once, with the prompt that was used for it at whatever choice
definition location is entered.
Also change how the choice selection is displayed before the choice is
entered, so that the prompt used for the selected symbol at that
particular location is used. Previously, the prompt at the first
definition location for the symbol was always used.
(Note that all of this is only about how things are displayed. It's not
essential to functionality, in case you're writing your own menuconfig.)
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They're either proper menus, choices, or 'menuconfig' symbols.
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This matches the C tools and is a bit less spammy. Maybe it's less clear
what it means at a glance, but it's probably less confusing for disabled
'menuconfig' symbols at least.
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When scroll > max_scroll (blank space at the bottom of the menu, and
also scrolled down), moving the cursor down would snap the scroll back
to max_scroll, with a small annoying jump. This could happen when going
into show-all mode and moving the cursor down near the bottom of a menu,
for example.
Fix it by leaving the scroll as-is when scroll >= max_scroll (increasing
it by one otherwise).
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Move the addition of the visible child nodes and use += instead of
extend().
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Not noticeable performance-wise, but a bit neater.
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Oversight. END can be handy for viewing all choices, menus, and
comments, which appear at the end.
Also support Ctrl-D as an alias for Page Down. Ctrl-U is already used by
the edit box (erase to beginning of line).
Also change the jump-to dialog title to hint that other things besides
symbols can be jumped to.
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Previously, the first entry was selected, like for menus.
Also tweak _center_vertically() so that the menu is never scrolled down
when all entries fit on the screen.
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Trying to toggle the following symbol crashed the menuconfig:
config FOO
prompt "foo"
Symbols defined without a type are pointless and generate a warning
(particular definition locations can omit the type, but some definition
location should give a type if the symbol is defined in multiple
locations). We should never crash for them though.
Fix the crash. The code assumed that the symbol's current value would
appear in Symbol.assignable, like for a visible bool/tristate, but
symbols without types get their name as their value.
Also skip printing "(NEW)" next to symbols without a type.
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Turns into a weird-looking 'Error loading ' otherwise.
Maybe Enter should be ignored for empty filenames instead...
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An error reporting flaw was that most raised IOErrors got their
errno/strerror/filename fields stripped, due to wanting to show a custom
messages. The problem was that adding back 'errno' and 'strerror' made
IOError.__str__() always return a fixed string
("[Errno <errno>] <strerror>"), ignoring any custom message.
This is friendly to users, but unfriendly to scripts (the menuconfig had
a workaround). Make things friendly to both by raising an internal
subclass of IOError instead, that preserves errno/strerror/filename but
prints a custom message. The exception can then still be caught as
IOError/OSError by scripts.
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Might be hard to discover that [/] works inside the info dialog
otherwise.
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If a choice is defined in multiple locations to add symbols, and
show-all mode is turned on to reveal one of the promptless definitions,
then it doesn't hurt to show the selected symbol next to it.
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Use Kconfig.unique_choices instead of Kconfig.choices in the jump-to
dialog, as choices defined in multiple locations should only get their
menu nodes added once (to avoid redundant entries).
I noticed a related Kconfiglib issue while working on this:
Kconfig.choices has been identical to Kconfig.unique_choices all long,
so things were never actually broken.
That means Kconfig.choices should be fixed to match its description
though. The next commit will do that.
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Can use the same function for both sort keys, and the logic
can be simplified a bit too.
The += is deliberate, to do in-place modification.
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gnome-terminal jerks a bit whenever the terminal is shrunk so that the
row with the cursor on it disappears. This is probably gnome-terminal
shoddiness, but it's pretty easy to work around by drawing stuff at the
top last, so do it.
No need to do it for the jump-to dialog, because the cursor is already
in the edit box at the top there.
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Was set back to "normal" instead due to a typo, which is inconsistent
with the rest of the code.
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Can jump to choices, menus, and comments now as well.
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Ctrl-F is the jump-to dialog view-help shortcut. It needs to check
whether there are any matches, like Enter/jump-to does.
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For choices, search the name and the prompt. This is the same as for
symbols, except names are optional (and rare) for choices.
