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#ifndef PONG_H
#define PONG_H

#include <stdint.h>

typedef struct point_t {
    int32_t x;
    int32_t y;
} point_t;

/* paddles have a fixed x position and velocity */
struct moveable_t {
    point_t position;
    point_t velocity;
    uint8_t width;
    uint8_t height;
};

typedef struct moveable_t ball_t;
typedef struct moveable_t paddle_t;

void UpdatePosition ( point_t * const position, const point_t velocity );
bool CheckMoveableCollision ( const struct moveable_t m1, const struct moveable_t m2 );
bool CheckLeftWallCollision ( const struct moveable_t m );
bool CheckRightWallCollision ( const struct moveable_t m );
bool CheckGroundCollision ( const struct moveable_t m );
bool CheckCeilingCollision ( const struct moveable_t m );
void Reset ( ball_t * const ball );

#endif //PONG_H