| Age | Commit message (Collapse) | Author |
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When scroll > max_scroll (blank space at the bottom of the menu, and
also scrolled down), moving the cursor down would snap the scroll back
to max_scroll, with a small annoying jump. This could happen when going
into show-all mode and moving the cursor down near the bottom of a menu,
for example.
Fix it by leaving the scroll as-is when scroll >= max_scroll (increasing
it by one otherwise).
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Move the addition of the visible child nodes and use += instead of
extend().
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Not noticeable performance-wise, but a bit neater.
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Oversight. END can be handy for viewing all choices, menus, and
comments, which appear at the end.
Also support Ctrl-D as an alias for Page Down. Ctrl-U is already used by
the edit box (erase to beginning of line).
Also change the jump-to dialog title to hint that other things besides
symbols can be jumped to.
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Previously, the first entry was selected, like for menus.
Also tweak _center_vertically() so that the menu is never scrolled down
when all entries fit on the screen.
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Trying to toggle the following symbol crashed the menuconfig:
config FOO
prompt "foo"
Symbols defined without a type are pointless and generate a warning
(particular definition locations can omit the type, but some definition
location should give a type if the symbol is defined in multiple
locations). We should never crash for them though.
Fix the crash. The code assumed that the symbol's current value would
appear in Symbol.assignable, like for a visible bool/tristate, but
symbols without types get their name as their value.
Also skip printing "(NEW)" next to symbols without a type.
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Turns into a weird-looking 'Error loading ' otherwise.
Maybe Enter should be ignored for empty filenames instead...
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An error reporting flaw was that most raised IOErrors got their
errno/strerror/filename fields stripped, due to wanting to show a custom
messages. The problem was that adding back 'errno' and 'strerror' made
IOError.__str__() always return a fixed string
("[Errno <errno>] <strerror>"), ignoring any custom message.
This is friendly to users, but unfriendly to scripts (the menuconfig had
a workaround). Make things friendly to both by raising an internal
subclass of IOError instead, that preserves errno/strerror/filename but
prints a custom message. The exception can then still be caught as
IOError/OSError by scripts.
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Might be hard to discover that [/] works inside the info dialog
otherwise.
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If a choice is defined in multiple locations to add symbols, and
show-all mode is turned on to reveal one of the promptless definitions,
then it doesn't hurt to show the selected symbol next to it.
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Use Kconfig.unique_choices instead of Kconfig.choices in the jump-to
dialog, as choices defined in multiple locations should only get their
menu nodes added once (to avoid redundant entries).
I noticed a related Kconfiglib issue while working on this:
Kconfig.choices has been identical to Kconfig.unique_choices all long,
so things were never actually broken.
That means Kconfig.choices should be fixed to match its description
though. The next commit will do that.
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Can use the same function for both sort keys, and the logic
can be simplified a bit too.
The += is deliberate, to do in-place modification.
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gnome-terminal jerks a bit whenever the terminal is shrunk so that the
row with the cursor on it disappears. This is probably gnome-terminal
shoddiness, but it's pretty easy to work around by drawing stuff at the
top last, so do it.
No need to do it for the jump-to dialog, because the cursor is already
in the edit box at the top there.
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Was set back to "normal" instead due to a typo, which is inconsistent
with the rest of the code.
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Can jump to choices, menus, and comments now as well.
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Ctrl-F is the jump-to dialog view-help shortcut. It needs to check
whether there are any matches, like Enter/jump-to does.
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For choices, search the name and the prompt. This is the same as for
symbols, except names are optional (and rare) for choices.
For menus and comments, search the prompt (title text).
When jumping to a non-empty choice or menu, jump into it instead of
jumping to its menu node. If show-all mode is off and there are visible
items in the choice/menu, then jump to the first visible node.
Otherwise, enable show-all and jump to the first node.
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The 'no range constraints' input dialog hint for int/hex symbols might
be more confusing than helpful, especially if you assume it was
something the symbol author put there.
Only show the range hint for symbols with active ranges instead, and
show nothing for other symbols.
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The code assumed that all parent (interface) menus always have a prompt,
which is false for items in promptless choices. This lead to a crash
e.g. when viewing the symbol information for a symbol within a
promptless choice.
Promptless choices with children can show up "legitimately" when people
define choices in multiple locations to add symbols, though this is
broken in the C tools.
Use standard_sc_expr_str(node.item) instead of the non-existing prompt
for promptless choices. That way they show up as
<choice (name if any>)>, which is consistent with how they're shown
elsewhere.
This commit also changes how choices names are displayed in
show-name/show-all mode, to the standard_sc_expr_str() format.
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The prompt and type alone make it obvious, and it prevents many dialogs
from getting overly wide.
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Oversight. The _ hides it from e.g. pydoc.
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- Remove some unused imports
- Replace a lambda with a plain function
- Shorten some long lines
- Remove some redundant backslashes within brackets
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No idea where "menu." came from.
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- Point out where the styling part starts and ends
- Move _style_attr() into the styling part (by moving the comment)
- Move _name_and_val_str() and _expr_str() to later in the file, closer
to where they're used (mostly in the help dialog)
- Turn _input_dialog() input handling into one if-elif-... chain, like
for the other dialogs.