For menus and comments, search the prompt (title text).
When jumping to a non-empty choice or menu, jump into it instead of
jumping to its menu node. If show-all mode is off and there are visible
items in the choice/menu, then jump to the first visible node.
Otherwise, enable show-all and jump to the first node.
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The 'no range constraints' input dialog hint for int/hex symbols might
be more confusing than helpful, especially if you assume it was
something the symbol author put there.
Only show the range hint for symbols with active ranges instead, and
show nothing for other symbols.
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The code assumed that all parent (interface) menus always have a prompt,
which is false for items in promptless choices. This lead to a crash
e.g. when viewing the symbol information for a symbol within a
promptless choice.
Promptless choices with children can show up "legitimately" when people
define choices in multiple locations to add symbols, though this is
broken in the C tools.
Use standard_sc_expr_str(node.item) instead of the non-existing prompt
for promptless choices. That way they show up as
<choice (name if any>)>, which is consistent with how they're shown
elsewhere.
This commit also changes how choices names are displayed in
show-name/show-all mode, to the standard_sc_expr_str() format.
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The prompt and type alone make it obvious, and it prevents many dialogs
from getting overly wide.
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Oversight. The _ hides it from e.g. pydoc.
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- Remove some unused imports
- Replace a lambda with a plain function
- Shorten some long lines
- Remove some redundant backslashes within brackets
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No idea where "menu." came from.
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- Point out where the styling part starts and ends
- Move _style_attr() into the styling part (by moving the comment)
- Move _name_and_val_str() and _expr_str() to later in the file, closer
to where they're used (mostly in the help dialog)
- Turn _input_dialog() input handling into one if-elif-... chain, like
for the other dialogs.
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Prevent the 'Symbol/choice/menu/comment information' title string from
disappearing when it won't fit on the terminal.
Piggyback some code nits:
- Remove a redundant 'global _style'
- Use 'elif' after checking for KEY_RESIZE
- Consistently use '_sel_node_i = _menu_scroll = 0' to reset positions,
e.g. when entering menus
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- Make the coding style a bit more consistent with the rest of the code
- Allow colors to be allocated from the xterm 256-color grayscale
range, and emulate it when dynamically allocating colors. Never
allocate above color number 255 though, as anything there would be
unknown territory.
- Switch back to consistently passing tuples to functions. This was the
original design, before I suggested changing it...
- Remove some repeated information from docstrings and fix some small
typos
- Make use of the element1=element2 feature in the style definition
for the 'default' style
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Styles can now take a HTML notation as a color value:
- on terminals that support RGB color mode these are rendered
perfeclty
- on 256 color terminals the closes matching color is used
- on other terminals, the current color palette is scanned
and the closes matching color is used. This has few quirks
Example: Use "pure" red as selection foreground and "pure" blue as
background:
MENUCONFIG_STYLE="selection=fg:#ff0000,bg:#0000ff"
Additionally, it is possible to copy the style from other elements,
for example:
MENUCONFIG_STYLE="selection=fg:#ff0000,bg:#0000ff path=selection"
In the notation above, the "path" style will be copied from "selection".
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- 'mainmenu' and dialog titles now get clipped instead of disappearing
when they don't fit
- Lines of text no longer wrap to the next line (this glitch was mostly
hidden if something was printed on the next line)
- Text in a dialog can no longer end up on top of the dialog's frame
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Enforces that all windows are created from styles defined via the new
styling mechanism.
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Mostly motivated by curses.COLORS, which depends on the terminal.
It's probably friendlier to run even if the style gets a bit messed up,
but it's also nice to point out problems.
Missing style templates and missing styles to the left of '=' are
pointed out now too, with the help of some flag hackery.
Prefix the warnings with 'menuconfig warning:' to make it easier to
distinguish them from warnings from Kconfiglib.
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This is consistent with non-existent styles being ignored, and gives
some forwards/backwards compatibility.
I wonder if there should be a warning for both instead.
Piggyback some nits.
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"color values are expected to be in the range 0 to COLORS-1", from
init_color(3ncurses).
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