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#ifndef PONG_H
#define PONG_H
#include <stdint.h>
#include <stdbool.h>
#define PADDLE_WIDTH 16
#define PADDLE_HEIGHT 128
#define BALL_WIDTH 16
#define BALL_HEIGHT 16
typedef struct vector_t {
int32_t x;
int32_t y;
} vector_t;
/* paddles have a fixed x position and velocity */
struct moveable_t {
vector_t position;
vector_t velocity;
uint8_t width;
uint8_t height;
};
typedef struct moveable_t ball_t;
typedef struct moveable_t paddle_t;
void UpdatePosition(vector_t * const position, const vector_t velocity);
bool CheckMoveableCollision(const struct moveable_t m1, const struct moveable_t m2);
bool CheckLeftWallCollision(const struct moveable_t m);
bool CheckRightWallCollision(const struct moveable_t m);
bool CheckGroundCollision(const struct moveable_t m);
bool CheckCeilingCollision(const struct moveable_t m);
void Reset(ball_t * const ball);
#endif //PONG_H
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