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Prevent the 'Symbol/choice/menu/comment information' title string from
disappearing when it won't fit on the terminal.
Piggyback some code nits:
- Remove a redundant 'global _style'
- Use 'elif' after checking for KEY_RESIZE
- Consistently use '_sel_node_i = _menu_scroll = 0' to reset positions,
e.g. when entering menus
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- Make the coding style a bit more consistent with the rest of the code
- Allow colors to be allocated from the xterm 256-color grayscale
range, and emulate it when dynamically allocating colors. Never
allocate above color number 255 though, as anything there would be
unknown territory.
- Switch back to consistently passing tuples to functions. This was the
original design, before I suggested changing it...
- Remove some repeated information from docstrings and fix some small
typos
- Make use of the element1=element2 feature in the style definition
for the 'default' style
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Styles can now take a HTML notation as a color value:
- on terminals that support RGB color mode these are rendered
perfeclty
- on 256 color terminals the closes matching color is used
- on other terminals, the current color palette is scanned
and the closes matching color is used. This has few quirks
Example: Use "pure" red as selection foreground and "pure" blue as
background:
MENUCONFIG_STYLE="selection=fg:#ff0000,bg:#0000ff"
Additionally, it is possible to copy the style from other elements,
for example:
MENUCONFIG_STYLE="selection=fg:#ff0000,bg:#0000ff path=selection"
In the notation above, the "path" style will be copied from "selection".
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- 'mainmenu' and dialog titles now get clipped instead of disappearing
when they don't fit
- Lines of text no longer wrap to the next line (this glitch was mostly
hidden if something was printed on the next line)
- Text in a dialog can no longer end up on top of the dialog's frame
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Enforces that all windows are created from styles defined via the new
styling mechanism.
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Mostly motivated by curses.COLORS, which depends on the terminal.
It's probably friendlier to run even if the style gets a bit messed up,
but it's also nice to point out problems.
Missing style templates and missing styles to the left of '=' are
pointed out now too, with the help of some flag hackery.
Prefix the warnings with 'menuconfig warning:' to make it easier to
distinguish them from warnings from Kconfiglib.
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This is consistent with non-existent styles being ignored, and gives
some forwards/backwards compatibility.
I wonder if there should be a warning for both instead.
Piggyback some nits.
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"color values are expected to be in the range 0 to COLORS-1", from
init_color(3ncurses).
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Make the syntax 'fg:123' instead of 'fg:color123'. This is a bit easier
to type. Hex and octal constants are accepted as well.
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- introduce the _parse_styles() function which can take a string
defintion and parse it into a color structure that can be used
by UI elements
- the _parse_styles() function modifies a global dictionary (_style)
which is subsequentially used to style the UI elements
- the _style_to_curses() function takes a string representation
of style colors and converts it to ncurses attributes.
For eaxmple: fg:brightred,bg:black,bold -> returns a color
pair representing brightred and black ORed with A_BOLD
- simplify _init_styles() as now the majority of the heavy lifting
is done by _parse_styles(). _init_styles() initializes the
default theme (either "defualt" or "monochrome")
- terminals without color capabilities are now handled by using
the "monochrome" theme. This theme doesn't use any colors
but rather just bold and standout attribtes.
- add support for the "underline" attribute
- add doctstring at the beginning describing the style syntax
- rename the _style() function to _style_attr() as it was conflicting
with the global _style dictionary
- introduce the StyleError exception; this one is thrown if an error
in the style syntax is encountered
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Invisible symbols are no longer shown in red outside of show-all mode.
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Invisible symbols can show up outside show-all mode if an invisible
symbol has visible symbols in an implicit (indented) submenu. Printing
them in red like in show-all mode is the perfectly consistent thing to
do, but might look confusing/broken.
Only print invisible symbols in red in show-all mode.
Also change the bracket style for all invisible bool/tristate symbols to
- - N_SYM
-M- M_SYM
-*- Y_SYM
That makes it clear that they can't be changed, even when they show up
outside show-all mode, and makes logical sense if that style is taken to
always mean that the symbol value can't be changed.
You lose a quick reference for whether a symbol is a bool or tristate,
but it's not a huge deal.
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Show-all mode does not need to be enabled when jumping to an invisible
symbol with visible children from an implicit submenu, because the
invisible symbol will be shown anyway in that case.
Explicitly check whether the jumped-to node would be shown instead, and
enable show-all mode otherwise.
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Currently, the symbol BAR below (which ends up indented in an implicit
submenu) is shown only if DEP is non-n (or if show-all mode is
enabled):
config FOO
bool "foo" if DEP
default y
config BAR
bool "bar" if FOO
This is bad, because it hides visible symbols from the interface. The
assumption was that an implicit submenu (which is only created if the
parent has a prompt) would never have visible items when the root item
is invisible, but prompt-specific conditions and select/imply can break
that assumption.
Fix it by always showing implicit submenus with visible nodes, along
with the parent node. If the parent node is invisible, show it in red,
like in show-all mode (which happens automatically). That's probably
better than having mysteriously indented nodes when the parent is
invisible.
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Just checking whether the default value expression is a single symbol
correctly handles the string/int/hex cases too, because that case will
always hit for those. D'oh.
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Used in two spots.
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The global should be called _stdscr, and then the names don't clash.
Leftover.
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Add info to module docstring.
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